Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond III
 
Morgan Le Fay
Diamond III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
XenoAustin
Geb
Platinum I
Level 141
God Stats
1W - 1L
1,656 SR
Queue Stats
282W - 266L
2,069 MMR
Solo
Hou Yi
Hou Yi
Diamond V
shadiyo
Hou Yi
Diamond V
Level 120
God Stats
2W - 3L
1,522 SR
Queue Stats
216W - 212L
2,069 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
ÒpÇôDì
Sun Wukong
Diamond IV
Level 189
God Stats
10W - 9L
1,246 SR
Queue Stats
558W - 548L
2,098 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,485 SR
1,847 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,558 SR
1,986 MMR
Nike
Nike
Diamond V
 
Nike
Diamond V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Platinum I
MeVs9Bots
Hel
Platinum I
Level 149
God Stats
3W - 2L
1,629 SR
Queue Stats
151W - 139L
2,089 MMR
Party 1
Thanatos
Thanatos
Diamond III
STAILUS
Thanatos
Diamond III
Level 157
God Stats
12W - 3L
1,749 SR
Queue Stats
187W - 150L
2,271 MMR
Solo
Bacchus
Bacchus
Diamond V
StuccoDyer
Bacchus
Diamond V
Level 157
God Stats
1W - 1L
1,411 SR
Queue Stats
314W - 283L
2,033 MMR
Solo
Hachiman
Hachiman
Platinum III
TrollingQs
Hachiman
Platinum III
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 18L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 5 / 1
8,405
494
8,103
10,709
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
 
Nemesis
13
4 / 5 / 5
7,862
462
11,099
18,086
7,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 5
7,194
423
5,225
18,115
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
shadiyo
Hou Yi
14
3 / 3 / 3
8,845
520
4,947
11,302
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
ÒpÇôDì
Sun Wukong
14
4 / 7 / 2
9,066
533
12,549
19,936
11,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CliodhnaAthenaCthulhu

VS

Bans
ThothThorArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
8 / 4 / 4
11,234
661
16,243
21,439
14,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
9 / 0 / 8
10,484
617
15,963
12,964
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
STAILUS
Thanatos
18
8 / 1 / 7
10,370
610
14,706
17,420
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
StuccoDyer
Bacchus
12
0 / 5 / 13
8,257
486
6,456
17,846
16,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
TrollingQs
Hachiman
18
1 / 3 / 4
10,273
604
5,148
11,756
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
13
Kills
26
26
Deaths
13
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
1
0.3
L
Nemesis
 
Nemesis
4
5
5
1.3
W
Nike
 
Nike
8
4
4
2.5
W
9
0
8
13
W
Thanatos
STAILUS
Thanatos
8
1
7
11.5
W
Bacchus
StuccoDyer
Bacchus
0
5
13
1.3
W
Hachiman
TrollingQs
Hachiman
1
3
4
1
L
1
6
5
0.58
L
Hou Yi
shadiyo
Hou Yi
3
3
3
1.5
L
Sun Wukong
ÒpÇôDì
Sun Wukong
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,923
Damage
58,516
78,148
Taken
81,425
39,656
Mitigated
50,166
14,198
Healing
45,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,103
503
0
1,200
10,709
3,525
737
4,010
6,287
68,427
0
L
Nemesis
 
Nemesis
11,099
5,278
0
1,592
18,086
7,992
0
3,404
14,437
0
62,386
W
Nike
 
Nike
16,243
2,360
0
8,359
21,439
14,754
203
1,957
19,458
0
93,226
W
15,963
489
5,757
8,048
12,964
5,875
230
4,677
7,943
78,188
1,106
W
Thanatos
STAILUS
Thanatos
14,706
5,892
0
14,405
17,420
8,494
0
3,264
13,918
0
100,275
W
Bacchus
StuccoDyer
Bacchus
6,456
831
0
2,475
17,846
16,390
144
3,982
13,704
24,940
642
W
Hachiman
TrollingQs
Hachiman
5,148
3,181
0
6,210
11,756
4,653
22
1,365
10,341
0
102,230
L
5,225
917
0
1,795
18,115
12,787
0
6,111
11,445
18,560
938
L
Hou Yi
shadiyo
Hou Yi
4,947
2,538
0
3,931
11,302
4,245
0
4,586
6,540
0
68,033
L
Sun Wukong
ÒpÇôDì
Sun Wukong
12,549
4,184
0
5,680
19,936
11,107
0
2,884
16,000
0
70,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,372
Gold Earned
50,618
492
Minions Killed
580
0
Camps Cleared
0
1,580,973
Distance Traveled
1,752,456
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,405
494
151
9
0
300,564
5
L
Nemesis
7,862
462
78
5
0
361,557
0
W
Nike
11,234
661
147
9
0
337,976
2
W
Hel
10,484
617
134
8
0
350,966
5
W
Thanatos
10,370
610
126
7
0
407,824
0
W
Bacchus
8,257
486
11
1
0
337,217
6
W
Hachiman
10,273
604
162
10
0
318,473
3
L
Geb
7,194
423
21
1
0
311,424
5
L
Hou Yi
8,845
520
132
8
0
288,247
2
L
Sun Wukong
9,066
533
110
6
0
319,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role