Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Braudso
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 1
Hachiman
Hachiman
Darkhatcher
Hachiman
Level 28
God Stats
20W - 24L
1,488 SR
Queue Stats
33W - 39L
1,438 Elo+
Party 1
Ares
Ares
Lighthatcher
Ares
Level 101
God Stats
6W - 2L
1,609 SR
Queue Stats
32W - 37L
1,438 Elo+
Party 1
Chaac
Chaac
cynicalhatcher
Chaac
Level 11
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Team Averages
Level 98
1,480 SR
1,364 Elo+

VS

Team Averages
Level 151
1,636 SR
1,484 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ChaoticxKing
Morgan Le Fay
Level 145
God Stats
4W - 0L
1,750 SR
Queue Stats
110W - 105L
1,498 Elo+
Solo
Chaac
Chaac
EA9903
Chaac
Level 154
God Stats
4W - 0L
1,517 SR
Queue Stats
43W - 33L
1,527 Elo+
Solo
Da Ji
Da Ji
SonOfAedra
Da Ji
Level 127
God Stats
2W - 4L
1,697 SR
Queue Stats
11W - 12L
1,432 Elo+
Solo
Skadi
Skadi
blamechris
Skadi
Level 149
God Stats
13W - 7L
1,716 SR
Queue Stats
38W - 33L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
4 / 3 / 0
5,578
558
6,756
7,024
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Braudso
Fenrir
7
0 / 3 / 2
4,365
437
2,749
7,150
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Darkhatcher
Hachiman
8
1 / 5 / 1
4,540
454
4,967
7,800
2,466
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 5
4,678
468
3,491
9,358
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 5 / 1
4,491
449
4,983
9,131
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 3 / 7
5,600
560
5,205
7,377
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
ChaoticxKing
Morgan Le Fay
10
5 / 1 / 7
6,255
626
6,102
6,589
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
EA9903
Chaac
11
5 / 0 / 7
6,934
693
8,460
10,286
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Da Ji
10
2 / 1 / 2
5,534
553
1,681
6,872
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
10
6 / 0 / 4
6,264
626
6,114
4,275
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
20
20
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
3
0
1.33
W
Sylvanus
 
Sylvanus
2
3
7
1.83
L
Fenrir
Braudso
Fenrir
0
3
2
0.33
W
Morgan Le Fay
ChaoticxKing
Morgan Le Fay
5
1
7
8.5
L
Hachiman
Darkhatcher
Hachiman
1
5
1
0.3
W
Chaac
EA9903
Chaac
5
0
7
8.5
L
0
4
5
0.63
W
Da Ji
2
1
2
3
W
Skadi
6
0
4
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,946
Damage
27,562
40,463
Taken
35,399
19,454
Mitigated
16,902
4,745
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,756
534
0
2,326
7,024
2,947
0
3,133
3,891
34,365
0
W
Sylvanus
 
Sylvanus
5,205
2,929
631
1,370
7,377
4,748
421
3,434
3,785
19,194
6,717
L
Fenrir
Braudso
Fenrir
2,749
379
0
61
7,150
3,070
0
1,307
5,843
0
22,144
W
Morgan Le Fay
ChaoticxKing
Morgan Le Fay
6,102
1,132
502
1,645
6,589
2,401
459
1,929
4,366
26,862
1,586
L
Hachiman
Darkhatcher
Hachiman
4,967
3,171
0
728
7,800
2,466
0
1,832
5,968
0
23,543
W
Chaac
EA9903
Chaac
8,460
1,945
0
5,527
10,286
5,706
187
2,777
7,371
0
44,173
L
3,491
410
0
588
9,358
6,371
0
2,551
6,807
14,958
483
W
Da Ji
1,681
185
0
3,504
6,872
2,603
0
993
5,821
0
31,222
W
Skadi
6,114
2,928
0
1,170
4,275
1,444
630
442
3,833
0
32,805
L
4,983
1,523
0
1,042
9,131
4,600
0
1,798
7,333
0
25,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,652
Gold Earned
30,587
197
Minions Killed
263
0
Camps Cleared
0
893,815
Distance Traveled
945,996
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,578
558
70
7
0
171,697
1
W
Sylvanus
5,600
560
41
4
0
156,749
0
L
Fenrir
4,365
437
29
3
0
192,073
0
W
Morgan Le Fay
6,255
626
45
5
0
193,695
4
L
Hachiman
4,540
454
47
5
0
164,838
0
W
Chaac
6,934
693
78
8
0
186,827
0
L
Ares
4,678
468
9
1
0
182,579
0
W
Da Ji
5,534
553
61
6
0
226,411
0
W
Skadi
6,264
626
38
4
0
182,314
1
L
Chaac
4,491
449
42
4
0
182,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role