Player Matchup

Morgan Le Fay
Morgan Le Fay
DroppingDeads
Morgan Le Fay
Level 114
God Stats
67W - 14L
1,876 SR
Queue Stats
273W - 65L
1,798 Elo+
Party 1
Baron Samedi
Baron Samedi
MartyRobbins79
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Charon
Charon
Shivelyn
Charon
Level 147
God Stats
199W - 28L
1,852 SR
Queue Stats
261W - 56L
1,829 Elo+
Party 1
Skadi
Skadi
WorldPrincess
Skadi
Level 69
God Stats
21W - 2L
1,500 SR
Queue Stats
204W - 73L
1,715 Elo+
Party 1
Hun Batz
Hun Batz
frogiscool9
Hun Batz
Level 107
God Stats
14W - 2L
1,702 SR
Queue Stats
155W - 27L
1,835 Elo+
Party 1
Team Averages
Level 109
1,686 SR
1,735 Elo+

VS

Team Averages
Level 120
1,538 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ElusiveNinja16
Cthulhu
Level 155
God Stats
1W - 2L
1,429 SR
Queue Stats
18W - 20L
1,514 Elo+
Party 2
Loki
Loki
Krillins_4skyn
Loki
Level 88
God Stats
214W - 196L
1,548 SR
Queue Stats
394W - 431L
1,490 Elo+
Solo
Cerberus
Cerberus
Maximus_Of_Old
Cerberus
Level 104
God Stats
2W - 3L
1,648 SR
Queue Stats
7W - 7L
1,558 Elo+
Party 2
Ah Puch
Ah Puch
Valtund
Ah Puch
Level 149
God Stats
0W - 1L
1,566 SR
Queue Stats
15W - 16L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DroppingDeads
Morgan Le Fay
11
1 / 0 / 4
6,043
1,209
4,224
1,875
755
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
MartyRobbins79
Baron Samedi
11
0 / 0 / 2
5,841
1,168
3,490
2,786
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Shivelyn
Charon
11
0 / 0 / 6
6,452
1,290
3,222
6,016
4,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 0 / 3
6,589
1,318
3,800
3,631
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
frogiscool9
Hun Batz
11
3 / 0 / 3
6,910
1,382
8,485
3,989
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

391

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 2 / 0
5,518
1,104
3,378
6,715
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 0
5,608
1,122
5,431
6,383
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 3 / 0
5,188
1,038
191
2,897
894
Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
10
0 / 1 / 0
5,719
1,144
1,965
7,334
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Valtund
Ah Puch
10
0 / 0 / 0
5,804
1,161
3,635
1,965
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
7
Kills
0
0
Deaths
7
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
Morgan Le Fay
DroppingDeads
Morgan Le Fay
1
0
4
3
L
0
1
0
0
L
0
3
0
0
W
Baron Samedi
MartyRobbins79
Baron Samedi
0
0
2
1
L
Cerberus
0
1
0
0
W
Charon
Shivelyn
Charon
0
0
6
3
L
Ah Puch
Valtund
Ah Puch
0
0
0
0
W
3
0
3
4.5
W
Hun Batz
frogiscool9
Hun Batz
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
14,600
18,297
Taken
25,294
9,992
Mitigated
15,091
4,978
Healing
1,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,378
1,126
0
0
6,715
2,586
0
2,401
4,249
0
10,382
W
Morgan Le Fay
DroppingDeads
Morgan Le Fay
4,224
404
0
11
1,875
755
0
615
1,177
17,245
0
L
5,431
114
248
573
6,383
5,355
0
3,333
2,784
15,870
0
L
191
31
0
30
2,897
894
0
610
2,241
0
4,049
W
Baron Samedi
MartyRobbins79
Baron Samedi
3,490
220
888
1,530
2,786
1,274
0
1,836
906
7,804
0
L
Cerberus
1,965
128
0
953
7,334
5,525
0
3,330
3,619
7,011
0
W
Charon
Shivelyn
Charon
3,222
261
0
1,597
6,016
4,684
0
4,373
1,483
6,931
0
L
Ah Puch
Valtund
Ah Puch
3,635
0
0
0
1,965
731
0
490
1,465
21,261
14
W
3,800
943
0
879
3,631
1,341
0
2,391
991
0
16,734
W
Hun Batz
frogiscool9
Hun Batz
8,485
1,993
0
73
3,989
1,938
0
1,203
2,709
0
21,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
27,837
133
Minions Killed
120
8
Camps Cleared
3
566,218
Distance Traveled
462,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,518
1,104
23
5
1
107,098
0
W
Morgan Le Fay
6,043
1,209
22
4
2
112,663
0
L
Cthulhu
5,608
1,122
14
3
1
107,217
0
L
Loki
5,188
1,038
4
1
1
35,706
0
W
Baron Samedi
5,841
1,168
22
4
0
95,911
0
L
Cerberus
5,719
1,144
24
5
0
109,643
0
W
Charon
6,452
1,290
12
2
0
121,838
0
L
Ah Puch
5,804
1,161
55
11
0
102,441
0
W
Skadi
6,589
1,318
50
10
0
117,525
0
W
Hun Batz
6,910
1,382
27
5
6
118,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role