Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
IzumixSenx
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 1
Baron Samedi
Baron Samedi
Sleezy Jaya
Baron Samedi
Level 63
God Stats
1W - 2L
1,311 SR
Queue Stats
4W - 4L
1,506 Elo+
Party 1
Ra
Ra
TAYO Gameryt
Ra
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 134L
1,779 Elo+
Solo
Chaac
Chaac
yvetiu
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 68
1,462 SR
1,501 Elo+

VS

Team Averages
Level 99
1,578 SR
1,498 Elo+
Ganesha
Ganesha
CellularArrow25
Ganesha
Level 44
God Stats
4W - 2L
1,828 SR
Queue Stats
22W - 21L
1,492 Elo+
Solo
Ravana
Ravana
Cyb3r_W01f_510
Ravana
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,499 Elo+
Solo
Kukulkan
Kukulkan
GoodOleBamaBoy1
Kukulkan
Level 213
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 212L
1,482 Elo+
Solo
Cernunnos
Cernunnos
Kickerzzz
Cernunnos
Level 48
God Stats
8W - 10L
1,511 SR
Queue Stats
111W - 114L
1,510 Elo+
Solo
Jormungandr
Jormungandr
zxiggy
Jormungandr
Level 144
God Stats
3W - 2L
1,553 SR
Queue Stats
260W - 250L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 1 / 1
8,559
571
8,245
13,739
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
IzumixSenx
Charybdis
11
1 / 6 / 0
6,483
432
5,923
12,488
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Sleezy Jaya
Baron Samedi
11
0 / 3 / 2
5,824
388
2,636
8,150
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 4 / 2
7,340
489
8,471
10,928
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
yvetiu
Chaac
13
1 / 3 / 3
7,565
504
7,858
16,657
12,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,454
630
11,867
13,034
7,250
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 2 / 4
7,696
513
5,965
8,781
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
1 / 3 / 4
8,313
554
5,433
8,121
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Kickerzzz
Cernunnos
14
7 / 1 / 7
8,698
580
10,792
9,144
3,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
zxiggy
Jormungandr
13
2 / 3 / 9
7,656
510
6,542
12,079
9,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
17
17
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
1
1
7.5
W
3
1
5
5.5
W
4
2
4
3
W
Kukulkan
1
3
4
1
L
Charybdis
IzumixSenx
Charybdis
1
6
0
0.17
W
Cernunnos
Kickerzzz
Cernunnos
7
1
7
10.5
L
Baron Samedi
Sleezy Jaya
Baron Samedi
0
3
2
0.33
L
1
4
2
0.5
L
Chaac
yvetiu
Chaac
1
3
3
0.83
W
Jormungandr
zxiggy
Jormungandr
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,133
Damage
40,599
61,962
Taken
51,159
32,112
Mitigated
27,150
21,082
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,245
2,256
0
6,862
13,739
6,514
0
2,813
10,926
0
69,045
W
11,867
953
70
6,419
13,034
7,250
360
374
11,890
72,519
1,223
W
5,965
1,473
0
686
8,781
4,087
275
3,076
5,591
0
48,044
W
Kukulkan
5,433
443
0
500
8,121
2,894
48
1,578
6,496
62,652
975
L
Charybdis
IzumixSenx
Charybdis
5,923
2,322
0
3,062
12,488
3,461
0
4,398
8,090
0
40,343
W
Cernunnos
Kickerzzz
Cernunnos
10,792
5,283
0
3,334
9,144
3,513
489
2,159
6,985
0
60,597
L
Baron Samedi
Sleezy Jaya
Baron Samedi
2,636
370
394
1,702
8,150
3,948
0
2,222
5,928
22,818
0
L
8,471
407
980
3,221
10,928
5,329
0
4,697
6,231
66,566
1,239
L
Chaac
yvetiu
Chaac
7,858
1,347
0
4,861
16,657
12,860
0
9,259
7,398
0
49,579
W
Jormungandr
zxiggy
Jormungandr
6,542
707
473
1,954
12,079
9,406
180
3,765
8,179
42,374
924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
41,817
412
Minions Killed
431
0
Camps Cleared
0
1,439,082
Distance Traveled
1,428,830
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,559
571
110
7
0
353,098
2
W
Ganesha
9,454
630
105
7
0
268,475
0
W
Ravana
7,696
513
67
4
0
323,862
0
W
Kukulkan
8,313
554
111
7
0
246,466
2
L
Charybdis
6,483
432
67
4
0
258,951
2
W
Cernunnos
8,698
580
86
6
0
300,521
0
L
Baron Samedi
5,824
388
31
2
0
235,548
0
L
Ra
7,340
489
115
8
0
293,483
0
L
Chaac
7,565
504
89
6
0
298,002
0
W
Jormungandr
7,656
510
62
4
0
289,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role