Player Matchup

Awilix
Awilix
BennerzBoi
Awilix
Level 234
God Stats
2W - 2L
1,530 SR
Queue Stats
76W - 84L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
Chopfree99
Kukulkan
Level 157
God Stats
4W - 2L
1,908 SR
Queue Stats
168W - 172L
1,576 Elo+
Solo
Ganesha
Ganesha
Miaosaxin
Ganesha
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,555 Elo+
Solo
Cerberus
Cerberus
death ice101
Cerberus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,413 Elo+
Party 1
Ix Chel
Ix Chel
joatopo
Ix Chel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 129
1,587 SR
1,491 Elo+

VS

Team Averages
Level 112
1,609 SR
1,510 Elo+
Skadi
Skadi
DillbroBaggins
Skadi
Level 129
God Stats
7W - 4L
1,745 SR
Queue Stats
455W - 463L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
djblind
Zhong Kui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,832 Elo+
Solo
Pele
Pele
knight1201
Pele
Level 122
God Stats
5W - 2L
1,573 SR
Queue Stats
127W - 137L
1,466 Elo+
Solo
Ares
Ares
sirTEAbaginses
Ares
Level 69
God Stats
4W - 3L
1,727 SR
Queue Stats
271W - 276L
1,528 Elo+
Solo
Terra
Terra
skvrfalcon
Terra
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BennerzBoi
Awilix
11
3 / 3 / 2
6,238
891
3,511
6,790
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Chopfree99
Kukulkan
12
1 / 2 / 4
6,528
933
7,547
4,042
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Miaosaxin
Ganesha
12
0 / 4 / 6
6,627
947
4,310
10,140
8,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
death ice101
Cerberus
11
2 / 4 / 2
6,437
920
4,317
9,845
9,564
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
joatopo
Ix Chel
9
0 / 4 / 1
5,307
758
3,578
5,116
2,101
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 8
7,636
1,091
13,728
5,419
3,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
djblind
Zhong Kui
12
4 / 2 / 10
6,899
986
8,790
8,860
9,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 12
6,829
976
5,383
6,488
3,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 2 / 12
6,430
919
2,537
9,226
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
12
2 / 1 / 13
7,105
1,015
3,305
8,084
8,100
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
6
Kills
17
17
Deaths
6
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Awilix
BennerzBoi
Awilix
3
3
2
1.33
L
Kukulkan
Chopfree99
Kukulkan
1
2
4
1.5
W
8
0
8
12
L
Ganesha
Miaosaxin
Ganesha
0
4
6
0.75
L
Cerberus
death ice101
Cerberus
2
4
2
0.75
W
Zhong Kui
djblind
Zhong Kui
4
2
10
4.5
L
Ix Chel
joatopo
Ix Chel
0
4
1
0.13
W
3
1
12
9
W
0
2
12
3
W
Terra
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,263
Damage
33,743
35,933
Taken
38,077
26,138
Mitigated
35,231
8,035
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BennerzBoi
Awilix
3,511
445
599
1,663
6,790
3,995
0
3,069
3,721
0
7,237
L
Kukulkan
Chopfree99
Kukulkan
7,547
198
284
423
4,042
2,029
0
2,249
1,793
19,103
0
W
13,728
5,284
0
407
5,419
3,026
109
3,289
2,028
0
27,991
L
Ganesha
Miaosaxin
Ganesha
4,310
36
238
1,615
10,140
8,449
0
3,558
6,582
10,697
0
L
Cerberus
death ice101
Cerberus
4,317
176
0
2,369
9,845
9,564
0
4,381
5,464
6,599
0
W
Zhong Kui
djblind
Zhong Kui
8,790
1,193
388
871
8,860
9,910
51
4,786
3,890
13,967
0
L
Ix Chel
joatopo
Ix Chel
3,578
357
130
714
5,116
2,101
0
1,375
3,741
8,763
67
W
5,383
753
766
882
6,488
3,522
0
3,214
3,198
0
16,719
W
2,537
30
2,453
2,828
9,226
10,673
0
4,103
4,802
3,444
0
W
Terra
3,305
206
5,009
2,874
8,084
8,100
0
3,827
4,049
5,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,137
Gold Earned
34,899
83
Minions Killed
71
0
Camps Cleared
0
593,426
Distance Traveled
682,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,238
891
19
3
0
109,749
0
L
Kukulkan
6,528
933
40
6
0
126,006
0
W
Skadi
7,636
1,091
30
4
0
122,838
0
L
Ganesha
6,627
947
3
0
0
134,866
0
L
Cerberus
6,437
920
17
2
0
128,756
0
W
Zhong Kui
6,899
986
21
3
0
122,070
0
L
Ix Chel
5,307
758
4
1
0
94,049
0
W
Pele
6,829
976
13
2
0
168,606
0
W
Ares
6,430
919
4
1
0
120,052
0
W
Terra
7,105
1,015
3
0
0
149,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role