Player Matchup

Susano
Susano
Gold I
 
Susano
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Arielito18
Nu Wa
Gold IV
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 143L
1,434 MMR
Solo
Medusa
Medusa
Silver V
Professuh
Medusa
Silver V
Level 129
God Stats
1W - 3L
1,709 SR
Queue Stats
4W - 9L
1,362 MMR
Party 2
King Arthur
King Arthur
Gold IV
namechanged167
King Arthur
Gold IV
Level 201
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 143L
1,435 MMR
Solo
Cerberus
Cerberus
Silver I
tactualizer
Cerberus
Silver I
Level 149
God Stats
1W - 2L
1,472 SR
Queue Stats
9W - 10L
1,498 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,536 SR
1,446 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,636 SR
1,437 MMR
Bellona
Bellona
Gold IV
FancyColt211466
Bellona
Gold IV
Level 88
God Stats
5W - 1L
1,825 SR
Queue Stats
64W - 77L
1,428 MMR
Solo
Neith
Neith
Gold III
Mindfreak_AVP
Neith
Gold III
Level 141
God Stats
5W - 5L
1,658 SR
Queue Stats
89W - 89L
1,431 MMR
Solo
Heimdallr
Heimdallr
Gold III
RealTenchu
Heimdallr
Gold III
Level 157
God Stats
8W - 7L
1,697 SR
Queue Stats
89W - 90L
1,450 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
arcangel999
Tsukuyomi
Gold II
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 106L
1,423 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
temp-818393
Kumbhakarna
Gold III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 90L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
4 / 2 / 0
7,598
543
5,999
13,224
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
12
0 / 5 / 3
7,251
518
6,372
7,219
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Professuh
Medusa
12
0 / 3 / 1
6,782
484
6,997
8,518
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
namechanged167
King Arthur
12
1 / 1 / 2
6,971
498
5,625
10,545
7,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Cerberus
tactualizer
Cerberus
11
0 / 0 / 1
6,678
477
5,477
5,498
4,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CthulhuSobekSun WukongKukulkan

VS

Bans
AthenaThorLokiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,845
560
6,177
9,927
10,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 4
8,867
633
7,462
7,869
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
RealTenchu
Heimdallr
14
2 / 1 / 2
7,751
554
6,408
10,338
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
arcangel999
Tsukuyomi
14
5 / 2 / 3
8,160
583
5,808
11,273
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
temp-818393
Kumbhakarna
13
1 / 0 / 5
7,416
530
3,008
12,797
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
11
11
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
2
0
2
L
Nu Wa
0
5
3
0.3
W
0
2
1
0.25
W
3
0
4
5
L
Medusa
Professuh
Medusa
0
3
1
0.17
W
Heimdallr
RealTenchu
Heimdallr
2
1
2
3
W
Tsukuyomi
arcangel999
Tsukuyomi
5
2
3
3.25
L
King Arthur
namechanged167
King Arthur
1
1
2
2
L
Cerberus
tactualizer
Cerberus
0
0
1
0.5
W
Kumbhakarna
temp-818393
Kumbhakarna
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,470
Damage
28,863
45,004
Taken
52,204
22,196
Mitigated
32,471
13,799
Healing
21,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,999
1,696
0
5,821
13,224
5,376
0
701
12,482
0
60,648
L
Nu Wa
6,372
1,084
0
665
7,219
1,952
0
337
6,882
50,771
901
W
6,177
1,717
0
3,330
9,927
10,975
0
592
9,247
0
51,737
W
7,462
1,223
0
3,491
7,869
3,068
750
3,465
4,090
0
87,980
L
Medusa
Professuh
Medusa
6,997
2,721
0
2,260
8,518
3,069
0
1,321
7,197
0
60,838
W
Heimdallr
RealTenchu
Heimdallr
6,408
3,029
0
4,099
10,338
4,869
0
2,019
8,271
0
81,083
W
Tsukuyomi
arcangel999
Tsukuyomi
5,808
1,421
0
6,955
11,273
4,375
0
1,351
9,784
0
61,410
L
King Arthur
namechanged167
King Arthur
5,625
695
0
2,117
10,545
7,510
0
0
9,825
160
43,912
L
Cerberus
tactualizer
Cerberus
5,477
232
0
2,936
5,498
4,289
0
389
5,109
29,133
0
W
Kumbhakarna
temp-818393
Kumbhakarna
3,008
199
0
3,967
12,797
9,184
56
3,751
8,822
17,558
1,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,280
Gold Earned
40,039
458
Minions Killed
527
0
Camps Cleared
0
1,381,619
Distance Traveled
1,402,047
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,598
543
97
7
0
329,778
1
L
Nu Wa
7,251
518
114
8
0
222,932
2
W
Bellona
7,845
560
106
8
0
273,084
0
W
Neith
8,867
633
163
12
0
280,977
4
L
Medusa
6,782
484
100
7
0
283,349
2
W
Heimdallr
7,751
554
127
9
0
252,719
2
W
Tsukuyomi
8,160
583
101
7
0
319,119
0
L
King Arthur
6,971
498
74
5
0
259,565
2
L
Cerberus
6,678
477
73
5
0
285,995
1
W
Kumbhakarna
7,416
530
30
2
0
276,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role