Player Matchup

Erlang Shen
Erlang Shen
BAN1617k
Erlang Shen
Level 127
God Stats
2W - 5L
1,320 SR
Queue Stats
152W - 175L
1,453 Elo+
Solo
Nemesis
Nemesis
ElReydeAlmas
Nemesis
Level 141
God Stats
7W - 5L
1,712 SR
Queue Stats
66W - 82L
1,448 Elo+
Party 1
Maui
Maui
Garticus127
Maui
Level 138
God Stats
3W - 5L
1,306 SR
Queue Stats
37W - 38L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
NiceSkin
Heimdallr
Level 171
God Stats
50W - 34L
1,584 SR
Queue Stats
339W - 337L
1,540 Elo+
Solo
Sol
Sol
TheRealFallen
Sol
Level 41
God Stats
6W - 16L
1,399 SR
Queue Stats
13W - 31L
1,335 Elo+
Party 1
Team Averages
Level 124
1,464 SR
1,454 Elo+

VS

Team Averages
Level 110
1,408 SR
1,463 Elo+
King Arthur
King Arthur
IIIExiledIlI
King Arthur
Level 86
God Stats
13W - 11L
1,626 SR
Queue Stats
94W - 118L
1,466 Elo+
Solo
Atlas
Atlas
IIZ_NEMESIS_ZII
Atlas
Level 109
God Stats
7W - 9L
1,358 SR
Queue Stats
215W - 213L
1,474 Elo+
Party 2
Discordia
Discordia
Leonidas4601
Discordia
Level 139
God Stats
3W - 7L
1,254 SR
Queue Stats
193W - 220L
1,418 Elo+
Solo
Hun Batz
Hun Batz
xJay-96
Hun Batz
Level 108
God Stats
2W - 4L
1,371 SR
Queue Stats
197W - 192L
1,477 Elo+
Party 2
Neith
Neith
xKallo-
Neith
Level 110
God Stats
6W - 4L
1,433 SR
Queue Stats
199W - 200L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BAN1617k
Erlang Shen
7
1 / 1 / 0
3,672
734
2,457
4,464
2,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ElReydeAlmas
Nemesis
6
0 / 1 / 1
3,242
648
563
3,627
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,490
698
359
3,263
1,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
NiceSkin
Heimdallr
1
0 / 0 / 0
2,454
491
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 0
3,633
727
1,092
3,360
987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IIIExiledIlI
King Arthur
6
1 / 1 / 0
3,771
754
2,365
5,801
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 0
3,348
670
212
3,357
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Leonidas4601
Discordia
6
0 / 0 / 0
3,359
672
1,965
1,590
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
xJay-96
Hun Batz
7
2 / 0 / 0
3,622
724
2,208
2,779
824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
xKallo-
Neith
6
0 / 0 / 0
3,565
713
1,457
924
382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
3
3
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BAN1617k
Erlang Shen
1
1
0
1
L
Nemesis
ElReydeAlmas
Nemesis
0
1
1
0.5
L
1
0
0
1
W
King Arthur
IIIExiledIlI
King Arthur
1
1
0
1
W
0
1
0
0
W
Discordia
Leonidas4601
Discordia
0
0
0
0
L
Heimdallr
NiceSkin
Heimdallr
0
0
0
0
L
0
1
0
0
W
Hun Batz
xJay-96
Hun Batz
2
0
0
2
W
Neith
xKallo-
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,471
Damage
8,207
14,714
Taken
14,451
6,481
Mitigated
6,544
6,410
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BAN1617k
Erlang Shen
2,457
1,318
0
1,931
4,464
2,910
0
0
4,464
0
18,581
L
Nemesis
ElReydeAlmas
Nemesis
563
120
0
2,074
3,627
993
0
487
3,140
0
14,278
L
359
68
0
982
3,263
1,591
0
212
3,051
12,824
0
W
King Arthur
IIIExiledIlI
King Arthur
2,365
302
0
1,521
5,801
2,789
0
0
5,415
0
20,044
W
212
80
0
1,255
3,357
2,126
0
307
3,050
7,070
0
W
Discordia
Leonidas4601
Discordia
1,965
230
0
830
1,590
423
0
563
1,027
14,862
0
L
Heimdallr
NiceSkin
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
1,092
164
0
1,423
3,360
987
0
1,478
1,882
17,736
0
W
Hun Batz
xJay-96
Hun Batz
2,208
319
0
1,850
2,779
824
0
529
2,250
0
14,582
W
Neith
xKallo-
Neith
1,457
546
0
349
924
382
217
52
872
0
26,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,491
Gold Earned
17,665
116
Minions Killed
142
0
Camps Cleared
0
436,393
Distance Traveled
544,041
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,672
734
25
5
0
100,600
0
L
Nemesis
3,242
648
33
7
0
116,787
0
L
Maui
3,490
698
22
4
0
111,168
0
W
King Arthur
3,771
754
25
5
0
122,661
0
W
Atlas
3,348
670
10
2
0
99,422
1
W
Discordia
3,359
672
36
7
0
103,806
2
L
Heimdallr
2,454
491
0
0
0
5,354
0
L
Sol
3,633
727
36
7
0
102,484
0
W
Hun Batz
3,622
724
31
6
0
125,884
0
W
Neith
3,565
713
40
8
0
92,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role