Player Matchup

Hades
Hades
Gold III
H4SHYR4
Hades
Gold III
Level 149
God Stats
3W - 5L
1,153 SR
Queue Stats
324W - 332L
1,520 MMR
Solo
Hun Batz
Hun Batz
Gold II
Juravski
Hun Batz
Gold II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 208L
1,560 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
PEÑAAROL1891
Sun Wukong
Silver I
Level 156
God Stats
1W - 0L
1,748 SR
Queue Stats
42W - 40L
1,545 MMR
Solo
Apollo
Apollo
Platinum V
Rhaegøn
Apollo
Platinum V
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 56L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
ToroMartinez22
Kuzenbo
Gold II
Level 149
God Stats
3W - 2L
1,354 SR
Queue Stats
95W - 90L
1,519 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,451 SR
1,529 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,528 SR
1,482 MMR
Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold I
 
Agni
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Titledpole
Danzaburou
Bronze III
Level 94
God Stats
1W - 2L
1,639 SR
Queue Stats
9W - 21L
1,408 MMR
Solo
Ymir
Ymir
Bronze III
To0ny
Ymir
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
H4SHYR4
Hades
12
4 / 1 / 0
6,807
681
3,620
6,872
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Juravski
Hun Batz
12
3 / 1 / 6
6,154
615
5,747
7,701
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
PEÑAAROL1891
Sun Wukong
11
0 / 5 / 3
6,233
623
5,699
11,110
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Rhaegøn
Apollo
12
6 / 0 / 4
6,644
664
9,331
5,632
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 7
6,281
628
6,030
7,478
8,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosAthenaBake Kujira

VS

Bans
SusanoThorSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 1 / 2
6,687
669
8,280
10,598
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
 
Agni
12
2 / 3 / 2
6,614
661
4,608
6,220
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
 
Ne Zha
11
2 / 3 / 5
6,105
611
4,704
7,573
3,318
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Titledpole
Danzaburou
7
0 / 5 / 0
4,603
460
3,625
7,691
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
To0ny
Ymir
7
0 / 3 / 0
4,702
470
3,281
12,839
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
8
8
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
1
2
5
L
Agni
 
Agni
2
3
2
1
L
Ne Zha
 
Ne Zha
2
3
5
1.5
W
Hades
H4SHYR4
Hades
4
1
0
4
W
Hun Batz
Juravski
Hun Batz
3
1
6
6
W
Sun Wukong
PEÑAAROL1891
Sun Wukong
0
5
3
0.3
W
Apollo
Rhaegøn
Apollo
6
0
4
8
L
Danzaburou
Titledpole
Danzaburou
0
5
0
0
L
Ymir
To0ny
Ymir
0
3
0
0
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,427
Damage
24,498
38,793
Taken
44,921
22,469
Mitigated
19,764
11,557
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,280
1,779
0
3,892
10,598
5,228
0
1,439
9,159
174
43,730
L
Agni
 
Agni
4,608
745
0
826
6,220
2,185
0
1,769
4,451
49,192
0
L
Ne Zha
 
Ne Zha
4,704
1,530
0
2,703
7,573
3,318
0
663
6,910
0
41,557
W
Hades
H4SHYR4
Hades
3,620
686
430
2,675
6,872
2,872
0
1,877
4,995
41,202
589
W
Hun Batz
Juravski
Hun Batz
5,747
1,864
0
760
7,701
3,192
0
927
6,774
0
50,269
W
Sun Wukong
PEÑAAROL1891
Sun Wukong
5,699
990
0
2,677
11,110
5,843
0
526
10,584
0
44,643
W
Apollo
Rhaegøn
Apollo
9,331
7,235
0
2,575
5,632
2,496
531
2,721
2,911
0
52,775
L
Danzaburou
Titledpole
Danzaburou
3,625
1,243
98
1,253
7,691
2,245
0
1,855
5,836
0
25,595
L
Ymir
To0ny
Ymir
3,281
1,415
0
3,262
12,839
6,788
0
3,221
9,618
13,186
0
W
6,030
2,568
0
2,440
7,478
8,066
0
2,012
5,466
18,139
2,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,119
Gold Earned
28,711
345
Minions Killed
287
0
Camps Cleared
0
1,063,212
Distance Traveled
1,034,300
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,687
669
60
6
0
229,039
2
L
Agni
6,614
661
97
10
0
215,003
0
L
Ne Zha
6,105
611
64
6
0
245,200
1
W
Hades
6,807
681
81
8
0
201,848
0
W
Hun Batz
6,154
615
72
7
0
248,707
0
W
Sun Wukong
6,233
623
78
8
0
210,781
5
W
Apollo
6,644
664
84
8
0
182,555
1
L
Danzaburou
4,603
460
48
5
0
173,859
0
L
Ymir
4,702
470
18
2
0
171,199
0
W
Kuzenbo
6,281
628
30
3
0
219,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role