Player Matchup

Nox
Nox
DeceptiveFlower
Nox
Level 79
God Stats
15W - 14L
1,681 SR
Queue Stats
17W - 19L
1,594 Elo+
Party 1
Hercules
Hercules
Herendai
Hercules
Level 92
God Stats
7W - 5L
1,500 SR
Queue Stats
90W - 73L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Hyphins
Cthulhu
Level 26
God Stats
7W - 6L
1,789 SR
Queue Stats
20W - 16L
1,605 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hard hitta 9
Tsukuyomi
Level 142
God Stats
5W - 6L
1,500 SR
Queue Stats
45W - 45L
1,510 Elo+
Solo
Medusa
Medusa
lYoDaddyl
Medusa
Level 153
God Stats
0W - 4L
1,340 SR
Queue Stats
19W - 18L
1,527 Elo+
Party 1
Team Averages
Level 98
1,562 SR
1,562 Elo+

VS

Team Averages
Level 125
1,606 SR
1,517 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Kraggymite
Xbalanque
Level 81
God Stats
5W - 0L
1,815 SR
Queue Stats
19W - 19L
1,480 Elo+
Party 2
Merlin
Merlin
fugdonald
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,538 Elo+
Party 3
Loki
Loki
killeros
Loki
Level 156
God Stats
1W - 0L
1,716 SR
Queue Stats
100W - 95L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,710
471
691
2,432
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Herendai
Hercules
9
1 / 1 / 3
5,810
581
3,725
9,194
5,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Hyphins
Cthulhu
11
4 / 0 / 2
6,824
682
6,681
6,403
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
hard hitta 9
Tsukuyomi
10
2 / 2 / 1
5,574
557
4,355
8,933
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
lYoDaddyl
Medusa
11
2 / 2 / 2
5,637
564
7,210
6,649
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 5 / 0
6,368
637
4,839
10,828
6,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
 
Hades
9
0 / 1 / 1
4,977
498
2,147
9,307
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Kraggymite
Xbalanque
9
1 / 3 / 0
5,326
533
5,849
9,045
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
fugdonald
Merlin
12
1 / 0 / 1
6,594
659
1,824
3,298
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
10
3 / 0 / 2
5,838
584
5,408
8,337
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
6
6
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
5
0
0.2
W
Hades
 
Hades
0
1
1
0.5
L
0
1
0
0
L
Hercules
Herendai
Hercules
1
1
3
2.5
L
Cthulhu
Hyphins
Cthulhu
4
0
2
5
W
Xbalanque
Kraggymite
Xbalanque
1
3
0
0.33
W
Merlin
fugdonald
Merlin
1
0
1
1.5
L
Tsukuyomi
hard hitta 9
Tsukuyomi
2
2
1
1.25
W
Loki
3
0
2
4
L
Medusa
lYoDaddyl
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,662
Damage
20,067
33,611
Taken
40,815
16,818
Mitigated
21,334
10,565
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,839
466
0
2,520
10,828
6,596
0
4,699
5,348
34,397
634
W
Hades
 
Hades
2,147
494
277
1,858
9,307
7,747
0
589
8,616
13,572
0
L
691
135
0
331
2,432
964
0
1,251
1,181
19,417
514
L
Hercules
Herendai
Hercules
3,725
1,173
0
3,621
9,194
5,493
0
1,654
7,530
0
24,150
L
Cthulhu
Hyphins
Cthulhu
6,681
842
165
1,425
6,403
4,454
0
2,523
3,337
31,038
626
W
Xbalanque
Kraggymite
Xbalanque
5,849
3,413
0
3,467
9,045
3,399
0
0
9,045
0
43,277
W
Merlin
fugdonald
Merlin
1,824
47
0
1,328
3,298
1,027
0
509
2,789
45,053
1,086
L
Tsukuyomi
hard hitta 9
Tsukuyomi
4,355
1,626
0
2,045
8,933
3,536
0
768
8,131
0
40,942
W
Loki
5,408
1,909
0
4,728
8,337
2,565
0
522
7,745
0
39,745
L
Medusa
lYoDaddyl
Medusa
7,210
3,511
0
2,978
6,649
2,371
0
1,205
5,398
0
46,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
29,103
275
Minions Killed
355
0
Camps Cleared
0
978,750
Distance Traveled
1,041,926
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,368
637
93
9
0
189,221
6
W
Hades
4,977
498
20
2
0
213,227
7
L
Nox
4,710
471
39
4
0
124,707
0
L
Hercules
5,810
581
32
3
0
214,096
0
L
Cthulhu
6,824
682
73
7
0
220,483
0
W
Xbalanque
5,326
533
74
7
0
175,200
1
W
Merlin
6,594
659
95
10
0
201,278
1
L
Tsukuyomi
5,574
557
59
6
0
234,727
1
W
Loki
5,838
584
73
7
0
263,000
0
L
Medusa
5,637
564
72
7
0
184,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role