Player Matchup

Gilgamesh
Gilgamesh
ComaCruz
Gilgamesh
Level 108
God Stats
4W - 4L
1,676 SR
Queue Stats
100W - 99L
1,433 Elo+
Party 3
Thoth
Thoth
Mungiing
Thoth
Level 117
God Stats
0W - 1L
1,319 SR
Queue Stats
178W - 164L
1,432 Elo+
Party 3
Kuzenbo
Kuzenbo
SangheiliOnice
Kuzenbo
Level 146
God Stats
5W - 5L
1,613 SR
Queue Stats
54W - 49L
1,518 Elo+
Party 2
Hou Yi
Hou Yi
Windowmaker400
Hou Yi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 37L
1,556 Elo+
Party 2
Achilles
Achilles
y05202013
Achilles
Level 156
God Stats
4W - 1L
1,834 SR
Queue Stats
167W - 164L
1,486 Elo+
Solo
Team Averages
Level 127
1,588 SR
1,485 Elo+

VS

Team Averages
Level 153
1,572 SR
1,513 Elo+
Achilles
Achilles
II_AzTeK_II
Achilles
Level 123
God Stats
2W - 1L
1,433 SR
Queue Stats
26W - 30L
1,446 Elo+
Solo
Da Ji
Da Ji
MermaidBetch
Da Ji
Level 103
God Stats
12W - 11L
1,508 SR
Queue Stats
63W - 50L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Mãge
Nu Wa
Level 142
God Stats
5W - 2L
1,643 SR
Queue Stats
57W - 47L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 250
God Stats
521W - 523L
1,501 SR
Queue Stats
1,767W - 1,764L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vvicked19
Ah Muzen Cab
Level 145
God Stats
6W - 1L
1,778 SR
Queue Stats
13W - 11L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ComaCruz
Gilgamesh
14
0 / 3 / 2
7,468
467
3,819
16,631
6,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Mungiing
Thoth
13
1 / 5 / 0
7,969
498
3,620
10,204
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 0
7,445
465
5,771
11,159
11,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 1
7,347
459
5,462
12,146
4,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
y05202013
Achilles
15
1 / 1 / 0
8,560
535
8,150
14,047
13,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
II_AzTeK_II
Achilles
15
0 / 1 / 1
8,424
527
6,476
12,676
13,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 1
8,075
505
6,777
12,897
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Mãge
Nu Wa
17
5 / 0 / 4
10,377
649
15,284
5,353
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
Robitotabi
Danzaburou
14
1 / 2 / 3
7,917
495
5,452
10,054
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
Vvicked19
Ah Muzen Cab
16
2 / 1 / 2
9,015
563
8,499
11,008
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ComaCruz
Gilgamesh
0
3
2
0.33
W
Achilles
II_AzTeK_II
Achilles
0
1
1
0.5
W
5
1
1
5.5
L
Thoth
Mungiing
Thoth
1
5
0
0.2
W
Nu Wa
Mãge
Nu Wa
5
0
4
7
W
Danzaburou
Robitotabi
Danzaburou
1
2
3
1.25
L
2
2
0
1
W
Ah Muzen Cab
Vvicked19
Ah Muzen Cab
2
1
2
3
L
1
2
1
0.75
L
Achilles
y05202013
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,822
Damage
42,488
64,187
Taken
51,988
37,852
Mitigated
29,529
17,553
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ComaCruz
Gilgamesh
3,819
1,371
0
6,668
16,631
6,794
0
3,636
12,723
0
66,623
W
Achilles
II_AzTeK_II
Achilles
6,476
684
0
3,440
12,676
13,596
0
145
11,415
0
55,298
W
6,777
1,534
0
7,635
12,897
5,283
0
2,522
10,286
0
52,532
L
Thoth
Mungiing
Thoth
3,620
197
0
1,268
10,204
2,647
0
5,140
4,698
69,907
0
W
Nu Wa
Mãge
Nu Wa
15,284
5,300
0
903
5,353
2,098
1,465
1,960
3,393
96,069
1,418
W
Danzaburou
Robitotabi
Danzaburou
5,452
1,877
85
2,605
10,054
4,148
552
2,603
7,451
0
68,614
L
5,771
2,388
0
1,475
11,159
11,106
0
3,254
7,730
28,586
1,974
W
Ah Muzen Cab
Vvicked19
Ah Muzen Cab
8,499
2,358
0
2,006
11,008
4,404
142
2,069
8,939
0
73,070
L
5,462
2,727
0
3,482
12,146
4,184
0
1,062
10,940
0
55,620
L
Achilles
y05202013
Achilles
8,150
1,205
0
4,660
14,047
13,121
0
896
11,730
0
65,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
43,808
500
Minions Killed
583
0
Camps Cleared
0
1,596,685
Distance Traveled
1,617,878
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,468
467
101
6
0
332,742
0
W
Achilles
8,424
527
99
6
0
289,740
4
W
Da Ji
8,075
505
70
4
0
393,582
0
L
Thoth
7,969
498
144
9
0
318,289
2
W
Nu Wa
10,377
649
177
11
0
315,960
1
W
Danzaburou
7,917
495
103
6
0
284,533
0
L
Kuzenbo
7,445
465
47
3
0
339,836
4
W
Ah Muzen Cab
9,015
563
134
8
0
334,063
4
L
Hou Yi
7,347
459
119
7
0
296,282
2
L
Achilles
8,560
535
89
6
0
309,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role