Player Matchup

Ah Puch
Ah Puch
Bronze V
RageZ1
Ah Puch
Bronze V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,441 MMR
Party 2
Bastet
Bastet
Bronze III
RonaF2
Bastet
Bronze III
Level 49
God Stats
1W - 0L
1,873 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Silver III
StrykerFGC
Cthulhu
Silver III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,441 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,624 SR
1,460 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 153
1,610 SR
1,450 MMR
Artio
Artio
Silver I
 
Artio
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
Xulog
Anubis
Bronze III
Level 132
God Stats
0W - 4L
1,500 SR
Queue Stats
158W - 190L
1,453 MMR
Solo
Odin
Odin
Silver I
minduin84
Odin
Silver I
Level 178
God Stats
0W - 1L
1,830 SR
Queue Stats
9W - 10L
1,397 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RageZ1
Ah Puch
13
7 / 0 / 10
8,847
983
10,964
4,055
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
RonaF2
Bastet
14
8 / 0 / 9
8,827
981
14,797
8,103
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cthulhu
StrykerFGC
Cthulhu
14
5 / 0 / 11
8,281
920
7,434
12,444
9,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ne ZhaPersephoneGebAnhurKhepri

VS

Bans
ThothTiamatAgniHeraScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 8 / 0
5,444
605
3,746
15,532
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Xulog
Anubis
9
0 / 8 / 0
5,670
630
1,725
10,220
3,916
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
10
0 / 4 / 0
5,750
639
4,537
10,603
5,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
20
Kills
0
0
Deaths
20
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
8
0
0
W
Ah Puch
RageZ1
Ah Puch
7
0
10
12
W
Bastet
RonaF2
Bastet
8
0
9
12.5
W
Cthulhu
StrykerFGC
Cthulhu
5
0
11
10.5
L
Anubis
Xulog
Anubis
0
8
0
0
L
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,195
Damage
10,008
24,602
Taken
36,355
14,965
Mitigated
21,916
7,794
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,746
261
581
1,872
15,532
12,197
0
6,134
8,432
11,699
224
W
Ah Puch
RageZ1
Ah Puch
10,964
270
0
2,062
4,055
1,675
900
863
3,157
28,820
0
W
Bastet
RonaF2
Bastet
14,797
4,148
0
3,491
8,103
3,329
110
1,526
6,221
0
44,914
W
Cthulhu
StrykerFGC
Cthulhu
7,434
806
273
1,968
12,444
9,961
218
2,617
9,335
21,159
0
L
Anubis
Xulog
Anubis
1,725
37
0
429
10,220
3,916
0
5,603
3,765
11,940
0
L
Odin
4,537
1,109
0
786
10,603
5,803
0
4,475
5,714
0
14,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
16,864
138
Minions Killed
70
0
Camps Cleared
0
593,511
Distance Traveled
427,806
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,444
605
21
2
0
148,670
0
W
Ah Puch
8,847
983
62
7
0
181,566
0
W
Bastet
8,827
981
42
5
0
207,947
0
W
Cthulhu
8,281
920
34
4
0
203,998
0
L
Anubis
5,670
630
18
2
0
123,391
0
L
Odin
5,750
639
31
3
0
155,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role