Player Matchup

Achilles
Achilles
Chronos4348
Achilles
Level 60
God Stats
16W - 15L
1,429 SR
Queue Stats
43W - 57L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
MrGrant123
Baron Samedi
Level 119
God Stats
4W - 0L
1,995 SR
Queue Stats
43W - 33L
1,427 Elo+
Party 2
Bastet
Bastet
joshua2124
Bastet
Level 158
God Stats
10W - 3L
1,461 SR
Queue Stats
56W - 46L
1,434 Elo+
Party 2
Team Averages
Level 112
1,629 SR
1,408 Elo+

VS

Team Averages
Level 81
1,475 SR
1,432 Elo+
Charon
Charon
Leo1043
Charon
Level 28
God Stats
5W - 5L
1,585 SR
Queue Stats
41W - 39L
1,401 Elo+
Party 1
Janus
Janus
MyStankyHole
Janus
Level 57
God Stats
1W - 5L
1,336 SR
Queue Stats
118W - 99L
1,437 Elo+
Party 1
Da Ji
Da Ji
TonelessHook458
Da Ji
Level 159
God Stats
46W - 38L
1,504 SR
Queue Stats
364W - 366L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chronos4348
Achilles
18
5 / 0 / 6
11,293
706
13,302
15,690
18,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MrGrant123
Baron Samedi
18
6 / 1 / 6
11,631
727
13,755
12,777
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
joshua2124
Bastet
16
2 / 1 / 8
10,808
676
14,448
16,717
6,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Leo1043
Charon
17
2 / 2 / 0
10,396
650
13,185
16,222
13,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 1
9,743
609
10,716
12,748
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 8 / 1
9,241
578
10,130
19,563
11,004
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
2
2
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chronos4348
Achilles
5
0
6
8
L
Charon
Leo1043
Charon
2
2
0
1
W
Baron Samedi
MrGrant123
Baron Samedi
6
1
6
9
L
0
3
1
0.17
L
0
8
1
0.06
W
Bastet
joshua2124
Bastet
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,505
Damage
34,031
45,184
Taken
48,533
32,095
Mitigated
31,805
12,219
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chronos4348
Achilles
13,302
1,685
0
1,950
15,690
18,812
116
7,285
8,341
0
30,667
L
Charon
Leo1043
Charon
13,185
944
544
1,416
16,222
13,840
0
4,734
11,466
34,534
2,384
W
Baron Samedi
MrGrant123
Baron Samedi
13,755
415
2,901
4,998
12,777
6,315
136
6,395
6,350
44,303
2,297
L
10,716
803
0
1,990
12,748
6,961
23
3,176
9,564
44,950
0
L
10,130
1,087
406
3,895
19,563
11,004
0
5,541
14,012
0
33,701
W
Bastet
joshua2124
Bastet
14,448
4,408
395
1,975
16,717
6,968
590
8,047
8,632
0
55,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
29,380
146
Minions Killed
181
0
Camps Cleared
0
883,804
Distance Traveled
834,031
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,293
706
30
2
0
293,270
1
L
Charon
10,396
650
41
3
0
313,071
0
W
Baron Samedi
11,631
727
55
3
0
266,802
0
L
Janus
9,743
609
87
5
0
269,326
0
L
Da Ji
9,241
578
53
3
0
251,634
1
W
Bastet
10,808
676
61
4
0
323,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role