Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
EggyForYourTuna
Da Ji
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 261L
1,557 Elo+
Party 1
Apollo
Apollo
KARASU96
Apollo
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,371 Elo+
Solo
Atlas
Atlas
M1ghtyM1ght
Atlas
Level 104
God Stats
0W - 2L
1,335 SR
Queue Stats
93W - 73L
1,590 Elo+
Solo
Chaac
Chaac
MoopBorkington
Chaac
Level 68
God Stats
0W - 1L
1,302 SR
Queue Stats
5W - 8L
1,392 Elo+
Solo
Team Averages
Level 125
1,427 SR
1,482 Elo+

VS

Team Averages
Level 105
1,556 SR
1,474 Elo+
Amaterasu
Amaterasu
M3rc_ObruXo
Amaterasu
Level 60
God Stats
11W - 8L
1,429 SR
Queue Stats
279W - 263L
1,481 Elo+
Solo
Anubis
Anubis
NickB1015
Anubis
Level 121
God Stats
8W - 4L
1,614 SR
Queue Stats
107W - 97L
1,468 Elo+
Party 2
Skadi
Skadi
c3r0o
Skadi
Level 64
God Stats
2W - 0L
1,820 SR
Queue Stats
14W - 13L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
ccmixcoatl
Nu Wa
Level 162
God Stats
20W - 11L
1,416 SR
Queue Stats
446W - 408L
1,459 Elo+
Solo
Osiris
Osiris
xXTheBatmane
Osiris
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 83L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 2 / 2
6,111
556
3,394
7,953
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 4 / 0
5,536
503
2,341
11,015
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
KARASU96
Apollo
10
0 / 4 / 0
5,250
477
1,676
8,292
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
6,277
571
3,648
10,949
7,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 0
5,319
484
3,876
8,374
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
M3rc_ObruXo
Amaterasu
12
2 / 0 / 2
6,953
632
5,183
8,315
9,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
NickB1015
Anubis
12
7 / 1 / 4
7,105
646
6,278
8,153
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
c3r0o
Skadi
13
6 / 0 / 1
7,439
676
8,594
5,703
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
12
2 / 2 / 3
6,885
626
6,772
3,679
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
11
0 / 1 / 5
5,520
502
3,321
8,040
7,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
17
17
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
2
1
L
2
4
0
0.5
L
Apollo
KARASU96
Apollo
0
4
0
0
L
1
3
1
0.5
W
Amaterasu
M3rc_ObruXo
Amaterasu
2
0
2
3
L
0
4
0
0
W
Anubis
NickB1015
Anubis
7
1
4
9
W
Skadi
c3r0o
Skadi
6
0
1
6.5
W
Nu Wa
2
2
3
1.75
W
Osiris
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,935
Damage
30,148
46,583
Taken
33,890
20,575
Mitigated
24,545
11,108
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,394
345
456
2,880
7,953
2,243
0
5,056
2,447
44,694
3,857
L
2,341
726
0
3,699
11,015
4,007
0
1,849
9,132
0
33,025
L
Apollo
KARASU96
Apollo
1,676
941
0
1,360
8,292
2,452
0
932
7,314
0
36,923
L
3,648
1,379
0
1,632
10,949
7,900
0
3,113
7,750
20,937
0
W
Amaterasu
M3rc_ObruXo
Amaterasu
5,183
2,029
0
1,427
8,315
9,003
0
277
8,038
0
47,013
L
3,876
722
0
1,081
8,374
3,973
0
1,093
7,187
0
31,059
W
Anubis
NickB1015
Anubis
6,278
372
0
5,034
8,153
4,033
0
1,677
6,476
53,271
1,005
W
Skadi
c3r0o
Skadi
8,594
2,737
0
806
5,703
2,327
282
982
4,721
0
68,435
W
Nu Wa
6,772
1,696
0
580
3,679
1,333
0
1,821
1,858
48,130
0
W
Osiris
3,321
1,001
0
1,414
8,040
7,849
0
2,148
5,892
0
24,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,493
Gold Earned
33,902
293
Minions Killed
371
0
Camps Cleared
0
1,094,035
Distance Traveled
1,107,183
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,111
556
83
8
0
217,008
0
L
Da Ji
5,536
503
66
6
0
225,857
1
L
Apollo
5,250
477
74
7
0
200,214
1
L
Atlas
6,277
571
19
2
0
232,671
3
W
Amaterasu
6,953
632
75
7
0
195,596
0
L
Chaac
5,319
484
51
5
0
218,285
1
W
Anubis
7,105
646
71
6
0
232,104
2
W
Skadi
7,439
676
107
10
0
219,294
0
W
Nu Wa
6,885
626
84
8
0
213,137
0
W
Osiris
5,520
502
34
3
0
247,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role