Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Niikõ
Anhur
Level 174
God Stats
6W - 1L
1,658 SR
Queue Stats
43W - 34L
1,595 Elo+
Solo
Yemoja
Yemoja
RingwraithReborn
Yemoja
Level 168
God Stats
13W - 5L
1,677 SR
Queue Stats
56W - 48L
1,553 Elo+
Solo
Thor
Thor
StygianEclipse
Thor
Level 85
God Stats
13W - 9L
1,643 SR
Queue Stats
244W - 173L
1,596 Elo+
Solo
Janus
Janus
Wesgrad
Janus
Level 143
God Stats
5W - 6L
1,199 SR
Queue Stats
120W - 93L
1,629 Elo+
Party 2
Team Averages
Level 145
1,536 SR
1,575 Elo+

VS

Team Averages
Level 152
1,708 SR
1,722 Elo+
Erlang Shen
Erlang Shen
F4LK3N
Erlang Shen
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,511 Elo+
Solo
Agni
Agni
Geida
Agni
Level 225
God Stats
14W - 4L
2,101 SR
Queue Stats
592W - 165L
1,878 Elo+
Party 1
Sylvanus
Sylvanus
Max1mu2
Sylvanus
Level 160
God Stats
9W - 7L
1,599 SR
Queue Stats
406W - 106L
1,940 Elo+
Party 1
Rama
Rama
Max2mu1
Rama
Level 171
God Stats
2W - 2L
1,588 SR
Queue Stats
181W - 58L
1,740 Elo+
Party 1
Thanatos
Thanatos
sinnerbychoice
Thanatos
Level 54
God Stats
1W - 1L
1,752 SR
Queue Stats
32W - 32L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 1 / 9
7,637
955
8,288
5,950
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Niikõ
Anhur
15
9 / 2 / 5
8,621
1,078
10,701
10,896
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 0 / 14
7,813
977
7,508
9,900
8,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 9
7,836
980
7,558
9,182
3,960
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Wesgrad
Janus
15
4 / 0 / 5
8,011
1,001
9,679
4,133
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
F4LK3N
Erlang Shen
12
1 / 3 / 3
6,777
847
6,006
10,053
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Geida
Agni
13
2 / 3 / 3
7,187
898
8,067
7,513
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Max1mu2
Sylvanus
12
2 / 4 / 1
7,123
890
5,954
13,114
8,796
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Max2mu1
Rama
14
1 / 3 / 3
7,492
937
5,546
8,198
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
12
1 / 7 / 3
6,709
839
5,132
10,573
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
20
Kills
7
7
Deaths
20
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
9
6.5
L
Erlang Shen
F4LK3N
Erlang Shen
1
3
3
0.83
L
Agni
Geida
Agni
2
3
3
1.17
L
Sylvanus
Max1mu2
Sylvanus
2
4
1
0.63
L
Rama
Max2mu1
Rama
1
3
3
0.83
W
Anhur
Niikõ
Anhur
9
2
5
5.75
W
1
0
14
8
W
4
4
9
2.13
W
Janus
Wesgrad
Janus
4
0
5
6.5
L
Thanatos
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,734
Damage
30,705
40,061
Taken
49,451
21,876
Mitigated
25,488
9,073
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,288
584
0
1,726
5,950
2,871
426
1,959
3,947
22,190
21
L
Erlang Shen
F4LK3N
Erlang Shen
6,006
2,269
0
1,765
10,053
8,022
0
4,819
5,150
0
13,723
L
Agni
Geida
Agni
8,067
313
0
606
7,513
2,577
0
3,774
3,519
19,859
573
L
Sylvanus
Max1mu2
Sylvanus
5,954
1,573
2,983
3,376
13,114
8,796
62
7,731
5,059
9,417
0
L
Rama
Max2mu1
Rama
5,546
3,351
0
799
8,198
3,185
93
2,800
5,288
0
27,550
W
Anhur
Niikõ
Anhur
10,701
6,923
0
2,690
10,896
4,794
120
3,155
7,616
0
27,685
W
7,508
1,137
1,150
2,567
9,900
8,468
279
4,339
5,383
12,642
1,321
W
7,558
1,017
0
190
9,182
3,960
0
1,992
6,984
0
13,712
W
Janus
Wesgrad
Janus
9,679
753
0
750
4,133
1,783
555
2,322
1,811
26,982
0
L
Thanatos
5,132
847
0
2,531
10,573
2,908
0
4,852
5,567
0
13,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,918
Gold Earned
35,288
166
Minions Killed
136
0
Camps Cleared
0
919,576
Distance Traveled
807,077
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,637
955
37
5
0
180,867
0
L
Erlang Shen
6,777
847
18
2
0
149,331
0
L
Agni
7,187
898
40
5
0
168,471
0
L
Sylvanus
7,123
890
4
1
0
165,753
0
L
Rama
7,492
937
54
7
0
170,344
0
W
Anhur
8,621
1,078
51
6
0
177,628
0
W
Yemoja
7,813
977
14
2
0
179,901
1
W
Thor
7,836
980
16
2
0
178,920
0
W
Janus
8,011
1,001
48
6
0
202,260
0
L
Thanatos
6,709
839
20
3
0
153,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role