Player Matchup

Surtr
Surtr
Gold I
 
Surtr
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
MrFartDump
Scylla
Gold II
Level 157
God Stats
2W - 0L
1,774 SR
Queue Stats
40W - 31L
1,695 MMR
Party 2
Xing Tian
Xing Tian
Silver I
Squeeaal
Xing Tian
Silver I
Level 147
God Stats
1W - 0L
1,564 SR
Queue Stats
8W - 5L
1,630 MMR
Party 1
Anhur
Anhur
Gold IV
ZJN11
Anhur
Gold IV
Level 150
God Stats
13W - 4L
1,781 SR
Queue Stats
20W - 14L
1,627 MMR
Party 1
Nemesis
Nemesis
Gold II
juicejr
Nemesis
Gold II
Level 144
God Stats
6W - 3L
1,748 SR
Queue Stats
59W - 53L
1,624 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,673 SR
1,615 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,557 SR
1,582 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold I
 
Charon
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
BengalsMan97
Danzaburou
Gold I
Level 159
God Stats
10W - 10L
1,751 SR
Queue Stats
221W - 200L
1,612 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Chxrvey
Sun Wukong
Bronze III
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 64L
1,646 MMR
Solo
Thanatos
Thanatos
Gold I
Mark07896
Thanatos
Gold I
Level 133
God Stats
0W - 2L
1,534 SR
Queue Stats
56W - 55L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
5 / 2 / 1
9,864
705
17,676
17,095
12,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Scylla
MrFartDump
Scylla
15
2 / 1 / 0
8,267
591
5,323
5,606
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Squeeaal
Xing Tian
11
0 / 1 / 3
6,765
483
4,868
11,823
8,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
ZJN11
Anhur
15
1 / 0 / 2
8,515
608
6,824
10,949
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
juicejr
Nemesis
14
2 / 1 / 3
7,481
534
6,214
12,586
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
NutAthenaAgni

VS

Bans
ThorAwilixOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 1 / 2
7,064
505
8,981
5,928
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
 
Charon
12
1 / 2 / 1
6,872
491
6,416
15,336
11,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
BengalsMan97
Danzaburou
14
0 / 1 / 1
7,953
568
6,999
10,922
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Chxrvey
Sun Wukong
13
2 / 4 / 0
7,157
511
6,621
15,990
10,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thanatos
Mark07896
Thanatos
12
1 / 2 / 1
6,667
476
6,676
14,568
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
5
5
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
2
1
2.75
L
Janus
 
Janus
1
1
2
2
L
Charon
 
Charon
1
2
1
0.75
L
Danzaburou
BengalsMan97
Danzaburou
0
1
1
0.5
L
Sun Wukong
Chxrvey
Sun Wukong
2
4
0
0.5
L
Thanatos
Mark07896
Thanatos
1
2
1
0.75
W
Scylla
MrFartDump
Scylla
2
1
0
2
W
Xing Tian
Squeeaal
Xing Tian
0
1
3
1.5
W
Anhur
ZJN11
Anhur
1
0
2
2
W
Nemesis
juicejr
Nemesis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,905
Damage
35,693
58,059
Taken
62,744
33,862
Mitigated
34,454
21,298
Healing
28,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
17,676
5,691
0
7,477
17,095
12,921
197
1,166
15,929
5,096
85,798
L
Janus
 
Janus
8,981
163
0
1,406
5,928
2,378
0
2,912
2,862
58,962
901
L
Charon
 
Charon
6,416
759
0
4,664
15,336
11,441
0
3,972
11,190
26,638
1,339
L
Danzaburou
BengalsMan97
Danzaburou
6,999
2,475
0
4,427
10,922
4,109
0
1,250
9,672
0
81,737
L
Sun Wukong
Chxrvey
Sun Wukong
6,621
1,376
0
5,066
15,990
10,456
0
1,372
14,618
0
62,648
L
Thanatos
Mark07896
Thanatos
6,676
1,537
0
12,537
14,568
6,070
0
2,440
12,096
0
48,164
W
Scylla
MrFartDump
Scylla
5,323
617
0
1,603
5,606
2,119
0
2,540
2,880
71,589
0
W
Xing Tian
Squeeaal
Xing Tian
4,868
558
0
2,353
11,823
8,747
0
5,901
5,598
20,738
0
W
Anhur
ZJN11
Anhur
6,824
4,225
0
6,215
10,949
4,486
0
1,241
9,708
0
86,617
W
Nemesis
juicejr
Nemesis
6,214
2,145
0
3,650
12,586
5,589
0
4,045
8,231
0
63,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,892
Gold Earned
35,713
516
Minions Killed
480
0
Camps Cleared
0
1,441,153
Distance Traveled
1,393,583
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,864
705
128
9
0
263,072
2
L
Janus
7,064
505
118
8
0
243,440
0
L
Charon
6,872
491
40
3
0
306,751
1
L
Danzaburou
7,953
568
134
10
0
272,276
0
L
Sun Wukong
7,157
511
100
7
0
243,723
1
L
Thanatos
6,667
476
88
6
0
327,393
2
W
Scylla
8,267
591
131
9
0
273,990
5
W
Xing Tian
6,765
483
17
1
0
303,234
8
W
Anhur
8,515
608
148
11
0
249,118
2
W
Nemesis
7,481
534
92
7
0
351,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role