Player Matchup

Nike
Nike
Beanoo187
Nike
Level 127
God Stats
4W - 7L
1,613 SR
Queue Stats
170W - 160L
1,447 Elo+
Solo
Neith
Neith
Dr Spockster
Neith
Level 88
God Stats
25W - 23L
1,592 SR
Queue Stats
87W - 91L
1,466 Elo+
Party 2
Ra
Ra
EmuMaster0
Ra
Level 108
God Stats
1W - 7L
1,378 SR
Queue Stats
199W - 177L
1,489 Elo+
Solo
Osiris
Osiris
ImTheAwsomeOne
Osiris
Level 128
God Stats
2W - 6L
1,356 SR
Queue Stats
161W - 159L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
KingBlitzky
Baron Samedi
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,478 Elo+
Solo
Team Averages
Level 109
1,488 SR
1,459 Elo+

VS

Team Averages
Level 128
1,572 SR
1,449 Elo+
Nike
Nike
 
Nike
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Ralthos
Rama
Level 125
God Stats
3W - 2L
1,626 SR
Queue Stats
67W - 68L
1,408 Elo+
Party 1
Athena
Athena
Slvmpy
Athena
Level 148
God Stats
1W - 1L
1,482 SR
Queue Stats
14W - 7L
1,543 Elo+
Solo
Mercury
Mercury
lolo0411
Mercury
Level 104
God Stats
2W - 0L
1,772 SR
Queue Stats
116W - 92L
1,450 Elo+
Party 1
Janus
Janus
xPhoenix03
Janus
Level 119
God Stats
6W - 6L
1,481 SR
Queue Stats
42W - 44L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
1 / 1 / 1
7,361
491
4,095
8,011
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 1
7,271
485
7,380
8,439
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 0
9,061
604
5,832
8,827
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 2 / 2
7,866
524
8,699
14,080
8,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
KingBlitzky
Baron Samedi
9
0 / 1 / 3
6,876
458
9,795
14,513
10,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 2 / 2
8,412
561
9,365
12,432
8,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Ralthos
Rama
15
2 / 2 / 2
8,697
580
6,942
10,519
4,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Slvmpy
Athena
13
2 / 1 / 4
8,067
538
6,656
16,208
14,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
lolo0411
Mercury
13
0 / 0 / 5
7,004
467
4,652
12,775
5,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
15
2 / 1 / 2
8,744
583
7,693
6,107
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
8
8
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
2
1.5
L
Nike
1
1
1
1.5
L
0
2
1
0.25
L
3
2
0
1.5
L
2
2
2
1.5
L
Baron Samedi
KingBlitzky
Baron Samedi
0
1
3
1.5
W
Rama
Ralthos
Rama
2
2
2
1.5
W
Athena
Slvmpy
Athena
2
1
4
4
W
Mercury
lolo0411
Mercury
0
0
5
2.5
W
Janus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,801
Damage
35,308
53,870
Taken
58,041
29,389
Mitigated
35,677
23,548
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,365
457
0
2,950
12,432
8,183
0
1,523
10,821
0
58,643
L
Nike
4,095
147
0
3,156
8,011
2,963
0
508
6,904
0
40,879
L
7,380
2,783
0
3,615
8,439
3,334
16
1,441
6,998
0
65,177
L
5,832
392
996
2,683
8,827
3,511
140
4,082
4,377
75,077
408
L
8,699
3,784
0
4,881
14,080
8,850
0
2,833
11,109
0
78,487
L
Baron Samedi
KingBlitzky
Baron Samedi
9,795
1,483
598
7,619
14,513
10,731
0
5,658
8,503
25,829
1,733
W
Rama
Ralthos
Rama
6,942
5,470
0
3,846
10,519
4,511
1,109
2,039
8,480
0
72,678
W
Athena
Slvmpy
Athena
6,656
1,248
0
2,295
16,208
14,779
164
6,661
9,224
30,516
1,812
W
Mercury
lolo0411
Mercury
4,652
2,352
0
1,645
12,775
5,734
0
1,520
11,119
0
55,023
W
Janus
7,693
637
0
190
6,107
2,470
330
2,333
3,588
78,460
1,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
40,924
460
Minions Killed
509
0
Camps Cleared
0
1,501,856
Distance Traveled
1,666,421
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,412
561
112
7
0
297,177
0
L
Nike
7,361
491
82
5
0
197,974
0
L
Neith
7,271
485
108
7
0
299,284
0
L
Ra
9,061
604
143
10
0
331,517
0
L
Osiris
7,866
524
105
7
0
376,029
0
L
Baron Samedi
6,876
458
22
1
0
297,052
0
W
Rama
8,697
580
132
9
0
284,675
7
W
Athena
8,067
538
40
3
0
347,340
4
W
Mercury
7,004
467
75
5
0
396,374
5
W
Janus
8,744
583
150
10
0
340,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role