Player Matchup

Achilles
Achilles
Beircheart
Achilles
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 61L
1,553 Elo+
Party 1
Ravana
Ravana
ITSYABOILASHER
Ravana
Level 159
God Stats
4W - 5L
1,785 SR
Queue Stats
154W - 139L
1,635 Elo+
Party 1
Cerberus
Cerberus
JarJartheSithL
Cerberus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,551 Elo+
Party 2
Raijin
Raijin
PsychoxDuck
Raijin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,501 Elo+
Party 2
Rama
Rama
TiersDontFall
Rama
Level 164
God Stats
9W - 7L
1,630 SR
Queue Stats
133W - 136L
1,617 Elo+
Party 1
Team Averages
Level 135
1,583 SR
1,571 Elo+

VS

Team Averages
Level 146
1,635 SR
1,560 Elo+
Janus
Janus
Lagasca
Janus
Level 139
God Stats
12W - 12L
1,554 SR
Queue Stats
120W - 109L
1,616 Elo+
Solo
Xing Tian
Xing Tian
The_kings_ofbob
Xing Tian
Level 158
God Stats
7W - 5L
1,768 SR
Queue Stats
194W - 188L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
Umveon_15
Sun Wukong
Level 192
God Stats
2W - 2L
1,734 SR
Queue Stats
255W - 258L
1,502 Elo+
Solo
Cupid
Cupid
cαshew
Cupid
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 198L
1,566 Elo+
Solo
Cthulhu
Cthulhu
x601 Kingheze
Cthulhu
Level 86
God Stats
14W - 15L
1,621 SR
Queue Stats
412W - 380L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beircheart
Achilles
6
1 / 0 / 0
3,640
607
973
3,662
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 0 / 0
4,897
816
5,201
5,058
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
5
0 / 1 / 0
3,341
557
1,196
3,474
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
7
0 / 0 / 0
3,815
636
1,172
2,233
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 1
4,260
710
1,990
3,177
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lagasca
Janus
8
0 / 0 / 0
4,030
672
1,090
2,261
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
The_kings_ofbob
Xing Tian
6
1 / 1 / 0
3,638
606
2,970
4,975
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Umveon_15
Sun Wukong
6
0 / 3 / 0
3,803
634
1,994
6,859
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
cαshew
Cupid
7
0 / 0 / 1
3,702
617
2,203
3,673
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
1
0 / 0 / 0
1,192
199
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
1
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
Beircheart
Achilles
1
0
0
1
W
3
0
0
3
W
Cerberus
0
1
0
0
L
Janus
Lagasca
Janus
0
0
0
0
W
Raijin
0
0
0
0
L
Xing Tian
The_kings_ofbob
Xing Tian
1
1
0
1
W
0
0
1
0.5
L
Sun Wukong
Umveon_15
Sun Wukong
0
3
0
0
L
Cupid
cαshew
Cupid
0
0
1
0.5
L
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,532
Damage
8,257
17,604
Taken
17,768
6,371
Mitigated
8,030
5,610
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Beircheart
Achilles
973
198
0
848
3,662
1,491
0
990
2,594
0
15,442
W
5,201
1,923
0
1,948
5,058
1,723
0
540
4,255
0
31,103
W
Cerberus
1,196
86
0
777
3,474
1,409
0
1,414
2,060
12,011
0
L
Janus
Lagasca
Janus
1,090
249
0
720
2,261
602
0
642
1,525
25,572
0
W
Raijin
1,172
207
0
750
2,233
604
0
813
1,330
22,772
0
L
Xing Tian
The_kings_ofbob
Xing Tian
2,970
331
0
350
4,975
2,439
0
1,030
3,837
17,044
1,877
W
1,990
1,227
0
1,287
3,177
1,144
0
0
3,177
0
32,006
L
Sun Wukong
Umveon_15
Sun Wukong
1,994
884
0
2,259
6,859
3,822
0
0
6,859
0
18,440
L
Cupid
cαshew
Cupid
2,203
1,143
0
1,035
3,673
1,167
0
494
3,179
0
23,812
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,953
Gold Earned
16,365
231
Minions Killed
176
0
Camps Cleared
0
629,565
Distance Traveled
504,683
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,640
607
33
6
0
153,533
0
W
Ravana
4,897
816
51
9
0
124,037
0
W
Cerberus
3,341
557
29
5
0
135,539
0
L
Janus
4,030
672
71
12
0
127,354
1
W
Raijin
3,815
636
48
8
0
110,020
0
L
Xing Tian
3,638
606
26
4
0
129,073
0
W
Rama
4,260
710
70
12
0
106,436
0
L
Sun Wukong
3,803
634
44
7
0
119,534
1
L
Cupid
3,702
617
35
6
0
128,722
0
L
Cthulhu
1,192
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role