Player Matchup

Athena
Athena
Bronze III
Abyssyml
Athena
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 MMR
Solo
Martichoras
Martichoras
Bronze III
SPORTSMEN23
Martichoras
Bronze III
Level 153
God Stats
2W - 2L
1,770 SR
Queue Stats
43W - 38L
1,500 MMR
Solo
Ra
Ra
Silver III
TTVDiscordous7
Ra
Silver III
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,447 MMR
Party 1
Thanatos
Thanatos
Silver II
WhildDewd
Thanatos
Silver II
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,546 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
wesTypedabesType
Cu Chulainn
Bronze III
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 30L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 152
1,554 SR
1,499 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,574 SR
1,499 MMR
Xing Tian
Xing Tian
Gold III
EGO CHECK 27
Xing Tian
Gold III
Level 203
God Stats
7W - 9L
1,652 SR
Queue Stats
346W - 363L
1,495 MMR
Solo
Anhur
Anhur
Silver III
LobCityJitt_
Anhur
Silver III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 116L
1,497 MMR
Solo
Chaac
Chaac
Bronze III
Vini_Ribeiiro_
Chaac
Bronze III
Level 109
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
XxSage5GODxX
Nu Wa
Gold IV
Level 146
God Stats
24W - 20L
1,634 SR
Queue Stats
108W - 115L
1,503 MMR
Solo
Pele
Pele
Bronze III
ttvWoodenWhaleHD
Pele
Bronze III
Level 86
God Stats
0W - 5L
1,385 SR
Queue Stats
34W - 56L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Abyssyml
Athena
13
2 / 3 / 9
8,867
522
6,188
18,367
16,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Martichoras
SPORTSMEN23
Martichoras
17
3 / 1 / 5
9,999
588
13,584
14,462
6,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 3 / 5
9,627
566
14,455
12,610
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
WhildDewd
Thanatos
17
11 / 4 / 3
10,453
615
13,957
18,328
8,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cu Chulainn
wesTypedabesType
Cu Chulainn
16
3 / 2 / 5
9,974
587
10,965
17,037
14,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneOdinKukulkanHachiman

VS

Bans
BastetCerberusKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EGO CHECK 27
Xing Tian
12
0 / 4 / 6
8,059
474
5,545
20,630
16,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 0
7,368
433
5,253
9,381
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 5
8,238
485
9,422
20,031
19,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 6 / 5
9,405
553
17,119
13,694
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 5 / 5
9,674
569
13,005
17,849
8,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
22
Kills
13
13
Deaths
22
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
Abyssyml
Athena
2
3
9
2.17
L
Xing Tian
EGO CHECK 27
Xing Tian
0
4
6
0.75
L
0
2
0
0
W
Martichoras
SPORTSMEN23
Martichoras
3
1
5
5.5
W
3
3
5
1.83
L
1
5
5
0.7
W
Thanatos
WhildDewd
Thanatos
11
4
3
3.13
L
4
6
5
1.08
L
8
5
5
2.1
W
Cu Chulainn
wesTypedabesType
Cu Chulainn
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,149
Damage
50,344
80,804
Taken
81,585
50,980
Mitigated
52,250
32,676
Healing
17,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Abyssyml
Athena
6,188
1,483
0
2,243
18,367
16,185
10
7,584
10,297
18,658
558
L
Xing Tian
EGO CHECK 27
Xing Tian
5,545
528
2,063
2,225
20,630
16,662
0
5,367
15,057
30,209
0
L
5,253
2,586
0
740
9,381
2,917
0
710
8,671
0
48,651
W
Martichoras
SPORTSMEN23
Martichoras
13,584
4,013
0
7,480
14,462
6,462
174
2,460
11,836
0
107,490
W
14,455
767
1,970
4,960
12,610
5,239
282
4,911
7,292
91,138
2,356
L
9,422
1,086
0
7,295
20,031
19,382
0
5,227
14,692
4,158
54,623
W
Thanatos
WhildDewd
Thanatos
13,957
5,688
0
12,306
18,328
8,664
0
4,227
13,637
0
85,806
L
17,119
4,246
0
1,938
13,694
5,219
0
5,358
8,336
74,482
0
L
13,005
2,808
0
3,137
17,849
8,070
0
5,857
11,911
0
54,517
W
Cu Chulainn
wesTypedabesType
Cu Chulainn
10,965
1,841
0
3,717
17,037
14,430
243
3,299
13,464
13,223
79,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,920
Gold Earned
42,744
580
Minions Killed
391
0
Camps Cleared
0
1,718,698
Distance Traveled
1,546,440
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,867
522
26
2
0
376,403
5
L
Xing Tian
8,059
474
43
3
0
353,570
9
L
Anhur
7,368
433
78
5
0
216,988
0
W
Martichoras
9,999
588
168
10
0
307,742
2
W
Ra
9,627
566
158
9
0
322,175
0
L
Chaac
8,238
485
74
4
0
339,681
4
W
Thanatos
10,453
615
102
6
0
376,132
6
L
Nu Wa
9,405
553
129
8
0
277,880
2
L
Pele
9,674
569
67
4
0
358,321
0
W
Cu Chulainn
9,974
587
126
7
0
336,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role