Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ChiefsChicken
Ah Puch
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 46L
1,139 Elo+
Party 1
Sobek
Sobek
MacNcheese4055
Sobek
Level 12
God Stats
6W - 5L
1,362 SR
Queue Stats
34W - 38L
1,184 Elo+
Party 1
Team Averages
Level 47
1,454 SR
1,274 Elo+

VS

Team Averages
Level 24
1,385 SR
1,153 Elo+
Yemoja
Yemoja
Blu From 252
Yemoja
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 27L
1,031 Elo+
Party 2
Merlin
Merlin
ConcealJLee
Merlin
Level 10
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Tayyx24307
Kukulkan
Level 22
God Stats
3W - 11L
1,154 SR
Queue Stats
4W - 27L
929 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 2 / 8
9,629
688
7,711
16,005
16,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Puch
17
6 / 1 / 5
11,008
786
17,295
9,677
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 7
9,895
707
5,007
13,825
15,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 3 / 1
9,085
649
7,121
14,946
5,204
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
12
1 / 5 / 2
8,324
595
4,294
10,280
6,129
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Tayyx24307
Kukulkan
13
1 / 4 / 1
8,481
606
6,780
9,470
3,607
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
5
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
8
3
L
Yemoja
1
3
1
0.5
W
Ah Puch
6
1
5
8.5
L
Merlin
1
5
2
0.4
W
4
2
7
3.75
L
Kukulkan
Tayyx24307
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,013
Damage
18,195
39,507
Taken
34,696
36,033
Mitigated
14,940
8,340
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,711
258
388
3,145
16,005
16,022
240
7,812
8,193
33,350
290
L
Yemoja
7,121
2,285
1,231
1,355
14,946
5,204
0
13,125
1,541
24,465
0
W
Ah Puch
17,295
1,274
0
3,168
9,677
4,652
1,057
3,125
6,552
59,677
0
L
Merlin
4,294
659
0
0
10,280
6,129
0
8,804
1,155
17,683
0
W
5,007
492
0
1,639
13,825
15,359
550
8,393
5,432
18,004
0
L
Kukulkan
Tayyx24307
Kukulkan
6,780
1,189
0
0
9,470
3,607
0
6,994
2,194
26,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
25,890
174
Minions Killed
126
0
Camps Cleared
0
773,379
Distance Traveled
678,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,629
688
65
5
0
269,285
0
L
Yemoja
9,085
649
41
3
0
236,451
0
W
Ah Puch
11,008
786
90
6
0
248,633
0
L
Merlin
8,324
595
37
3
0
222,188
0
W
Sobek
9,895
707
19
1
0
255,461
0
L
Kukulkan
8,481
606
48
3
0
219,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role