Player Matchup

Hades
Hades
 
Hades
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DexGen51
Cthulhu
Level 65
God Stats
373W - 294L
1,544 SR
Queue Stats
626W - 580L
1,445 Elo+
Solo
Geb
Geb
LokisFeetPics
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,327 Elo+
Party 2
Ishtar
Ishtar
chadwick72395
Ishtar
Level 107
God Stats
2W - 2L
1,444 SR
Queue Stats
95W - 85L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
l27l
Danzaburou
Level 142
God Stats
12W - 10L
1,580 SR
Queue Stats
41W - 52L
1,418 Elo+
Party 2
Team Averages
Level 97
1,513 SR
1,430 Elo+

VS

Team Averages
Level 100
1,398 SR
1,514 Elo+
Heimdallr
Heimdallr
Been Phat
Heimdallr
Level 79
God Stats
0W - 5L
1,090 SR
Queue Stats
356W - 328L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
HOOD PRODUCT
Zhong Kui
Level 84
God Stats
38W - 30L
1,597 SR
Queue Stats
369W - 368L
1,474 Elo+
Party 1
Vamana
Vamana
MoroseBow
Vamana
Level 142
God Stats
0W - 1L
1,316 SR
Queue Stats
23W - 21L
1,556 Elo+
Party 1
Eset
Eset
deadlykitten121
Eset
Level 86
God Stats
0W - 4L
1,245 SR
Queue Stats
37W - 33L
1,540 Elo+
Solo
Thor
Thor
diecults
Thor
Level 109
God Stats
1W - 1L
1,742 SR
Queue Stats
257W - 252L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
9 / 1 / 3
9,516
595
11,455
11,661
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
DexGen51
Cthulhu
16
4 / 1 / 2
9,795
612
8,549
11,808
9,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 2 / 5
7,859
491
6,127
13,766
11,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 3 / 7
7,934
496
8,568
11,453
5,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
l27l
Danzaburou
16
6 / 1 / 8
9,585
599
11,507
13,066
5,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Been Phat
Heimdallr
11
0 / 7 / 3
6,631
414
6,696
12,603
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
HOOD PRODUCT
Zhong Kui
11
1 / 4 / 0
6,426
402
10,020
14,191
10,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
MoroseBow
Vamana
12
4 / 1 / 0
7,275
455
9,051
13,156
9,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 5 / 0
8,455
528
8,950
10,754
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
10
0 / 8 / 2
6,396
400
3,950
15,154
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
24
Kills
8
8
Deaths
25
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
1
3
10.5
L
Heimdallr
Been Phat
Heimdallr
0
7
3
0.21
W
Cthulhu
DexGen51
Cthulhu
4
1
2
5
L
Zhong Kui
HOOD PRODUCT
Zhong Kui
1
4
0
0.25
W
3
2
5
2.75
L
Vamana
MoroseBow
Vamana
4
1
0
4
W
2
3
7
1.83
L
3
5
0
0.6
L
Thor
0
8
2
0.13
W
Danzaburou
l27l
Danzaburou
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,206
Damage
38,667
61,754
Taken
65,858
38,629
Mitigated
34,793
17,215
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,455
1,604
200
6,423
11,661
6,366
0
6,260
4,772
67,473
1,204
L
Heimdallr
Been Phat
Heimdallr
6,696
3,090
8
1,319
12,603
5,358
214
3,458
9,145
0
42,623
W
Cthulhu
DexGen51
Cthulhu
8,549
105
0
3,225
11,808
9,537
105
7,947
3,791
60,726
1,825
L
Zhong Kui
HOOD PRODUCT
Zhong Kui
10,020
1,609
0
5,037
14,191
10,444
0
7,416
5,813
39,373
0
W
6,127
552
0
1,791
13,766
11,722
120
0
13,307
25,132
2,380
L
Vamana
MoroseBow
Vamana
9,051
2,505
0
4,597
13,156
9,947
532
3,291
9,829
0
39,657
W
8,568
5,187
0
3,150
11,453
5,252
800
536
10,612
0
65,006
L
8,950
723
0
1,801
10,754
4,192
0
6,483
4,217
60,303
0
L
Thor
3,950
1,303
300
3,248
15,154
4,852
0
3,956
11,100
0
28,366
W
Danzaburou
l27l
Danzaburou
11,507
3,181
0
2,426
13,066
5,752
515
3,377
9,411
0
85,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,689
Gold Earned
35,183
482
Minions Killed
334
0
Camps Cleared
0
1,641,300
Distance Traveled
1,390,705
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,516
595
114
7
0
293,967
0
L
Heimdallr
6,631
414
63
4
0
255,710
0
W
Cthulhu
9,795
612
135
8
0
332,172
0
L
Zhong Kui
6,426
402
51
3
0
238,564
0
W
Geb
7,859
491
22
1
0
342,098
0
L
Vamana
7,275
455
45
3
0
328,952
0
W
Ishtar
7,934
496
105
7
0
325,462
4
L
Eset
8,455
528
125
8
0
280,760
5
L
Thor
6,396
400
50
3
0
286,719
3
W
Danzaburou
9,585
599
106
7
0
347,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role