Player Matchup

Artemis
Artemis
Blackdragon8196
Artemis
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
258W - 263L
1,420 Elo+
Party 1
Guan Yu
Guan Yu
Gamewinner375
Guan Yu
Level 45
God Stats
2W - 5L
1,259 SR
Queue Stats
55W - 80L
1,337 Elo+
Solo
Maui
Maui
SirRogelio
Maui
Level 107
God Stats
35W - 23L
1,520 SR
Queue Stats
375W - 352L
1,427 Elo+
Party 1
Neith
Neith
koaladuck2022
Neith
Level 65
God Stats
3W - 0L
1,775 SR
Queue Stats
195W - 205L
1,492 Elo+
Solo
Fenrir
Fenrir
oompagrace
Fenrir
Level 58
God Stats
23W - 17L
1,629 SR
Queue Stats
174W - 156L
1,435 Elo+
Solo
Team Averages
Level 70
1,537 SR
1,422 Elo+

VS

Team Averages
Level 57
1,450 SR
1,424 Elo+
Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
HexedReality
Kumbhakarna
Level 57
God Stats
3W - 3L
1,393 SR
Queue Stats
119W - 127L
1,436 Elo+
Solo
Scylla
Scylla
Solowilson14
Scylla
Level 74
God Stats
3W - 5L
1,331 SR
Queue Stats
115W - 118L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
Thanatos1717
Gilgamesh
Level 25
God Stats
0W - 2L
1,332 SR
Queue Stats
20W - 30L
1,399 Elo+
Party 2
Ishtar
Ishtar
The1stTwinLion
Ishtar
Level 24
God Stats
6W - 4L
1,694 SR
Queue Stats
31W - 40L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,472
547
4,160
6,700
2,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
11
2 / 0 / 0
6,380
638
4,024
7,733
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
0 / 3 / 2
4,812
481
2,286
6,976
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 1
6,388
639
4,153
2,287
818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
oompagrace
Fenrir
12
4 / 2 / 1
6,301
630
2,694
8,160
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 3 / 3
5,616
562
7,538
10,562
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
HexedReality
Kumbhakarna
9
0 / 2 / 0
5,186
519
4,138
6,571
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
1 / 2 / 1
5,533
553
1,887
4,330
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Thanatos1717
Gilgamesh
9
2 / 0 / 1
5,094
509
2,258
4,207
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 2
4,683
468
2,713
5,847
1,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
9
Kills
7
7
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
3
1.5
W
2
2
1
1.25
W
Guan Yu
2
0
0
2
L
Kumbhakarna
HexedReality
Kumbhakarna
0
2
0
0
W
0
3
2
0.33
L
Scylla
1
2
1
0.75
L
Gilgamesh
Thanatos1717
Gilgamesh
2
0
1
2.5
L
1
2
2
1
W
1
0
1
1.5
W
Fenrir
oompagrace
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,317
Damage
18,534
31,856
Taken
31,517
16,433
Mitigated
12,049
6,288
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,538
2,493
0
3,333
10,562
3,842
0
1,108
9,454
0
36,417
W
4,160
1,463
0
1,968
6,700
2,282
799
0
6,700
0
27,767
W
Guan Yu
4,024
870
0
2,229
7,733
4,124
0
3,522
3,607
0
33,230
L
Kumbhakarna
HexedReality
Kumbhakarna
4,138
532
0
500
6,571
2,402
0
0
6,571
23,941
569
W
2,286
1,017
178
975
6,976
5,197
203
194
6,782
16,213
8,235
L
Scylla
1,887
344
0
500
4,330
1,213
0
0
4,330
35,044
0
L
Gilgamesh
Thanatos1717
Gilgamesh
2,258
233
0
167
4,207
2,689
0
552
3,655
0
18,153
L
2,713
1,666
0
539
5,847
1,903
0
360
5,487
0
22,273
W
4,153
859
0
557
2,287
818
0
964
1,323
0
42,155
W
Fenrir
oompagrace
Fenrir
2,694
413
0
381
8,160
4,012
0
729
7,431
0
42,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,353
Gold Earned
26,112
299
Minions Killed
250
0
Camps Cleared
0
943,189
Distance Traveled
998,749
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,616
562
59
6
0
203,368
0
W
Artemis
5,472
547
47
5
0
193,214
0
W
Guan Yu
6,380
638
71
7
0
183,575
0
L
Kumbhakarna
5,186
519
55
6
0
185,414
0
W
Maui
4,812
481
35
4
0
138,924
2
L
Scylla
5,533
553
73
7
0
195,899
0
L
Gilgamesh
5,094
509
30
3
0
210,463
6
L
Ishtar
4,683
468
33
3
0
203,605
0
W
Neith
6,388
639
70
7
0
216,132
3
W
Fenrir
6,301
630
76
8
0
211,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role