Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nut
Nut
Gold IV
Bexbased
Nut
Gold IV
Level 106
God Stats
49W - 44L
1,550 SR
Queue Stats
167W - 173L
1,438 MMR
Solo
Cerberus
Cerberus
Silver II
ItsZxphyr
Cerberus
Silver II
Level 129
God Stats
2W - 1L
1,514 SR
Queue Stats
18W - 15L
1,446 MMR
Solo
Loki
Loki
Gold II
arcangel999
Loki
Gold II
Level 155
God Stats
6W - 12L
1,293 SR
Queue Stats
104W - 107L
1,469 MMR
Solo
Scylla
Scylla
Bronze III
xXSoulGremoryXx
Scylla
Bronze III
Level 129
God Stats
1W - 0L
1,711 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,513 SR
1,471 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,370 SR
1,449 MMR
Bellona
Bellona
Silver III
BrennanIXIX
Bellona
Silver III
Level 36
God Stats
3W - 5L
1,480 SR
Queue Stats
8W - 17L
1,437 MMR
Solo
Chronos
Chronos
Gold IV
FancyColt211466
Chronos
Gold IV
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 179L
1,473 MMR
Solo
Ravana
Ravana
Gold IV
LTFx LORD
Ravana
Gold IV
Level 179
God Stats
0W - 6L
1,109 SR
Queue Stats
179W - 189L
1,435 MMR
Solo
Sylvanus
Sylvanus
Gold IV
TrainWrck
Sylvanus
Gold IV
Level 118
God Stats
1W - 4L
1,199 SR
Queue Stats
104W - 108L
1,453 MMR
Solo
Heimdallr
Heimdallr
Gold III
monkee55
Heimdallr
Gold III
Level 117
God Stats
1W - 2L
1,563 SR
Queue Stats
247W - 243L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 4 / 6
8,765
548
8,287
11,900
7,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 3
8,816
551
9,872
11,164
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
ItsZxphyr
Cerberus
12
2 / 2 / 9
8,134
508
8,104
16,202
13,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 1 / 4
9,876
617
6,400
14,016
6,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 4
9,409
588
11,262
4,352
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
KukulkanAresAnhur

VS

Bans
AthenaCthulhuAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrennanIXIX
Bellona
13
1 / 4 / 4
7,979
499
5,790
13,821
12,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 2
7,594
475
3,101
7,619
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
LTFx LORD
Ravana
15
5 / 2 / 2
8,762
548
6,312
8,381
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
TrainWrck
Sylvanus
11
2 / 4 / 3
7,870
492
4,832
16,658
12,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
monkee55
Heimdallr
12
1 / 5 / 2
7,955
497
8,973
14,689
6,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
18
Kills
9
10
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
4
6
1
W
4
3
3
1.83
L
Bellona
BrennanIXIX
Bellona
1
4
4
0.75
L
0
3
2
0.33
W
Cerberus
ItsZxphyr
Cerberus
2
2
9
3.25
L
Ravana
LTFx LORD
Ravana
5
2
2
3
L
Sylvanus
TrainWrck
Sylvanus
2
4
3
0.88
W
6
1
4
8
L
Heimdallr
monkee55
Heimdallr
1
5
2
0.4
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,925
Damage
29,008
57,634
Taken
61,168
33,612
Mitigated
38,846
15,539
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,287
886
0
2,210
11,900
7,967
575
954
10,213
51,432
2,995
W
9,872
6,732
0
4,517
11,164
4,552
0
1,040
10,124
0
73,452
L
Bellona
BrennanIXIX
Bellona
5,790
1,520
0
1,312
13,821
12,809
0
6,892
5,995
0
51,875
L
3,101
218
0
803
7,619
2,837
0
4,015
3,199
52,345
0
W
Cerberus
ItsZxphyr
Cerberus
8,104
461
0
4,657
16,202
13,290
68
3,223
12,799
32,731
0
L
Ravana
LTFx LORD
Ravana
6,312
1,499
0
1,222
8,381
4,414
0
1,259
7,021
0
70,826
L
Sylvanus
TrainWrck
Sylvanus
4,832
1,303
984
3,228
16,658
12,558
0
10,680
5,404
24,206
1,263
W
6,400
1,424
0
3,655
14,016
6,399
0
899
12,992
0
104,457
L
Heimdallr
monkee55
Heimdallr
8,973
3,772
0
3,183
14,689
6,228
0
2,279
12,378
0
65,124
W
11,262
915
0
500
4,352
1,404
98
1,790
2,330
72,184
1,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,000
Gold Earned
40,160
562
Minions Killed
442
0
Camps Cleared
0
1,700,132
Distance Traveled
1,512,860
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,765
548
111
7
0
310,907
8
W
Nut
8,816
551
109
7
0
305,345
2
L
Bellona
7,979
499
92
6
0
297,131
7
L
Chronos
7,594
475
111
7
0
324,326
2
W
Cerberus
8,134
508
63
4
0
343,959
9
L
Ravana
8,762
548
97
6
0
338,647
4
L
Sylvanus
7,870
492
40
3
0
292,160
2
W
Loki
9,876
617
151
9
0
408,868
2
L
Heimdallr
7,955
497
102
6
0
260,596
5
W
Scylla
9,409
588
128
8
0
331,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role