Player Matchup

Cerberus
Cerberus
Heilige_Buche
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,363 Elo+
Party 2
Nut
Nut
Heiliger_Gandalf
Nut
Level 86
God Stats
1W - 5L
1,298 SR
Queue Stats
17W - 22L
1,408 Elo+
Party 2
Fenrir
Fenrir
Leones_2015
Fenrir
Level 169
God Stats
5W - 5L
1,582 SR
Queue Stats
832W - 783L
1,553 Elo+
Solo
Amaterasu
Amaterasu
MarechalLannes
Amaterasu
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 7L
1,199 Elo+
Solo
Chang'e
Chang'e
greensmoke44120
Chang'e
Level 105
God Stats
5W - 12L
1,358 SR
Queue Stats
182W - 180L
1,478 Elo+
Solo
Team Averages
Level 92
1,447 SR
1,400 Elo+

VS

Team Averages
Level 88
1,564 SR
1,447 Elo+
Maman Brigitte
Maman Brigitte
BANGBANGSKITSKIT
Maman Brigitte
Level 72
God Stats
4W - 1L
1,653 SR
Queue Stats
293W - 299L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
MonkeyMkoy
Gilgamesh
Level 48
God Stats
20W - 17L
1,458 SR
Queue Stats
160W - 145L
1,449 Elo+
Solo
Agni
Agni
elijahninja4833
Agni
Level 83
God Stats
18W - 12L
1,622 SR
Queue Stats
438W - 453L
1,475 Elo+
Party 1
Cabrakan
Cabrakan
flavourdave1986
Cabrakan
Level 158
God Stats
284W - 234L
1,593 SR
Queue Stats
652W - 610L
1,486 Elo+
Solo
Izanami
Izanami
ipac-_man
Izanami
Level 80
God Stats
7W - 7L
1,494 SR
Queue Stats
244W - 316L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Heilige_Buche
Cerberus
9
1 / 2 / 2
5,792
483
4,290
11,175
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 1
5,459
455
6,961
6,999
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
3 / 1 / 2
6,567
547
5,101
9,746
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
MarechalLannes
Amaterasu
5
0 / 3 / 0
4,195
350
824
4,877
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 2
5,693
474
3,804
10,255
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BANGBANGSKITSKIT
Maman Brigitte
11
3 / 4 / 3
6,570
548
5,645
9,084
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MonkeyMkoy
Gilgamesh
10
1 / 0 / 1
6,649
554
4,711
11,370
8,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 1 / 3
7,881
657
5,311
4,328
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
13
5 / 0 / 1
8,304
692
5,515
6,282
3,850
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ipac-_man
Izanami
11
0 / 3 / 2
5,959
497
4,730
7,276
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
12
12
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
BANGBANGSKITSKIT
Maman Brigitte
3
4
3
1.13
L
Cerberus
Heilige_Buche
Cerberus
1
2
2
1
L
2
2
1
1.25
L
Fenrir
3
1
2
4
L
Amaterasu
MarechalLannes
Amaterasu
0
3
0
0
W
Gilgamesh
MonkeyMkoy
Gilgamesh
1
0
1
1.5
W
3
1
3
4.5
W
Cabrakan
5
0
1
5.5
L
1
4
2
0.5
W
Izanami
ipac-_man
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,980
Damage
25,912
43,052
Taken
38,340
19,176
Mitigated
19,117
12,372
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
BANGBANGSKITSKIT
Maman Brigitte
5,645
346
0
3,103
9,084
2,980
0
1,247
7,837
28,384
1,719
L
Cerberus
Heilige_Buche
Cerberus
4,290
511
42
3,324
11,175
7,769
0
2,155
9,020
21,577
966
L
6,961
3,296
0
480
6,999
2,359
0
1,633
5,366
0
38,650
L
Fenrir
5,101
685
0
4,280
9,746
3,925
0
3,127
6,619
0
51,008
L
Amaterasu
MarechalLannes
Amaterasu
824
465
0
1,123
4,877
2,131
0
2,927
1,950
0
8,236
W
Gilgamesh
MonkeyMkoy
Gilgamesh
4,711
998
0
3,280
11,370
8,446
56
2,196
9,174
0
32,048
W
5,311
164
0
1,452
4,328
1,378
290
2,399
1,929
58,854
155
W
Cabrakan
5,515
608
0
2,074
6,282
3,850
699
511
5,771
48,057
2,742
L
3,804
275
288
2,835
10,255
2,992
0
5,806
4,449
33,721
0
W
Izanami
ipac-_man
Izanami
4,730
2,947
0
1,574
7,276
2,463
862
1,464
5,812
0
43,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,706
Gold Earned
35,363
248
Minions Killed
368
0
Camps Cleared
0
992,016
Distance Traveled
1,164,061
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,570
548
48
4
0
264,760
0
L
Cerberus
5,792
483
28
2
0
205,034
0
L
Nut
5,459
455
66
6
0
208,549
2
L
Fenrir
6,567
547
88
7
0
245,781
0
L
Amaterasu
4,195
350
8
1
0
105,541
1
W
Gilgamesh
6,649
554
52
4
0
258,138
2
W
Agni
7,881
657
102
9
0
222,711
0
W
Cabrakan
8,304
692
102
9
0
203,771
0
L
Chang'e
5,693
474
58
5
0
227,111
0
W
Izanami
5,959
497
64
5
0
214,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role