Player Matchup

Horus
Horus
BUNNYQUEEN78
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1
Baba Yaga
Baba Yaga
JJBSS45
Baba Yaga
Level 83
God Stats
0W - 1L
1,539 SR
Queue Stats
1W - 5L
1,339 Elo+
Party 1
Bastet
Bastet
Jayzizzle27
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 68L
1,568 Elo+
Solo
Susano
Susano
OnlyGuinevere
Susano
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
littlecoyote
Kumbhakarna
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
126W - 113L
1,514 Elo+
Solo
Team Averages
Level 92
1,508 SR
1,446 Elo+

VS

Team Averages
Level 107
1,446 SR
1,602 Elo+
Athena
Athena
 
Athena
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Disarco
Bastet
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 149L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
brvndvn93
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,494 SR
Queue Stats
313W - 316L
1,443 Elo+
Solo
Sylvanus
Sylvanus
dadofhanjin99
Sylvanus
Level 77
God Stats
2W - 0L
1,236 SR
Queue Stats
20W - 11L
1,918 Elo+
Solo
Janus
Janus
qpduke112
Janus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
8,214
632
3,050
17,546
18,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baba Yaga
JJBSS45
Baba Yaga
15
1 / 8 / 5
8,673
667
16,608
16,815
8,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
2 / 7 / 2
8,135
626
15,640
17,850
9,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
3 / 11 / 3
8,618
663
8,278
18,353
16,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
littlecoyote
Kumbhakarna
16
2 / 6 / 3
9,482
729
5,487
17,540
20,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
6 / 1 / 23
10,748
827
6,591
17,976
23,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Disarco
Bastet
17
3 / 1 / 23
10,217
786
11,397
11,665
6,833
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
brvndvn93
Ah Muzen Cab
19
13 / 2 / 18
12,011
924
30,923
16,343
10,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
dadofhanjin99
Sylvanus
17
6 / 2 / 22
10,190
784
12,068
18,772
20,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
qpduke112
Janus
18
10 / 3 / 15
11,125
856
17,573
9,838
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
139
8
Kills
38
38
Deaths
9
17
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
1
23
17.5
L
0
6
4
0.33
W
Bastet
Disarco
Bastet
3
1
23
14.5
L
Baba Yaga
JJBSS45
Baba Yaga
1
8
5
0.44
L
Bastet
2
7
2
0.43
L
3
11
3
0.41
W
Ah Muzen Cab
brvndvn93
Ah Muzen Cab
13
2
18
11
W
Sylvanus
dadofhanjin99
Sylvanus
6
2
22
8.5
L
Kumbhakarna
littlecoyote
Kumbhakarna
2
6
3
0.58
W
Janus
qpduke112
Janus
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,063
Damage
78,552
88,104
Taken
74,594
73,695
Mitigated
67,246
16,220
Healing
28,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,591
1,341
2,917
3,737
17,976
23,271
0
5,437
11,741
13,322
0
L
3,050
1,384
944
3,266
17,546
18,577
0
7,119
10,071
1,072
6,384
W
Bastet
Disarco
Bastet
11,397
3,321
2,441
3,629
11,665
6,833
38
2,490
8,847
0
20,607
L
Baba Yaga
JJBSS45
Baba Yaga
16,608
1,391
450
2,238
16,815
8,998
0
6,858
9,747
32,396
0
L
Bastet
15,640
4,079
334
3,813
17,850
9,388
0
8,003
9,453
0
21,452
L
8,278
1,078
260
879
18,353
16,591
0
5,445
12,681
0
13,732
W
Ah Muzen Cab
brvndvn93
Ah Muzen Cab
30,923
15,708
2,024
1,090
16,343
10,478
1,576
3,679
12,168
0
57,645
W
Sylvanus
dadofhanjin99
Sylvanus
12,068
5,147
6,210
5,944
18,772
20,653
1,089
5,586
12,491
17,394
1,579
L
Kumbhakarna
littlecoyote
Kumbhakarna
5,487
75
2,231
1,805
17,540
20,141
0
6,275
10,868
12,116
0
W
Janus
qpduke112
Janus
17,573
689
0
944
9,838
6,011
745
3,573
5,846
28,259
1,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,122
Gold Earned
54,291
109
Minions Killed
159
0
Camps Cleared
0
1,022,753
Distance Traveled
1,202,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,748
827
15
1
0
253,853
0
L
Horus
8,214
632
16
1
0
210,744
0
W
Bastet
10,217
786
27
2
0
288,231
0
L
Baba Yaga
8,673
667
49
4
0
201,364
0
L
Bastet
8,135
626
21
2
0
232,518
0
L
Susano
8,618
663
10
1
0
178,762
0
W
Ah Muzen Cab
12,011
924
61
5
0
234,544
0
W
Sylvanus
10,190
784
13
1
0
196,000
0
L
Kumbhakarna
9,482
729
13
1
0
199,365
0
W
Janus
11,125
856
43
3
0
229,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role