Player Matchup

Hades
Hades
 
Hades
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Blairiyuh
Sun Wukong
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
143W - 175L
1,464 Elo+
Party 1
Chang'e
Chang'e
JuminGay
Chang'e
Level 17
God Stats
6W - 5L
1,567 SR
Queue Stats
14W - 10L
1,562 Elo+
Party 1
Neith
Neith
lemonaede
Neith
Level 27
God Stats
24W - 19L
1,617 SR
Queue Stats
162W - 177L
1,513 Elo+
Party 1
Fenrir
Fenrir
sonicizanagi
Fenrir
Level 157
God Stats
3W - 11L
1,323 SR
Queue Stats
185W - 205L
1,522 Elo+
Party 1
Team Averages
Level 63
1,501 SR
1,512 Elo+

VS

Team Averages
Level 113
1,522 SR
1,489 Elo+
Achilles
Achilles
AFriendlySock
Achilles
Level 48
God Stats
9W - 12L
1,654 SR
Queue Stats
33W - 39L
1,441 Elo+
Solo
Charon
Charon
Dr4coX
Charon
Level 156
God Stats
9W - 10L
1,545 SR
Queue Stats
358W - 395L
1,483 Elo+
Solo
Nu Wa
Nu Wa
d1mawolfe
Nu Wa
Level 139
God Stats
292W - 306L
1,567 SR
Queue Stats
703W - 766L
1,564 Elo+
Solo
Hel
Hel
spy2346
Hel
Level 64
God Stats
0W - 2L
1,226 SR
Queue Stats
7W - 10L
1,446 Elo+
Solo
Fenrir
Fenrir
thebearslayer89
Fenrir
Level 159
God Stats
19W - 17L
1,620 SR
Queue Stats
296W - 320L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 0 / 5
6,619
1,324
3,122
3,995
1,935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Blairiyuh
Sun Wukong
11
0 / 1 / 4
5,814
1,163
2,307
6,499
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
JuminGay
Chang'e
11
1 / 0 / 7
6,375
1,275
6,649
3,387
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
lemonaede
Neith
11
3 / 0 / 4
6,535
1,307
6,180
4,848
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
11
2 / 1 / 3
6,069
1,214
3,933
5,449
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

392

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AFriendlySock
Achilles
10
0 / 3 / 1
5,594
1,119
4,983
8,688
9,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon
Dr4coX
Charon
11
0 / 3 / 2
6,294
1,259
5,599
7,624
4,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
d1mawolfe
Nu Wa
11
2 / 0 / 0
6,336
1,267
6,208
2,665
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hel
10
0 / 0 / 0
5,130
1,026
0
0
0
11
0 / 2 / 2
5,776
1,155
4,079
5,629
3,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
8
Kills
2
2
Deaths
8
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
5
4.5
L
Achilles
AFriendlySock
Achilles
0
3
1
0.17
W
Sun Wukong
Blairiyuh
Sun Wukong
0
1
4
2
L
Charon
Dr4coX
Charon
0
3
2
0.33
W
Chang'e
JuminGay
Chang'e
1
0
7
4.5
L
Nu Wa
d1mawolfe
Nu Wa
2
0
0
2
W
Neith
lemonaede
Neith
3
0
4
5
W
Fenrir
2
1
3
3.5
L
Hel
0
0
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,191
Damage
20,869
24,178
Taken
24,606
10,814
Mitigated
17,925
5,257
Healing
1,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,122
472
245
1,521
3,995
1,935
0
1,275
2,397
13,057
0
L
Achilles
AFriendlySock
Achilles
4,983
580
0
968
8,688
9,174
0
4,113
4,575
0
7,762
W
Sun Wukong
Blairiyuh
Sun Wukong
2,307
452
0
402
6,499
4,071
0
2,830
3,260
0
8,908
L
Charon
Dr4coX
Charon
5,599
1,004
0
304
7,624
4,888
0
3,436
4,188
14,563
0
W
Chang'e
JuminGay
Chang'e
6,649
316
981
1,300
3,387
1,087
0
1,491
1,708
17,226
0
L
Nu Wa
d1mawolfe
Nu Wa
6,208
859
0
52
2,665
839
0
674
1,991
17,277
605
W
Neith
lemonaede
Neith
6,180
1,855
0
495
4,848
1,765
0
2,075
2,308
0
16,409
W
Fenrir
3,933
951
0
313
5,449
1,956
0
2,940
2,156
0
10,231
L
Hel
0
0
0
0
0
0
0
0
0
0
0
L
4,079
574
0
378
5,629
3,024
0
1,548
4,081
0
10,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
29,130
108
Minions Killed
86
4
Camps Cleared
3
564,414
Distance Traveled
438,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,619
1,324
25
5
0
116,705
0
L
Achilles
5,594
1,119
10
2
0
101,783
0
W
Sun Wukong
5,814
1,163
21
4
2
109,495
0
L
Charon
6,294
1,259
23
5
1
99,802
0
W
Chang'e
6,375
1,275
26
5
0
118,740
0
L
Nu Wa
6,336
1,267
36
7
2
119,353
0
W
Neith
6,535
1,307
24
5
1
108,162
0
W
Fenrir
6,069
1,214
12
2
1
111,312
0
L
Hel
5,130
1,026
0
0
0
0
0
L
Fenrir
5,776
1,155
17
3
0
117,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role