Player Matchup

Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
Dahisasian
Anhur
Platinum I
Level 86
God Stats
7W - 5L
1,757 SR
Queue Stats
105W - 86L
1,910 MMR
Solo
Vulcan
Vulcan
Platinum I
EpicTurtleGuy0
Vulcan
Platinum I
Level 159
God Stats
5W - 2L
1,941 SR
Queue Stats
37W - 26L
2,085 MMR
Party 1
Bacchus
Bacchus
Platinum II
Monkesex22
Bacchus
Platinum II
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 61L
1,904 MMR
Solo
Hel
Hel
Platinum IV
mzilla9
Hel
Platinum IV
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 27L
1,948 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,640 SR
1,869 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 161
1,601 SR
1,950 MMR
Da Ji
Da Ji
Diamond V
MarcusAgrippa
Da Ji
Diamond V
Level 158
God Stats
1W - 2L
1,653 SR
Queue Stats
80W - 67L
1,982 MMR
Party 3
Apollo
Apollo
Platinum III
OverlyBlackMan
Apollo
Platinum III
Level 147
God Stats
2W - 2L
1,763 SR
Queue Stats
49W - 42L
1,895 MMR
Party 2
Xing Tian
Xing Tian
Platinum I
TheSoSoCoconut
Xing Tian
Platinum I
Level 150
God Stats
2W - 1L
1,698 SR
Queue Stats
35W - 19L
1,975 MMR
Party 3
Kukulkan
Kukulkan
Platinum II
kushin4dapushin
Kukulkan
Platinum II
Level 188
God Stats
12W - 6L
1,789 SR
Queue Stats
49W - 37L
2,004 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
xlejxndro20
Cthulhu
Platinum III
Level 163
God Stats
0W - 1L
1,101 SR
Queue Stats
68W - 79L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 1 / 4
7,784
519
6,292
11,201
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Anhur
16
0 / 0 / 0
8,908
594
4,974
7,486
3,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 4
8,910
594
8,839
6,450
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Monkesex22
Bacchus
13
3 / 0 / 4
8,188
546
6,175
10,376
11,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hel
16
2 / 2 / 1
9,614
641
10,007
12,039
6,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
ThanatosAwilixNutGilgamesh

VS

Bans
SusanoCharonOdinAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,937
462
5,031
10,902
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 0 / 0
8,533
569
2,404
8,243
2,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TheSoSoCoconut
Xing Tian
12
1 / 2 / 1
7,540
503
6,706
16,493
10,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
14
0 / 2 / 1
7,433
496
2,284
5,519
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xlejxndro20
Cthulhu
13
0 / 4 / 2
6,810
454
5,820
14,047
9,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
4
4
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
4
5
W
Anhur
0
0
0
0
W
3
1
4
5
L
2
3
1
0.83
W
Bacchus
Monkesex22
Bacchus
3
0
4
5
L
1
0
0
1
L
Xing Tian
TheSoSoCoconut
Xing Tian
1
2
1
0.75
L
Kukulkan
0
2
1
0.25
W
Hel
2
2
1
1.25
L
Cthulhu
xlejxndro20
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,287
Damage
22,245
47,552
Taken
55,204
28,391
Mitigated
29,457
15,857
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,292
1,272
0
1,520
11,201
4,858
0
2,147
9,054
0
56,455
W
Anhur
4,974
2,314
0
1,727
7,486
3,028
294
828
6,658
0
87,041
W
8,839
3,190
0
750
6,450
2,794
43
2,502
3,894
82,668
1,044
L
5,031
1,238
0
3,811
10,902
4,339
0
3,282
7,372
0
47,930
W
Bacchus
Monkesex22
Bacchus
6,175
1,001
0
5,308
10,376
11,650
0
3,034
7,282
15,843
1,736
L
2,404
1,266
0
3,877
8,243
2,952
0
798
7,445
0
75,784
L
Xing Tian
TheSoSoCoconut
Xing Tian
6,706
455
0
4,336
16,493
10,537
0
9,228
6,379
42,890
1,995
L
Kukulkan
2,284
33
0
504
5,519
2,252
0
2,994
2,341
71,011
0
W
Hel
10,007
1,546
96
6,456
12,039
6,061
0
5,325
5,978
75,735
682
L
Cthulhu
xlejxndro20
Cthulhu
5,820
258
54
730
14,047
9,377
0
6,408
7,356
52,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
37,253
546
Minions Killed
536
0
Camps Cleared
0
1,518,075
Distance Traveled
1,494,553
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,784
519
82
5
0
357,415
0
W
Anhur
8,908
594
153
10
0
269,843
8
W
Vulcan
8,910
594
147
10
0
297,754
3
L
Da Ji
6,937
462
79
5
0
336,612
2
W
Bacchus
8,188
546
16
1
0
314,389
0
L
Apollo
8,533
569
147
10
0
308,079
6
L
Xing Tian
7,540
503
85
6
0
252,795
2
L
Kukulkan
7,433
496
133
9
0
287,301
2
W
Hel
9,614
641
148
10
0
278,674
0
L
Cthulhu
6,810
454
92
6
0
309,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role