Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
BongLord
Sun Wukong
Level 148
God Stats
2W - 2L
1,509 SR
Queue Stats
131W - 110L
1,540 Elo+
Party 3
Amaterasu
Amaterasu
Moonfinne
Amaterasu
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 313L
1,509 Elo+
Party 3
Janus
Janus
ReportMeYouNoob
Janus
Level 85
God Stats
5W - 1L
1,859 SR
Queue Stats
35W - 25L
1,568 Elo+
Party 3
Horus
Horus
Zchxz
Horus
Level 155
God Stats
4W - 3L
1,296 SR
Queue Stats
90W - 129L
1,475 Elo+
Party 3
Team Averages
Level 140
1,533 SR
1,519 Elo+

VS

Team Averages
Level 79
1,473 SR
1,384 Elo+
Nut
Nut
Baisentt
Nut
Level 69
God Stats
5W - 9L
1,401 SR
Queue Stats
37W - 54L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
IOSU57CRY
Kukulkan
Level 158
God Stats
3W - 3L
1,688 SR
Queue Stats
36W - 33L
1,518 Elo+
Party 2
Susano
Susano
Kapi37738
Susano
Level 39
God Stats
5W - 10L
1,216 SR
Queue Stats
13W - 30L
1,257 Elo+
Party 1
Pele
Pele
TheGreenP
Pele
Level 108
God Stats
3W - 2L
1,844 SR
Queue Stats
108W - 98L
1,498 Elo+
Solo
Agni
Agni
YFL_Janusz
Agni
Level 20
God Stats
3W - 6L
1,216 SR
Queue Stats
5W - 12L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
6 / 0 / 4
7,712
593
4,657
10,110
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
BongLord
Sun Wukong
13
3 / 1 / 4
7,913
609
5,722
5,965
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
Moonfinne
Amaterasu
13
1 / 2 / 1
6,959
535
4,198
7,414
3,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
7 / 0 / 4
9,367
721
7,908
4,847
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Zchxz
Horus
12
1 / 0 / 7
7,263
559
1,668
7,452
5,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,358
566
3,907
5,337
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
IOSU57CRY
Kukulkan
11
0 / 3 / 2
6,284
483
1,812
6,475
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Kapi37738
Susano
9
0 / 5 / 1
5,356
412
826
9,153
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
9
0 / 6 / 0
5,386
414
3,876
11,038
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 3 / 0
5,701
439
1,531
6,256
1,902
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
18
Kills
2
3
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
4
8
L
2
1
0
2
W
Sun Wukong
BongLord
Sun Wukong
3
1
4
5
L
Kukulkan
IOSU57CRY
Kukulkan
0
3
2
0.33
L
Susano
Kapi37738
Susano
0
5
1
0.1
W
Amaterasu
Moonfinne
Amaterasu
1
2
1
0.75
W
7
0
4
9
L
Pele
0
6
0
0
L
0
3
0
0
W
Horus
Zchxz
Horus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,153
Damage
11,952
35,788
Taken
38,259
19,083
Mitigated
12,564
11,352
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,657
2,042
0
881
10,110
4,781
0
1,135
8,975
0
52,726
L
3,907
3,107
0
1,462
5,337
2,192
0
112
5,185
0
55,021
W
Sun Wukong
BongLord
Sun Wukong
5,722
1,288
0
2,045
5,965
3,077
52
723
5,242
1,216
51,019
L
Kukulkan
IOSU57CRY
Kukulkan
1,812
265
0
500
6,475
1,957
0
2,402
3,909
54,284
102
L
Susano
Kapi37738
Susano
826
227
53
1,892
9,153
2,652
0
1,064
8,009
0
23,662
W
Amaterasu
Moonfinne
Amaterasu
4,198
1,362
0
2,864
7,414
3,694
550
458
6,956
0
54,733
W
7,908
447
0
1,933
4,847
1,844
850
707
4,140
75,747
0
L
Pele
3,876
1,099
0
897
11,038
3,861
0
3,205
7,622
0
37,400
L
1,531
184
0
1,660
6,256
1,902
0
738
5,476
30,173
689
W
Horus
Zchxz
Horus
1,668
739
796
2,833
7,452
5,687
204
936
6,516
0
27,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,214
Gold Earned
30,085
442
Minions Killed
356
0
Camps Cleared
0
1,482,882
Distance Traveled
1,206,870
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,712
593
84
6
0
290,666
0
L
Nut
7,358
566
105
8
0
246,205
0
W
Sun Wukong
7,913
609
87
7
0
266,435
0
L
Kukulkan
6,284
483
85
7
0
263,812
0
L
Susano
5,356
412
51
4
0
254,931
0
W
Amaterasu
6,959
535
97
7
0
286,940
0
W
Janus
9,367
721
134
10
0
313,878
1
L
Pele
5,386
414
62
5
0
238,677
0
L
Agni
5,701
439
53
4
0
203,245
0
W
Horus
7,263
559
40
3
0
324,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role