Player Matchup

Sylvanus
Sylvanus
DaddyDemeyer
Sylvanus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,824 Elo+
Party 1
Nut
Nut
UserBlocked
Nut
Level 180
God Stats
27W - 19L
1,784 SR
Queue Stats
33W - 23L
1,798 Elo+
Party 1
Ah Puch
Ah Puch
fullsimp
Ah Puch
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,796 Elo+
Party 1
Team Averages
Level 165
1,595 SR
1,806 Elo+

VS

Team Averages
Level 144
1,898 SR
1,900 Elo+
Hou Yi
Hou Yi
AceAgent
Hou Yi
Level 109
God Stats
5W - 0L
1,929 SR
Queue Stats
55W - 34L
1,656 Elo+
Solo
Poseidon
Poseidon
Bones
Poseidon
Level 164
God Stats
5W - 0L
1,817 SR
Queue Stats
147W - 49L
2,010 Elo+
Party 2
Atlas
Atlas
Kuyei
Atlas
Level 158
God Stats
10W - 1L
1,947 SR
Queue Stats
259W - 64L
2,034 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaddyDemeyer
Sylvanus
14
0 / 4 / 3
8,720
581
4,996
16,539
20,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

16
2 / 4 / 1
9,723
648
14,162
15,209
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
fullsimp
Ah Puch
15
1 / 4 / 2
9,296
620
13,364
10,017
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AceAgent
Hou Yi
17
7 / 1 / 4
11,937
796
12,979
11,248
5,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Poseidon
Bones
Poseidon
18
2 / 2 / 10
11,395
760
13,043
11,160
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Kuyei
Atlas
17
3 / 0 / 9
10,867
724
11,454
19,701
23,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
12
12
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AceAgent
Hou Yi
7
1
4
9
W
Poseidon
Bones
Poseidon
2
2
10
3.5
L
Sylvanus
DaddyDemeyer
Sylvanus
0
4
3
0.38
W
Atlas
Kuyei
Atlas
3
0
9
7.5
L
2
4
1
0.63
L
Ah Puch
fullsimp
Ah Puch
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,522
Damage
37,476
41,765
Taken
42,109
33,086
Mitigated
34,060
8,195
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AceAgent
Hou Yi
12,979
6,089
0
3,597
11,248
5,601
1,797
5,423
5,661
0
49,840
W
Poseidon
Bones
Poseidon
13,043
1,913
0
3,512
11,160
5,031
962
5,420
5,560
74,584
831
L
Sylvanus
DaddyDemeyer
Sylvanus
4,996
601
1,362
2,409
16,539
20,612
0
8,035
7,995
17,608
250
W
Atlas
Kuyei
Atlas
11,454
3,327
0
2,949
19,701
23,428
479
6,733
12,627
24,739
1,126
L
14,162
6,948
0
2,505
15,209
7,687
0
8,594
5,915
0
54,073
L
Ah Puch
fullsimp
Ah Puch
13,364
237
0
1,919
10,017
4,787
0
6,025
3,753
47,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,739
Gold Earned
34,199
177
Minions Killed
262
0
Camps Cleared
0
772,108
Distance Traveled
925,351
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,937
796
100
7
0
268,523
2
W
Poseidon
11,395
760
139
9
0
313,278
0
L
Sylvanus
8,720
581
16
1
0
216,740
0
W
Atlas
10,867
724
23
2
0
343,550
0
L
Nut
9,723
648
75
5
0
251,952
0
L
Ah Puch
9,296
620
86
6
0
303,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role