Player Matchup

Heimdallr
Heimdallr
Buddy Joyful
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KillerJoanna
Aphrodite
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
OverDunk
Thanatos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
Plus5StormRuler
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Hel
Hel
XXDerpLord
Hel
Level 151
God Stats
3W - 4L
1,576 SR
Queue Stats
116W - 120L
1,467 Elo+
Solo
Team Averages
Level 70
1,515 SR
1,493 Elo+

VS

Team Averages
Level 89
1,573 SR
1,455 Elo+
Nu Wa
Nu Wa
Corey_HexTTV
Nu Wa
Level 62
God Stats
14W - 8L
1,564 SR
Queue Stats
81W - 84L
1,485 Elo+
Party 2
Ullr
Ullr
FewestDolphin18
Ullr
Level 89
God Stats
6W - 2L
1,786 SR
Queue Stats
218W - 202L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
FracturedSoull
Sun Wukong
Level 46
God Stats
3W - 5L
1,500 SR
Queue Stats
58W - 41L
1,371 Elo+
Solo
Janus
Janus
ImpracticalZim
Janus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 72L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
alanwinner17
Cthulhu
Level 126
God Stats
96W - 74L
1,518 SR
Queue Stats
335W - 325L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Buddy Joyful
Heimdallr
9
1 / 1 / 0
4,889
444
2,829
7,714
2,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
KillerJoanna
Aphrodite
8
0 / 1 / 1
5,200
473
2,101
7,966
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
OverDunk
Thanatos
6
0 / 4 / 0
4,215
383
1,427
6,966
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Plus5StormRuler
King Arthur
10
1 / 2 / 0
6,001
546
5,982
10,385
7,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 0
5,419
493
4,062
7,893
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
6,735
612
5,041
6,060
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 5
5,993
545
5,243
5,905
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
FracturedSoull
Sun Wukong
11
0 / 1 / 2
6,263
569
5,103
9,817
10,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
6 / 0 / 1
6,533
594
6,562
6,941
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
alanwinner17
Cthulhu
10
1 / 0 / 5
6,278
571
5,278
6,392
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
11
11
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Buddy Joyful
Heimdallr
1
1
0
1
W
3
2
5
2.75
W
1
0
5
3.5
W
Sun Wukong
FracturedSoull
Sun Wukong
0
1
2
1
W
6
0
1
6.5
L
Aphrodite
KillerJoanna
Aphrodite
0
1
1
0.5
L
Thanatos
OverDunk
Thanatos
0
4
0
0
L
King Arthur
Plus5StormRuler
King Arthur
1
2
0
0.5
L
1
3
0
0.33
W
Cthulhu
alanwinner17
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,401
Damage
27,227
40,924
Taken
35,115
19,663
Mitigated
21,164
13,190
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Buddy Joyful
Heimdallr
2,829
969
0
1,400
7,714
2,825
0
3,903
3,811
0
24,370
W
5,041
938
0
889
6,060
2,032
0
1,937
4,123
32,762
6,707
W
5,243
2,288
0
2,211
5,905
2,199
287
1,173
4,732
0
48,450
W
Sun Wukong
FracturedSoull
Sun Wukong
5,103
1,496
0
2,947
9,817
10,007
0
0
9,817
0
43,631
W
6,562
747
0
4,771
6,941
2,247
0
1,772
5,169
43,835
1,096
L
Aphrodite
KillerJoanna
Aphrodite
2,101
491
1,966
4,440
7,966
4,361
0
3,841
4,125
18,503
0
L
Thanatos
OverDunk
Thanatos
1,427
180
0
1,526
6,966
2,416
0
2,715
4,251
0
14,985
L
King Arthur
Plus5StormRuler
King Arthur
5,982
860
0
1,699
10,385
7,369
0
1,521
8,281
0
34,899
L
4,062
150
109
2,050
7,893
2,692
0
4,250
3,643
32,018
852
W
Cthulhu
alanwinner17
Cthulhu
5,278
310
59
2,278
6,392
4,679
0
1,071
5,321
25,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
31,802
202
Minions Killed
310
0
Camps Cleared
0
1,078,196
Distance Traveled
1,124,060
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,889
444
40
4
0
234,178
2
W
Nu Wa
6,735
612
65
6
0
200,247
1
W
Ullr
5,993
545
68
6
0
204,594
0
W
Sun Wukong
6,263
569
72
7
0
201,018
2
W
Janus
6,533
594
68
6
0
259,500
0
L
Aphrodite
5,200
473
18
2
0
201,236
0
L
Thanatos
4,215
383
26
2
0
234,118
0
L
King Arthur
6,001
546
59
5
0
208,414
2
L
Hel
5,419
493
59
5
0
200,250
0
W
Cthulhu
6,278
571
37
3
0
258,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role