Player Matchup

Tiamat
Tiamat
AurochsArt
Tiamat
Level 176
God Stats
5W - 8L
1,314 SR
Queue Stats
185W - 176L
1,553 Elo+
Solo
Hercules
Hercules
CWO1992
Hercules
Level 162
God Stats
3W - 2L
1,568 SR
Queue Stats
79W - 71L
1,547 Elo+
Party 2
Mercury
Mercury
CapitanTommy
Mercury
Level 125
God Stats
2W - 4L
1,524 SR
Queue Stats
75W - 73L
1,523 Elo+
Party 2
Athena
Athena
Xtreemø
Athena
Level 108
God Stats
9W - 4L
1,531 SR
Queue Stats
21W - 19L
1,461 Elo+
Party 1
Hou Yi
Hou Yi
Z4R4KI
Hou Yi
Level 162
God Stats
1W - 1L
1,813 SR
Queue Stats
47W - 42L
1,498 Elo+
Party 1
Team Averages
Level 147
1,550 SR
1,516 Elo+

VS

Team Averages
Level 129
1,649 SR
1,550 Elo+
Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Lipzzmonster
Baron Samedi
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 50L
1,570 Elo+
Solo
Achilles
Achilles
SτarDusk
Achilles
Level 149
God Stats
5W - 1L
1,879 SR
Queue Stats
154W - 149L
1,526 Elo+
Solo
Thanatos
Thanatos
TralhaqjogaLOL
Thanatos
Level 166
God Stats
9W - 1L
1,867 SR
Queue Stats
17W - 6L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AurochsArt
Tiamat
14
4 / 4 / 1
8,585
537
9,491
13,800
8,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
CWO1992
Hercules
14
0 / 6 / 2
8,181
511
4,232
20,238
12,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
CapitanTommy
Mercury
15
1 / 4 / 2
7,978
499
5,296
15,043
6,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Xtreemø
Athena
10
0 / 4 / 3
6,848
428
3,730
16,818
15,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Z4R4KI
Hou Yi
14
0 / 4 / 1
7,952
497
5,186
12,841
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 0 / 4
10,114
632
8,883
8,006
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Discordia
 
Discordia
14
0 / 1 / 7
8,579
536
9,542
7,935
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Lipzzmonster
Baron Samedi
14
5 / 1 / 5
9,209
576
9,771
9,230
5,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
SτarDusk
Achilles
17
8 / 1 / 3
10,929
683
18,200
16,539
24,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
16
7 / 2 / 7
9,556
597
12,768
15,651
8,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
22
22
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
4
4
W
Discordia
 
Discordia
0
1
7
3.5
L
Tiamat
AurochsArt
Tiamat
4
4
1
1.13
L
Hercules
CWO1992
Hercules
0
6
2
0.17
L
Mercury
CapitanTommy
Mercury
1
4
2
0.5
W
Baron Samedi
Lipzzmonster
Baron Samedi
5
1
5
7.5
W
Achilles
SτarDusk
Achilles
8
1
3
9.5
W
Thanatos
7
2
7
5.25
L
Athena
Xtreemø
Athena
0
4
3
0.38
L
Hou Yi
Z4R4KI
Hou Yi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
59,164
78,740
Taken
57,361
48,930
Mitigated
43,765
13,222
Healing
27,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,883
2,978
0
1,711
8,006
2,822
0
2,177
5,829
0
92,664
W
Discordia
 
Discordia
9,542
744
0
1,762
7,935
3,147
224
3,780
4,155
58,724
1,910
L
Tiamat
AurochsArt
Tiamat
9,491
663
0
1,219
13,800
8,541
0
5,209
8,038
54,421
0
L
Hercules
CWO1992
Hercules
4,232
883
0
8,300
20,238
12,824
0
2,626
16,285
0
62,122
L
Mercury
CapitanTommy
Mercury
5,296
2,272
0
625
15,043
6,878
0
1,666
12,991
0
75,538
W
Baron Samedi
Lipzzmonster
Baron Samedi
9,771
1,218
1,442
4,639
9,230
5,323
152
3,905
5,325
38,477
0
W
Achilles
SτarDusk
Achilles
18,200
3,101
0
6,311
16,539
24,179
27
1,376
15,163
1,591
83,988
W
Thanatos
12,768
3,431
0
11,945
15,651
8,294
720
2,337
13,314
0
75,063
L
Athena
Xtreemø
Athena
3,730
1,046
0
1,564
16,818
15,720
0
6,931
9,440
17,896
0
L
Hou Yi
Z4R4KI
Hou Yi
5,186
1,818
0
1,514
12,841
4,967
64
2,293
10,476
0
76,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,544
Gold Earned
48,387
472
Minions Killed
544
0
Camps Cleared
0
1,657,154
Distance Traveled
1,666,963
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,114
632
165
10
0
293,621
3
W
Discordia
8,579
536
119
7
0
337,131
5
L
Tiamat
8,585
537
85
5
0
295,385
3
L
Hercules
8,181
511
126
8
0
315,455
0
L
Mercury
7,978
499
132
8
0
394,687
1
W
Baron Samedi
9,209
576
40
3
0
333,495
3
W
Achilles
10,929
683
130
8
0
351,705
6
W
Thanatos
9,556
597
90
6
0
351,011
2
L
Athena
6,848
428
25
2
0
372,830
4
L
Hou Yi
7,952
497
104
7
0
278,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role