Player Matchup

Bastet
Bastet
Masters
BigBaubler
Bastet
Masters
Level 109
God Stats
2W - 4L
1,658 SR
Queue Stats
193W - 150L
2,547 MMR
Solo
Hachiman
Hachiman
Diamond I
EloTerrorists
Hachiman
Diamond I
Level 112
God Stats
4W - 3L
1,714 SR
Queue Stats
52W - 33L
2,421 MMR
Party 1
Agni
Agni
Diamond I
OnlyMythical
Agni
Diamond I
Level 181
God Stats
9W - 4L
1,915 SR
Queue Stats
157W - 94L
2,564 MMR
Party 3
Sobek
Sobek
Masters
SnixJ
Sobek
Masters
Level 203
God Stats
4W - 6L
1,423 SR
Queue Stats
361W - 311L
2,439 MMR
Party 3
Kuzenbo
Kuzenbo
Diamond I
vMob
Kuzenbo
Diamond I
Level 160
God Stats
5W - 9L
1,506 SR
Queue Stats
181W - 161L
2,435 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,643 SR
2,481 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 174
1,633 SR
2,302 MMR
Raijin
Raijin
Diamond I
 
Raijin
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
BestJouster101
Sun Wukong
Masters
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 37L
2,681 MMR
Solo
Rama
Rama
Diamond I
Bo0tsAndCats
Rama
Diamond I
Level 189
God Stats
22W - 21L
1,650 SR
Queue Stats
213W - 175L
2,395 MMR
Party 2
Ne Zha
Ne Zha
Diamond I
EbkBacon
Ne Zha
Diamond I
Level 195
God Stats
3W - 4L
1,713 SR
Queue Stats
217W - 175L
2,546 MMR
Solo
Atlas
Atlas
Masters
Tranquillize
Atlas
Masters
Level 205
God Stats
13W - 9L
1,804 SR
Queue Stats
675W - 657L
2,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BigBaubler
Bastet
11
0 / 1 / 1
5,336
534
2,386
8,039
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
EloTerrorists
Hachiman
4
0 / 0 / 0
3,624
362
195
370
99
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 3 / 0
5,896
590
3,828
4,692
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
SnixJ
Sobek
9
0 / 0 / 0
5,147
515
2,314
6,685
5,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
vMob
Kuzenbo
11
1 / 1 / 0
5,997
600
4,550
8,965
9,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CthulhuOdinThor

VS

Bans
LancelotAresThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 0 / 2
7,303
730
3,687
4,782
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
BestJouster101
Sun Wukong
12
0 / 1 / 1
6,851
685
6,003
8,446
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 0 / 0
6,415
642
2,168
3,923
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
EbkBacon
Ne Zha
12
1 / 1 / 4
6,125
613
3,470
8,443
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 2
6,004
600
3,033
6,335
4,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
5
5
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
2
4
W
Sun Wukong
BestJouster101
Sun Wukong
0
1
1
0.5
L
Bastet
BigBaubler
Bastet
0
1
1
0.5
W
0
0
0
0
W
Ne Zha
EbkBacon
Ne Zha
1
1
4
3
L
Hachiman
EloTerrorists
Hachiman
0
0
0
0
L
1
3
0
0.33
L
Sobek
SnixJ
Sobek
0
0
0
0
W
1
0
2
2
L
Kuzenbo
vMob
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,273
Damage
18,361
28,751
Taken
31,929
19,042
Mitigated
15,325
12,447
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,687
420
0
875
4,782
1,669
0
2,487
2,035
52,323
861
W
Sun Wukong
BestJouster101
Sun Wukong
6,003
1,627
0
3,118
8,446
3,949
0
3,946
4,120
0
67,282
L
Bastet
BigBaubler
Bastet
2,386
956
0
4,432
8,039
2,440
0
1,162
6,687
0
41,633
W
2,168
1,954
0
2,679
3,923
1,767
0
682
3,241
0
70,181
W
Ne Zha
EbkBacon
Ne Zha
3,470
1,410
0
5,232
8,443
3,205
0
1,002
7,269
0
55,635
L
Hachiman
EloTerrorists
Hachiman
195
188
0
301
370
99
0
212
158
0
2,387
L
3,828
462
0
590
4,692
1,627
0
2,420
2,090
40,441
0
L
Sobek
SnixJ
Sobek
2,314
265
0
3,834
6,685
5,367
0
1,910
4,775
22,896
4,100
W
3,033
1,193
0
1,561
6,335
4,735
132
1,128
5,199
16,211
0
L
Kuzenbo
vMob
Kuzenbo
4,550
1,408
0
3,290
8,965
9,509
0
607
8,321
36,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,000
Gold Earned
32,698
297
Minions Killed
501
0
Camps Cleared
0
945,469
Distance Traveled
1,076,327
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,303
730
127
13
0
210,089
1
W
Sun Wukong
6,851
685
124
12
0
199,550
0
L
Bastet
5,336
534
65
7
0
271,420
0
W
Rama
6,415
642
118
12
0
190,664
0
W
Ne Zha
6,125
613
94
9
0
241,914
0
L
Hachiman
3,624
362
3
0
0
41,774
0
L
Agni
5,896
590
102
10
0
208,233
0
L
Sobek
5,147
515
41
4
0
214,483
0
W
Atlas
6,004
600
38
4
0
234,110
1
L
Kuzenbo
5,997
600
86
9
0
209,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role