Player Matchup

Shiva
Shiva
Briizzyb
Shiva
Level 172
God Stats
1W - 0L
1,780 SR
Queue Stats
370W - 317L
1,621 Elo+
Solo
Apollo
Apollo
DarthRay
Apollo
Level 149
God Stats
9W - 2L
1,546 SR
Queue Stats
44W - 42L
1,559 Elo+
Party 3
Terra
Terra
DirtyHarry6132
Terra
Level 184
God Stats
52W - 29L
1,581 SR
Queue Stats
808W - 542L
1,615 Elo+
Party 1
Bastet
Bastet
RelicFarmer
Bastet
Level 155
God Stats
2W - 1L
1,867 SR
Queue Stats
42W - 42L
1,514 Elo+
Party 3
Agni
Agni
oFlakey
Agni
Level 130
God Stats
25W - 13L
1,727 SR
Queue Stats
142W - 116L
1,618 Elo+
Party 1
Team Averages
Level 158
1,700 SR
1,585 Elo+

VS

Team Averages
Level 137
1,434 SR
1,580 Elo+
Terra
Terra
Canadiansloth
Terra
Level 149
God Stats
10W - 11L
1,453 SR
Queue Stats
269W - 258L
1,571 Elo+
Solo
King Arthur
King Arthur
CopingMechanism
King Arthur
Level 127
God Stats
2W - 5L
1,281 SR
Queue Stats
29W - 29L
1,612 Elo+
Solo
Merlin
Merlin
HuevitoDuro
Merlin
Level 158
God Stats
1W - 1L
1,763 SR
Queue Stats
11W - 14L
1,646 Elo+
Solo
Ullr
Ullr
Kudzael
Ullr
Level 60
God Stats
0W - 1L
1,265 SR
Queue Stats
7W - 7L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
cazadoralmas528
Ne Zha
Level 191
God Stats
7W - 14L
1,406 SR
Queue Stats
93W - 99L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Briizzyb
Shiva
10
1 / 1 / 1
4,735
947
3,341
3,325
2,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
DarthRay
Apollo
10
0 / 0 / 2
4,690
938
1,928
3,229
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 1
4,286
857
2,866
3,069
1,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
9
1 / 1 / 2
4,773
955
1,084
2,550
684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
oFlakey
Agni
10
1 / 1 / 1
4,980
996
2,917
2,891
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
4,783
957
1,480
4,077
2,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
CopingMechanism
King Arthur
7
0 / 1 / 0
3,945
789
861
1,028
526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
10
0 / 1 / 1
4,664
933
3,052
3,686
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Kudzael
Ullr
10
0 / 0 / 2
4,569
914
2,058
3,696
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 1 / 0
4,844
969
2,822
3,440
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
3
Kills
3
3
Deaths
3
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
Briizzyb
Shiva
1
1
1
1.5
L
1
0
1
1.5
L
King Arthur
CopingMechanism
King Arthur
0
1
0
0
W
Apollo
DarthRay
Apollo
0
0
2
1
W
0
0
1
0.5
L
Merlin
0
1
1
0.5
L
Ullr
Kudzael
Ullr
0
0
2
1
W
Bastet
1
1
2
2
L
2
1
0
2
W
Agni
oFlakey
Agni
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,136
Damage
10,273
15,064
Taken
15,927
6,835
Mitigated
6,627
3,826
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Briizzyb
Shiva
3,341
726
0
1,238
3,325
2,074
0
559
2,660
0
8,634
L
1,480
322
170
1,911
4,077
2,395
0
1,338
2,383
5,266
0
L
King Arthur
CopingMechanism
King Arthur
861
86
0
0
1,028
526
0
340
577
0
861
W
Apollo
DarthRay
Apollo
1,928
1,488
0
767
3,229
1,131
338
45
3,184
0
11,549
W
2,866
39
90
1,150
3,069
1,910
0
1,240
1,628
6,969
383
L
Merlin
3,052
79
0
470
3,686
1,188
0
1,806
1,518
14,130
0
L
Ullr
Kudzael
Ullr
2,058
529
0
490
3,696
1,209
143
983
2,456
0
9,679
W
Bastet
1,084
549
0
141
2,550
684
0
9
2,541
0
7,103
L
2,822
0
0
548
3,440
1,309
249
0
3,325
0
12,872
W
Agni
oFlakey
Agni
2,917
333
0
440
2,891
1,036
0
2,127
519
15,969
361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,464
Gold Earned
22,805
120
Minions Killed
89
0
Camps Cleared
0
567,128
Distance Traveled
454,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,735
947
18
4
0
111,327
0
L
Terra
4,783
957
10
2
0
116,243
0
L
King Arthur
3,945
789
0
0
0
19,248
0
W
Apollo
4,690
938
35
7
0
106,048
0
W
Terra
4,286
857
11
2
0
124,182
0
L
Merlin
4,664
933
38
8
0
89,419
0
L
Ullr
4,569
914
24
5
0
110,349
0
W
Bastet
4,773
955
11
2
0
124,685
0
L
Ne Zha
4,844
969
17
3
0
119,038
0
W
Agni
4,980
996
45
9
0
100,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role