Player Matchup

Nut
Nut
BobettemanQC
Nut
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BubbaDaQ
Ah Puch
Level 128
God Stats
6W - 5L
1,204 SR
Queue Stats
48W - 46L
1,540 Elo+
Party 4
Bellona
Bellona
DerekChauvin69
Bellona
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 92L
1,530 Elo+
Party 4
Vulcan
Vulcan
Ibrahimovick
Vulcan
Level 203
God Stats
40W - 42L
1,506 SR
Queue Stats
143W - 137L
1,465 Elo+
Solo
Maui
Maui
ShadowSensei007
Maui
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Team Averages
Level 128
1,442 SR
1,507 Elo+

VS

Team Averages
Level 125
1,557 SR
1,521 Elo+
Nut
Nut
 
Nut
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BigMommyMilkey
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,491 Elo+
Party 3
Ishtar
Ishtar
OggunsonNahuas
Ishtar
Level 120
God Stats
4W - 2L
1,568 SR
Queue Stats
59W - 54L
1,524 Elo+
Party 2
Osiris
Osiris
ThroatyGoaty
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,628 Elo+
Party 3
Susano
Susano
cyanoticendd
Susano
Level 105
God Stats
1W - 2L
1,715 SR
Queue Stats
246W - 222L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,696
515
4,364
7,614
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ah Puch
BubbaDaQ
Ah Puch
13
0 / 1 / 5
7,366
567
9,284
5,140
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 0 / 1
6,763
520
6,869
11,533
7,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
14
3 / 1 / 1
8,133
626
11,147
6,327
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
1 / 0 / 3
6,542
503
4,068
6,574
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 2 / 0
5,703
439
3,761
8,824
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
6,550
504
3,430
11,440
9,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 0
6,435
495
6,272
7,828
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Osiris
12
1 / 2 / 1
6,864
528
5,200
15,921
12,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
11
0 / 2 / 0
5,746
442
4,026
13,674
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
2
2
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
0
0
L
1
2
0
0.5
W
1
0
2
2
W
Ah Puch
BubbaDaQ
Ah Puch
0
1
5
2.5
W
4
0
1
4.5
W
Vulcan
3
1
1
3.5
L
0
1
0
0
W
1
0
3
2.5
L
Osiris
1
2
1
0.75
L
Susano
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,732
Damage
22,689
37,188
Taken
57,687
21,244
Mitigated
33,769
10,304
Healing
19,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,761
1,611
0
969
8,824
3,166
0
4,903
3,660
0
36,175
L
3,430
827
0
2,062
11,440
9,833
0
3,967
7,265
28,094
2,268
W
4,364
2,711
0
3,415
7,614
2,874
0
1,270
6,344
0
55,970
W
Ah Puch
BubbaDaQ
Ah Puch
9,284
753
0
1,286
5,140
2,242
440
521
4,619
50,627
576
W
6,869
2,323
0
1,774
11,533
7,799
0
648
10,885
0
53,966
W
Vulcan
11,147
6,232
0
1,690
6,327
2,567
378
0
6,327
68,565
635
L
6,272
4,532
0
4,179
7,828
3,236
0
2,002
5,826
0
58,617
W
4,068
1,172
224
1,915
6,574
5,762
0
847
5,727
13,518
916
L
Osiris
5,200
1,396
0
6,266
15,921
12,251
0
8,866
7,055
0
50,686
L
Susano
4,026
468
0
5,656
13,674
5,283
0
3,412
10,058
0
45,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,500
Gold Earned
31,298
365
Minions Killed
367
0
Camps Cleared
0
1,413,858
Distance Traveled
1,302,066
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,703
439
78
6
0
236,698
1
L
Ymir
6,550
504
39
3
0
273,217
1
W
Nut
6,696
515
93
7
0
254,069
1
W
Ah Puch
7,366
567
96
7
0
266,848
0
W
Bellona
6,763
520
65
5
0
323,881
0
W
Vulcan
8,133
626
94
7
0
300,783
3
L
Ishtar
6,435
495
95
7
0
231,654
1
W
Maui
6,542
503
17
1
0
268,277
0
L
Osiris
6,864
528
82
6
0
268,291
0
L
Susano
5,746
442
73
6
0
292,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role