Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IamPurityy
Cthulhu
Level 126
God Stats
4W - 3L
1,822 SR
Queue Stats
162W - 118L
1,627 Elo+
Solo
Cupid
Cupid
PJsutnop
Cupid
Level 138
God Stats
5W - 12L
1,245 SR
Queue Stats
259W - 240L
1,534 Elo+
Solo
Odin
Odin
Xa Viiper
Odin
Level 89
God Stats
39W - 24L
1,711 SR
Queue Stats
152W - 118L
1,576 Elo+
Solo
Thanatos
Thanatos
Σvolve
Thanatos
Level 155
God Stats
7W - 10L
1,294 SR
Queue Stats
58W - 38L
1,640 Elo+
Solo
Team Averages
Level 131
1,515 SR
1,575 Elo+

VS

Team Averages
Level 119
1,517 SR
1,551 Elo+
Neith
Neith
 
Neith
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Hellghost500
Maui
Level 126
God Stats
1W - 3L
1,269 SR
Queue Stats
295W - 287L
1,541 Elo+
Solo
Thanatos
Thanatos
OnePacShakur
Thanatos
Level 69
God Stats
21W - 13L
1,655 SR
Queue Stats
27W - 22L
1,556 Elo+
Party 2
Chaac
Chaac
SleeperafkS
Chaac
Level 107
God Stats
3W - 5L
1,266 SR
Queue Stats
113W - 78L
1,601 Elo+
Party 2
Artio
Artio
Ωutlaw
Artio
Level 110
God Stats
2W - 1L
1,893 SR
Queue Stats
60W - 48L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 0 / 1
4,518
753
2,730
2,959
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
IamPurityy
Cthulhu
8
0 / 0 / 1
4,248
708
3,368
4,706
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
PJsutnop
Cupid
5
1 / 2 / 0
3,718
620
1,917
3,796
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odin
7
0 / 0 / 1
4,186
698
2,543
5,130
3,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Σvolve
Thanatos
7
2 / 1 / 1
4,025
671
2,309
6,107
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 0 / 1
4,339
723
2,587
2,706
777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 1 / 0
4,023
671
1,665
4,587
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
OnePacShakur
Thanatos
7
2 / 0 / 0
4,263
711
2,828
4,403
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,663
777
4,088
6,651
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Artio
Ωutlaw
Artio
8
0 / 1 / 2
4,139
690
1,937
6,067
3,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
3
3
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
1
0.5
W
Neith
 
Neith
1
0
1
1.5
W
0
1
0
0
L
Cthulhu
IamPurityy
Cthulhu
0
0
1
0.5
W
Thanatos
OnePacShakur
Thanatos
2
0
0
2
L
Cupid
PJsutnop
Cupid
1
2
0
0.5
W
0
1
0
0
L
Odin
0
0
1
0.5
L
Thanatos
Σvolve
Thanatos
2
1
1
2.5
W
Artio
Ωutlaw
Artio
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,867
Damage
13,105
22,698
Taken
24,414
11,098
Mitigated
10,700
9,865
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,730
476
0
1,482
2,959
1,103
0
1,269
1,482
23,182
1,978
W
Neith
 
Neith
2,587
573
0
904
2,706
777
0
0
2,706
0
33,771
W
1,665
282
0
790
4,587
1,759
0
1,825
2,380
22,025
480
L
Cthulhu
IamPurityy
Cthulhu
3,368
789
0
1,472
4,706
3,700
0
0
4,706
20,457
344
W
Thanatos
OnePacShakur
Thanatos
2,828
1,190
0
3,459
4,403
1,661
0
123
4,240
0
27,350
L
Cupid
PJsutnop
Cupid
1,917
1,515
27
1,425
3,796
1,040
0
623
3,173
0
19,563
W
4,088
1,282
0
2,999
6,651
3,053
0
2,924
3,363
0
34,969
L
Odin
2,543
884
0
2,367
5,130
3,011
0
880
4,250
0
16,416
L
Thanatos
Σvolve
Thanatos
2,309
938
0
3,092
6,107
2,244
0
547
5,534
0
19,763
W
Artio
Ωutlaw
Artio
1,937
475
962
2,710
6,067
3,450
0
176
5,879
9,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,695
Gold Earned
21,427
193
Minions Killed
241
0
Camps Cleared
0
622,485
Distance Traveled
703,564
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,518
753
54
9
0
123,750
0
W
Neith
4,339
723
57
10
0
127,715
2
W
Maui
4,023
671
53
9
0
145,496
0
L
Cthulhu
4,248
708
46
8
0
132,156
0
W
Thanatos
4,263
711
47
8
0
148,046
0
L
Cupid
3,718
620
37
6
0
80,234
0
W
Chaac
4,663
777
66
11
0
135,268
0
L
Odin
4,186
698
25
4
0
141,082
0
L
Thanatos
4,025
671
31
5
0
145,263
0
W
Artio
4,139
690
18
3
0
147,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role