Player Matchup

Yu Huang
Yu Huang
Silver I
 
Yu Huang
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
 
Thor
Gold V
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze IV
PELONL1NCE11
Bacchus
Bronze IV
Level 89
God Stats
2W - 5L
1,727 SR
Queue Stats
3W - 13L
1,178 MMR
Solo
Scylla
Scylla
Silver II
Raahv
Scylla
Silver II
Level 137
God Stats
11W - 8L
1,923 SR
Queue Stats
308W - 309L
1,163 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,630 SR
1,368 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,487 SR
1,186 MMR
Nu Wa
Nu Wa
Silver II
FernGotSauce
Nu Wa
Silver II
Level 85
God Stats
4W - 1L
1,850 SR
Queue Stats
38W - 29L
1,209 MMR
Solo
Mulan
Mulan
Silver I
Hey Luis Page
Mulan
Silver I
Level 157
God Stats
1W - 3L
1,057 SR
Queue Stats
173W - 183L
1,183 MMR
Solo
Neith
Neith
Silver I
JegaECU
Neith
Silver I
Level 148
God Stats
6W - 8L
1,426 SR
Queue Stats
66W - 66L
1,211 MMR
Solo
Loki
Loki
Silver II
ScruffyCommy
Loki
Silver II
Level 67
God Stats
4W - 3L
1,539 SR
Queue Stats
30W - 40L
1,186 MMR
Solo
Geb
Geb
Silver I
xXbUrG3rXx90
Geb
Silver I
Level 132
God Stats
7W - 5L
1,564 SR
Queue Stats
57W - 64L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
7
0 / 0 / 0
3,528
706
1,638
1,454
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
 
Thor
6
0 / 1 / 1
3,414
683
1,578
4,568
2,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
 
Apollo
1
0 / 0 / 0
2,437
487
0
188
61
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
PELONL1NCE11
Bacchus
6
0 / 1 / 0
2,991
598
1,581
4,297
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Scylla
Raahv
Scylla
7
1 / 0 / 0
3,419
684
425
2,857
704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnubisAthenaBake Kujira

VS

Bans
AchillesThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,667
733
1,413
2,093
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 1
3,483
697
1,477
3,489
1,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Neith
JegaECU
Neith
6
0 / 0 / 1
3,368
674
1,629
1,450
572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
3,653
731
672
2,939
953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,838
768
688
3,207
1,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
0
0
L
Thor
 
Thor
0
1
1
0.5
L
Apollo
 
Apollo
0
0
0
0
W
0
0
1
0.5
W
0
1
1
0.5
W
Neith
JegaECU
Neith
0
0
1
0.5
L
Bacchus
PELONL1NCE11
Bacchus
0
1
0
0
L
Scylla
Raahv
Scylla
1
0
0
1
W
1
0
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,222
Damage
5,879
13,364
Taken
13,178
7,033
Mitigated
5,149
5,044
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,638
190
0
839
1,454
467
0
520
934
14,764
1,473
L
Thor
 
Thor
1,578
240
0
1,369
4,568
2,706
0
90
4,478
0
14,681
L
Apollo
 
Apollo
0
0
0
0
188
61
0
188
0
0
0
W
1,413
289
0
814
2,093
536
0
1,083
828
20,837
0
W
1,477
231
0
1,015
3,489
1,360
0
184
2,909
0
15,768
W
Neith
JegaECU
Neith
1,629
628
0
793
1,450
572
68
746
704
0
21,497
L
Bacchus
PELONL1NCE11
Bacchus
1,581
135
0
992
4,297
3,095
0
756
3,541
11,128
0
L
Scylla
Raahv
Scylla
425
68
0
1,844
2,857
704
0
470
2,387
16,948
0
W
672
144
0
590
2,939
953
0
432
2,412
0
16,635
W
688
123
0
1,290
3,207
1,728
0
835
2,372
12,697
2,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,789
Gold Earned
18,009
119
Minions Killed
151
0
Camps Cleared
0
428,414
Distance Traveled
505,071
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,528
706
39
8
0
107,531
0
L
Thor
3,414
683
27
5
0
91,704
1
L
Apollo
2,437
487
0
0
0
11,860
0
W
Nu Wa
3,667
733
37
7
0
109,173
0
W
Mulan
3,483
697
24
5
0
97,857
0
W
Neith
3,368
674
33
7
0
89,508
0
L
Bacchus
2,991
598
9
2
0
108,031
2
L
Scylla
3,419
684
44
9
0
109,288
0
W
Loki
3,653
731
35
7
0
108,932
0
W
Geb
3,838
768
22
4
0
99,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role