Player Matchup

Gilgamesh
Gilgamesh
Gold II
GUNZZ SNF
Gilgamesh
Gold II
Level 158
God Stats
3W - 3L
1,513 SR
Queue Stats
219W - 230L
1,510 MMR
Party 2
Odin
Odin
Gold I
Hallowalchemist
Odin
Gold I
Level 148
God Stats
16W - 16L
1,775 SR
Queue Stats
374W - 364L
1,537 MMR
Party 2
Persephone
Persephone
Gold IV
iSvvallow
Persephone
Gold IV
Level 137
God Stats
156W - 143L
1,579 SR
Queue Stats
208W - 204L
1,282 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,623 SR
1,443 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,500 SR
1,397 MMR
Bacchus
Bacchus
Gold V
Animalia99
Bacchus
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 297L
1,352 MMR
Solo
Hera
Hera
Bronze III
Bunior0828
Hera
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,444 MMR
Party 1
Susano
Susano
Silver III
SunofaBeach777
Susano
Silver III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,395 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GUNZZ SNF
Gilgamesh
17
5 / 1 / 7
12,173
716
11,301
22,935
27,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 9
11,538
679
7,735
16,533
13,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Persephone
iSvvallow
Persephone
20
8 / 1 / 4
14,419
848
19,983
8,360
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
ThothAresKuzenboHorus

VS

Bans
Ne ZhaAgniAthenaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Animalia99
Bacchus
17
2 / 2 / 2
11,276
663
10,713
15,677
20,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 7 / 0
11,039
649
10,192
13,482
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 5 / 2
10,070
592
6,579
17,002
6,535
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
6
6
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Animalia99
Bacchus
2
2
2
1.5
L
4
7
0
0.57
W
Gilgamesh
GUNZZ SNF
Gilgamesh
5
1
7
8.5
W
1
4
9
1.38
L
0
5
2
0.2
W
Persephone
iSvvallow
Persephone
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,019
Damage
27,484
47,828
Taken
46,161
44,625
Mitigated
32,278
6,374
Healing
5,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Animalia99
Bacchus
10,713
1,533
0
5,115
15,677
20,755
0
7,025
7,939
36,265
638
L
10,192
2,698
0
0
13,482
4,988
14
7,521
5,668
46,060
694
W
Gilgamesh
GUNZZ SNF
Gilgamesh
11,301
3,400
0
2,790
22,935
27,741
504
8,630
14,305
0
36,011
W
7,735
1,400
0
2,212
16,533
13,166
655
9,579
6,954
7,461
36,980
L
6,579
1,861
0
658
17,002
6,535
0
6,415
10,132
0
38,089
W
Persephone
iSvvallow
Persephone
19,983
317
0
1,372
8,360
3,718
1,115
2,220
6,133
90,693
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,130
Gold Earned
32,385
249
Minions Killed
165
0
Camps Cleared
0
1,024,322
Distance Traveled
940,224
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,276
663
45
3
0
350,018
7
L
Hera
11,039
649
71
4
0
262,966
0
W
Gilgamesh
12,173
716
31
2
0
356,799
2
W
Odin
11,538
679
65
4
0
318,274
0
L
Susano
10,070
592
49
3
0
327,240
7
W
Persephone
14,419
848
153
9
0
349,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role