Player Matchup

Lancelot
Lancelot
Notifications--
Lancelot
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 183L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
Queen Echo Rush
Baron Samedi
Level 156
God Stats
15W - 10L
1,662 SR
Queue Stats
464W - 485L
1,490 Elo+
Party 1
Cabrakan
Cabrakan
SirArtorious
Cabrakan
Level 148
God Stats
34W - 30L
1,597 SR
Queue Stats
282W - 293L
1,499 Elo+
Party 1
Team Averages
Level 141
1,587 SR
1,518 Elo+

VS

Team Averages
Level 179
1,418 SR
1,530 Elo+
Thoth
Thoth
 
Thoth
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Amph1Wow
Kuzenbo
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,605 Elo+
Solo
Jing Wei
Jing Wei
neat_money17
Jing Wei
Level 125
God Stats
0W - 3L
1,254 SR
Queue Stats
49W - 43L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
7 / 4 / 3
9,536
867
9,451
10,178
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Queen Echo Rush
Baron Samedi
15
3 / 1 / 8
8,955
814
10,687
10,234
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
SirArtorious
Cabrakan
14
3 / 1 / 6
8,461
769
7,349
14,720
18,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 3 / 3
7,804
709
9,108
7,510
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Amph1Wow
Kuzenbo
12
2 / 2 / 3
7,432
676
4,302
9,932
11,054
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
neat_money17
Jing Wei
12
2 / 8 / 2
7,429
675
6,477
13,913
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
13
Kills
6
6
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
3
1.17
L
Kuzenbo
Amph1Wow
Kuzenbo
2
2
3
1.75
W
Lancelot
7
4
3
2.13
W
Baron Samedi
Queen Echo Rush
Baron Samedi
3
1
8
7
W
Cabrakan
SirArtorious
Cabrakan
3
1
6
6
L
Jing Wei
neat_money17
Jing Wei
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,487
Damage
19,887
35,132
Taken
31,355
29,809
Mitigated
19,385
13,249
Healing
1,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,108
612
0
1,220
7,510
2,879
0
4,340
2,777
31,501
0
L
Kuzenbo
Amph1Wow
Kuzenbo
4,302
2,374
0
440
9,932
11,054
0
4,965
4,367
9,667
0
W
Lancelot
9,451
1,565
0
2,228
10,178
5,509
473
3,658
6,520
0
33,460
W
Baron Samedi
Queen Echo Rush
Baron Samedi
10,687
181
3,318
5,341
10,234
6,251
297
4,606
5,628
34,735
3,324
W
Cabrakan
SirArtorious
Cabrakan
7,349
992
0
2,362
14,720
18,049
87
5,175
9,540
12,995
1,214
L
Jing Wei
neat_money17
Jing Wei
6,477
4,460
0
0
13,913
5,452
0
6,830
6,343
0
27,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,952
Gold Earned
22,665
130
Minions Killed
97
0
Camps Cleared
0
674,677
Distance Traveled
574,837
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,804
709
49
4
0
184,167
0
L
Kuzenbo
7,432
676
9
1
0
212,140
0
W
Lancelot
9,536
867
46
4
0
244,852
0
W
Baron Samedi
8,955
814
61
6
0
203,949
0
W
Cabrakan
8,461
769
23
2
0
225,876
1
L
Jing Wei
7,429
675
39
4
0
178,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role