Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
EnriqueG65
Amaterasu
Level 223
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,633 Elo+
Solo
Raijin
Raijin
SpaceMovieOf1992
Raijin
Level 86
God Stats
1W - 1L
1,690 SR
Queue Stats
186W - 172L
1,595 Elo+
Solo
Bastet
Bastet
UsurpingRogue05
Bastet
Level 165
God Stats
4W - 6L
1,813 SR
Queue Stats
189W - 176L
1,521 Elo+
Party 1
Ishtar
Ishtar
zeek6233
Ishtar
Level 125
God Stats
24W - 28L
1,488 SR
Queue Stats
113W - 101L
1,587 Elo+
Solo
Team Averages
Level 155
1,598 SR
1,567 Elo+

VS

Team Averages
Level 103
1,521 SR
1,624 Elo+
Ares
Ares
DieAvoider
Ares
Level 147
God Stats
16W - 13L
1,476 SR
Queue Stats
377W - 360L
1,503 Elo+
Solo
Cupid
Cupid
Egardb
Cupid
Level 119
God Stats
5W - 3L
1,500 SR
Queue Stats
229W - 189L
1,582 Elo+
Solo
Da Ji
Da Ji
Jahseh09
Da Ji
Level 72
God Stats
4W - 2L
1,628 SR
Queue Stats
51W - 44L
1,597 Elo+
Solo
Skadi
Skadi
LGsustony
Skadi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,879 Elo+
Solo
Surtr
Surtr
Stodgytoast8140
Surtr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 38L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
1 / 2 / 0
3,462
692
1,944
4,378
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
EnriqueG65
Amaterasu
6
0 / 0 / 0
3,316
663
750
3,822
2,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 0
3,832
766
816
2,336
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
2,964
593
1,870
4,039
1,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
zeek6233
Ishtar
1
0 / 0 / 0
958
192
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,656
731
1,830
3,153
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Egardb
Cupid
6
1 / 0 / 0
3,394
679
1,059
1,619
458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
Jahseh09
Da Ji
6
0 / 1 / 1
3,444
689
1,629
4,109
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
LGsustony
Skadi
7
1 / 0 / 0
3,849
770
793
915
279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 1 / 0
3,862
772
2,696
4,622
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
4
4
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
W
0
0
1
0.5
W
Cupid
Egardb
Cupid
1
0
0
1
L
Amaterasu
EnriqueG65
Amaterasu
0
0
0
0
W
Da Ji
Jahseh09
Da Ji
0
1
1
0.5
W
Skadi
LGsustony
Skadi
1
0
0
1
L
1
1
0
1
W
2
1
0
2
L
0
1
0
0
L
Ishtar
zeek6233
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,380
Damage
8,007
14,575
Taken
14,418
6,788
Mitigated
6,404
4,030
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,944
293
0
390
4,378
2,700
0
57
4,321
0
18,715
W
1,830
432
0
1,581
3,153
1,543
0
0
3,153
11,941
2,051
W
Cupid
Egardb
Cupid
1,059
731
224
1,034
1,619
458
0
0
1,619
0
17,637
L
Amaterasu
EnriqueG65
Amaterasu
750
226
0
1,910
3,822
2,139
0
1,120
2,702
0
9,471
W
Da Ji
Jahseh09
Da Ji
1,629
509
0
2,173
4,109
1,313
0
612
3,497
0
17,025
W
Skadi
LGsustony
Skadi
793
361
0
276
915
279
0
204
711
0
22,329
L
816
40
0
470
2,336
594
0
0
2,336
24,821
0
W
2,696
1,367
0
1,387
4,622
2,811
0
0
4,622
151
19,416
L
1,870
651
0
1,260
4,039
1,355
0
514
3,525
0
11,782
L
Ishtar
zeek6233
Ishtar
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,532
Gold Earned
18,205
114
Minions Killed
167
0
Camps Cleared
0
476,661
Distance Traveled
436,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,462
692
26
5
0
106,776
0
W
Ares
3,656
731
16
3
0
89,137
0
W
Cupid
3,394
679
38
8
0
73,017
0
L
Amaterasu
3,316
663
14
3
0
134,230
0
W
Da Ji
3,444
689
39
8
0
100,027
0
W
Skadi
3,849
770
38
8
0
88,908
0
L
Raijin
3,832
766
48
10
0
111,538
0
W
Surtr
3,862
772
36
7
0
84,925
0
L
Bastet
2,964
593
26
5
0
124,117
0
L
Ishtar
958
192
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role