Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
GutxHuntsman
Bacchus
Level 107
God Stats
6W - 6L
1,575 SR
Queue Stats
94W - 87L
1,539 Elo+
Solo
Ra
Ra
MC_Frex
Ra
Level 129
God Stats
20W - 20L
1,549 SR
Queue Stats
62W - 57L
1,547 Elo+
Party 2
Susano
Susano
ManlyManatee559
Susano
Level 88
God Stats
16W - 20L
1,418 SR
Queue Stats
32W - 35L
1,141 Elo+
Solo
Team Averages
Level 120
1,508 SR
1,445 Elo+

VS

Team Averages
Level 96
1,449 SR
1,507 Elo+
Artemis
Artemis
AceBOOMbaby77
Artemis
Level 85
God Stats
1W - 1L
1,731 SR
Queue Stats
16W - 16L
1,552 Elo+
Party 1
Pele
Pele
ChaosConnoisseur
Pele
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,473 Elo+
Solo
Kukulkan
Kukulkan
She My Menu
Kukulkan
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 59L
1,515 Elo+
Solo
Mercury
Mercury
YupBKRandom
Mercury
Level 129
God Stats
9W - 3L
1,295 SR
Queue Stats
204W - 177L
1,518 Elo+
Solo
Chaac
Chaac
tristzook
Chaac
Level 109
God Stats
1W - 1L
1,217 SR
Queue Stats
19W - 24L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 1 / 0
5,322
887
2,761
3,493
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
8
0 / 0 / 0
4,593
766
1,073
1,932
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
GutxHuntsman
Bacchus
9
0 / 1 / 0
4,726
788
1,216
3,169
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 0
4,523
754
206
277
90
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
5,271
879
2,034
5,209
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
0 / 0 / 1
5,054
842
1,620
2,257
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 0 / 0
5,161
860
1,049
2,138
798
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
She My Menu
Kukulkan
10
0 / 0 / 1
5,145
858
1,817
1,614
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
YupBKRandom
Mercury
11
1 / 1 / 1
5,540
923
2,236
5,124
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
tristzook
Chaac
11
2 / 0 / 0
5,743
957
4,099
5,287
4,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
L
Neith
 
Neith
0
0
0
0
W
Artemis
0
0
1
0.5
W
0
0
0
0
L
Bacchus
GutxHuntsman
Bacchus
0
1
0
0
L
0
0
0
0
L
1
1
0
1
W
Kukulkan
She My Menu
Kukulkan
0
0
1
0.5
W
Mercury
YupBKRandom
Mercury
1
1
1
1.5
W
Chaac
tristzook
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,290
Damage
10,821
14,080
Taken
16,420
7,620
Mitigated
8,835
3,462
Healing
3,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,761
630
0
750
3,493
1,179
0
40
3,290
14,714
1,123
L
Neith
 
Neith
1,073
450
0
690
1,932
601
0
442
1,420
0
3,339
W
Artemis
1,620
870
0
475
2,257
853
768
488
1,769
0
8,801
W
1,049
310
0
369
2,138
798
310
1,209
773
0
13,136
L
Bacchus
GutxHuntsman
Bacchus
1,216
200
0
418
3,169
3,686
0
361
2,767
5,556
0
L
206
0
120
84
277
90
0
177
100
2,454
42
L
2,034
641
0
1,400
5,209
2,064
0
797
4,282
0
11,613
W
Kukulkan
She My Menu
Kukulkan
1,817
80
0
250
1,614
627
420
567
1,047
10,782
0
W
Mercury
YupBKRandom
Mercury
2,236
1,155
0
74
5,124
1,758
430
288
4,830
0
16,031
W
Chaac
tristzook
Chaac
4,099
815
0
2,258
5,287
4,799
0
1,226
4,025
0
14,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,435
Gold Earned
26,643
80
Minions Killed
122
0
Camps Cleared
0
373,385
Distance Traveled
645,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,322
887
41
7
0
115,086
0
L
Neith
4,593
766
4
1
0
44,525
0
W
Artemis
5,054
842
16
3
0
105,994
0
W
Pele
5,161
860
28
5
0
134,880
0
L
Bacchus
4,726
788
10
2
0
43,277
0
L
Ra
4,523
754
2
0
0
46,436
0
L
Susano
5,271
879
23
4
0
124,061
0
W
Kukulkan
5,145
858
19
3
0
119,820
0
W
Mercury
5,540
923
32
5
0
143,124
0
W
Chaac
5,743
957
27
5
0
141,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role