Player Matchup

Arachne
Arachne
EviiLise
Arachne
Level 108
God Stats
1W - 2L
1,285 SR
Queue Stats
73W - 65L
1,516 Elo+
Solo
Ah Puch
Ah Puch
Foxryder906
Ah Puch
Level 120
God Stats
63W - 47L
1,624 SR
Queue Stats
122W - 131L
1,549 Elo+
Party 1
Sobek
Sobek
GIJEW70
Sobek
Level 157
God Stats
1W - 5L
1,171 SR
Queue Stats
252W - 259L
1,504 Elo+
Party 1
Neith
Neith
MrBurnaway
Neith
Level 158
God Stats
37W - 38L
1,428 SR
Queue Stats
397W - 417L
1,482 Elo+
Solo
Nox
Nox
Sebgar
Nox
Level 149
God Stats
1W - 5L
1,698 SR
Queue Stats
555W - 594L
1,524 Elo+
Solo
Team Averages
Level 138
1,441 SR
1,515 Elo+

VS

Team Averages
Level 135
1,558 SR
1,525 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
GoldDarkchimp
Yu Huang
Level 69
God Stats
2W - 0L
1,716 SR
Queue Stats
13W - 7L
1,571 Elo+
Solo
Bacchus
Bacchus
OOO Alien
Bacchus
Level 179
God Stats
4W - 2L
1,506 SR
Queue Stats
625W - 645L
1,469 Elo+
Solo
Fenrir
Fenrir
Smirna2009
Fenrir
Level 153
God Stats
626W - 628L
1,566 SR
Queue Stats
657W - 665L
1,541 Elo+
Solo
Rama
Rama
VorpalCake
Rama
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 17L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EviiLise
Arachne
9
0 / 1 / 0
4,921
984
534
1,683
784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Puch
Foxryder906
Ah Puch
10
0 / 0 / 0
5,290
1,058
4,646
1,279
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
GIJEW70
Sobek
10
0 / 2 / 2
5,987
1,197
4,033
8,099
6,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
10
2 / 0 / 0
5,865
1,173
2,568
1,682
638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
Sebgar
Nox
10
0 / 1 / 0
5,651
1,130
2,159
4,102
1,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

377

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 0 / 1
6,007
1,201
4,108
4,517
3,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
GoldDarkchimp
Yu Huang
11
0 / 2 / 2
5,545
1,109
1,927
3,111
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
OOO Alien
Bacchus
10
1 / 0 / 2
5,621
1,124
3,782
2,943
2,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Smirna2009
Fenrir
10
0 / 0 / 3
5,383
1,077
2,668
3,079
1,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 3
6,344
1,269
3,246
3,713
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
4
4
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
1
2.5
L
Arachne
EviiLise
Arachne
0
1
0
0
L
Ah Puch
Foxryder906
Ah Puch
0
0
0
0
L
Sobek
GIJEW70
Sobek
0
2
2
0.5
W
Yu Huang
GoldDarkchimp
Yu Huang
0
2
2
0.5
L
Neith
2
0
0
2
W
Bacchus
OOO Alien
Bacchus
1
0
2
2
L
Nox
Sebgar
Nox
0
1
0
0
W
Fenrir
Smirna2009
Fenrir
0
0
3
1.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,940
Damage
15,731
16,845
Taken
17,363
10,289
Mitigated
11,148
1,299
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,108
535
0
708
4,517
3,950
0
2,382
1,993
0
20,261
L
Arachne
EviiLise
Arachne
534
368
0
0
1,683
784
0
361
1,210
0
570
L
Ah Puch
Foxryder906
Ah Puch
4,646
33
0
228
1,279
556
0
210
1,069
10,793
436
L
Sobek
GIJEW70
Sobek
4,033
76
0
611
8,099
6,543
0
2,545
5,229
5,512
0
W
Yu Huang
GoldDarkchimp
Yu Huang
1,927
351
0
52
3,111
1,384
0
2,350
645
8,441
1,671
L
Neith
2,568
870
0
169
1,682
638
0
584
986
0
7,767
W
Bacchus
OOO Alien
Bacchus
3,782
376
0
518
2,943
2,857
0
1,373
1,540
6,027
0
L
Nox
Sebgar
Nox
2,159
293
0
291
4,102
1,768
0
1,207
2,643
22,990
0
W
Fenrir
Smirna2009
Fenrir
2,668
102
0
733
3,079
1,539
0
1,601
1,266
0
5,369
W
3,246
2,926
0
956
3,713
1,418
0
2,147
1,424
0
17,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
28,900
95
Minions Killed
114
4
Camps Cleared
8
409,204
Distance Traveled
487,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,007
1,201
38
8
0
115,684
0
L
Arachne
4,921
984
0
0
0
24,654
0
L
Ah Puch
5,290
1,058
24
5
1
102,067
0
L
Sobek
5,987
1,197
2
0
1
105,127
0
W
Yu Huang
5,545
1,109
28
6
1
82,989
0
L
Neith
5,865
1,173
14
3
1
85,119
0
W
Bacchus
5,621
1,124
2
0
0
100,246
0
L
Nox
5,651
1,130
55
11
1
92,237
0
W
Fenrir
5,383
1,077
6
1
0
98,379
0
W
Rama
6,344
1,269
40
8
7
90,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role