Player Matchup

Jormungandr
Jormungandr
CrazyRipp3r
Jormungandr
Level 48
God Stats
21W - 6L
1,553 SR
Queue Stats
101W - 94L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
S0ullessW0lf
Kukulkan
Level 21
God Stats
15W - 8L
1,905 SR
Queue Stats
139W - 135L
1,378 Elo+
Party 1
Lancelot
Lancelot
StraitMostro
Lancelot
Level 65
God Stats
28W - 23L
1,474 SR
Queue Stats
125W - 116L
1,401 Elo+
Party 1
Team Averages
Level 45
1,644 SR
1,389 Elo+

VS

Team Averages
Level 52
1,332 SR
1,445 Elo+
Jing Wei
Jing Wei
AyashiKoga
Jing Wei
Level 43
God Stats
2W - 3L
1,318 SR
Queue Stats
232W - 247L
1,413 Elo+
Party 2
Chaac
Chaac
GUNSMOKE7A
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Agni
Agni
Galaethiel
Agni
Level 49
God Stats
1W - 1L
1,178 SR
Queue Stats
203W - 209L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrazyRipp3r
Jormungandr
15
6 / 0 / 6
9,525
866
8,344
8,644
7,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
S0ullessW0lf
Kukulkan
14
2 / 0 / 8
8,553
778
9,982
4,131
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
StraitMostro
Lancelot
14
4 / 1 / 8
9,451
859
7,701
9,353
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AyashiKoga
Jing Wei
12
1 / 3 / 0
7,207
655
2,609
8,383
3,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
10
0 / 4 / 1
6,686
608
2,055
12,001
10,675
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 1
7,050
641
8,526
10,150
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AyashiKoga
Jing Wei
1
3
0
0.33
W
Jormungandr
CrazyRipp3r
Jormungandr
6
0
6
9
L
Chaac
0
4
1
0.13
L
0
5
1
0.1
W
Kukulkan
S0ullessW0lf
Kukulkan
2
0
8
6
W
Lancelot
StraitMostro
Lancelot
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,027
Damage
13,190
22,128
Taken
30,534
17,404
Mitigated
17,483
4,226
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AyashiKoga
Jing Wei
2,609
2,256
0
262
8,383
3,194
0
3,854
4,266
0
17,634
W
Jormungandr
CrazyRipp3r
Jormungandr
8,344
1,835
0
1,176
8,644
7,248
271
3,716
4,928
24,286
3,068
L
Chaac
2,055
261
0
1,376
12,001
10,675
0
7,556
3,785
0
12,156
L
8,526
698
0
903
10,150
3,614
0
5,204
4,392
29,119
0
W
Kukulkan
S0ullessW0lf
Kukulkan
9,982
697
0
908
4,131
1,767
991
1,614
2,517
35,729
135
W
Lancelot
StraitMostro
Lancelot
7,701
669
0
2,142
9,353
8,389
1,017
3,223
6,116
0
36,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
20,943
175
Minions Killed
109
0
Camps Cleared
0
710,108
Distance Traveled
610,336
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,207
655
34
3
0
200,821
0
W
Jormungandr
9,525
866
48
4
0
227,160
0
L
Chaac
6,686
608
17
2
0
204,760
0
L
Agni
7,050
641
58
5
0
204,755
0
W
Kukulkan
8,553
778
73
7
0
231,842
4
W
Lancelot
9,451
859
54
5
0
251,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role