Player Matchup

Bacchus
Bacchus
BichiNoble6
Bacchus
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 15L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
Big Sniz Ben
Danzaburou
Level 148
God Stats
3W - 2L
1,833 SR
Queue Stats
68W - 72L
1,548 Elo+
Party 3
Chronos
Chronos
BiggerBoat54
Chronos
Level 126
God Stats
1W - 0L
1,249 SR
Queue Stats
47W - 34L
1,592 Elo+
Party 1
Vulcan
Vulcan
Tanker D Pip
Vulcan
Level 169
God Stats
3W - 1L
1,580 SR
Queue Stats
60W - 56L
1,593 Elo+
Party 3
Hun Batz
Hun Batz
TektiticMars245
Hun Batz
Level 123
God Stats
3W - 0L
2,007 SR
Queue Stats
46W - 32L
1,594 Elo+
Party 1
Team Averages
Level 133
1,634 SR
1,589 Elo+

VS

Team Averages
Level 150
1,424 SR
1,541 Elo+
Achilles
Achilles
Aint Judas
Achilles
Level 154
God Stats
4W - 6L
1,483 SR
Queue Stats
31W - 43L
1,435 Elo+
Party 2
Bake Kujira
Bake Kujira
Iroh1452
Bake Kujira
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 40L
1,540 Elo+
Party 2
Anhur
Anhur
Viridian75
Anhur
Level 158
God Stats
1W - 6L
1,279 SR
Queue Stats
86W - 66L
1,664 Elo+
Solo
Poseidon
Poseidon
asdf217
Poseidon
Level 138
God Stats
1W - 5L
1,357 SR
Queue Stats
41W - 40L
1,527 Elo+
Solo
Serqet
Serqet
xrevolt909x
Serqet
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 51L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BichiNoble6
Bacchus
17
10 / 0 / 11
12,031
602
11,100
10,907
16,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Danzaburou
Big Sniz Ben
Danzaburou
18
7 / 2 / 11
11,102
555
16,570
18,209
7,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
BiggerBoat54
Chronos
18
2 / 6 / 3
10,639
532
8,541
15,179
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
19
7 / 1 / 10
12,180
609
20,056
10,397
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
19
5 / 3 / 5
11,394
570
8,858
15,345
7,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aint Judas
Achilles
16
6 / 5 / 2
11,140
557
14,753
22,530
15,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
Iroh1452
Bake Kujira
13
2 / 8 / 2
9,287
464
7,075
21,730
19,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
16
3 / 6 / 1
10,003
500
6,247
16,830
6,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
asdf217
Poseidon
17
0 / 6 / 1
10,150
508
7,013
15,032
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Serqet
14
1 / 6 / 1
8,413
421
6,450
16,833
7,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
31
Kills
12
12
Deaths
31
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aint Judas
Achilles
6
5
2
1.4
W
Bacchus
BichiNoble6
Bacchus
10
0
11
15.5
W
Danzaburou
Big Sniz Ben
Danzaburou
7
2
11
6.25
W
Chronos
BiggerBoat54
Chronos
2
6
3
0.58
L
Bake Kujira
Iroh1452
Bake Kujira
2
8
2
0.38
W
Vulcan
7
1
10
12
W
Hun Batz
5
3
5
2.5
L
Anhur
3
6
1
0.58
L
Poseidon
asdf217
Poseidon
0
6
1
0.08
L
Serqet
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,125
Damage
41,538
70,037
Taken
92,955
41,520
Mitigated
53,541
15,996
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aint Judas
Achilles
14,753
4,123
0
4,678
22,530
15,607
126
10,450
11,956
630
82,549
W
Bacchus
BichiNoble6
Bacchus
11,100
2,066
0
2,577
10,907
16,390
100
3,353
7,554
32,820
775
W
Danzaburou
Big Sniz Ben
Danzaburou
16,570
5,739
0
7,984
18,209
7,641
886
5,587
12,478
0
97,337
W
Chronos
BiggerBoat54
Chronos
8,541
4,301
0
1,618
15,179
5,336
570
1,481
13,518
86,774
1,035
L
Bake Kujira
Iroh1452
Bake Kujira
7,075
3,255
0
1,679
21,730
19,274
0
11,868
9,441
34,044
119
W
Vulcan
20,056
7,992
0
2,244
10,397
5,070
0
2,926
7,231
96,305
988
W
Hun Batz
8,858
1,866
0
1,573
15,345
7,083
2,159
1,296
13,527
0
99,793
L
Anhur
6,247
3,943
0
5,335
16,830
6,083
2,326
4,536
12,214
0
81,014
L
Poseidon
asdf217
Poseidon
7,013
1,006
0
2,805
15,032
5,071
120
8,168
6,457
100,524
606
L
Serqet
6,450
1,752
0
1,228
16,833
7,506
0
3,293
13,448
0
67,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,346
Gold Earned
48,993
624
Minions Killed
583
0
Camps Cleared
0
2,171,501
Distance Traveled
1,828,377
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,140
557
122
6
0
354,511
8
W
Bacchus
12,031
602
40
2
0
468,460
0
W
Danzaburou
11,102
555
118
6
0
417,180
0
W
Chronos
10,639
532
140
7
0
402,966
0
L
Bake Kujira
9,287
464
45
2
0
375,325
6
W
Vulcan
12,180
609
166
8
0
445,985
1
W
Hun Batz
11,394
570
160
8
0
436,910
0
L
Anhur
10,003
500
138
7
0
349,069
6
L
Poseidon
10,150
508
181
9
0
363,555
0
L
Serqet
8,413
421
97
5
0
385,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role