Player Matchup

Cu Chulainn
Cu Chulainn
Diamond I
Krąžyy
Cu Chulainn
Diamond I
Level 84
God Stats
3W - 0L
1,874 SR
Queue Stats
175W - 101L
2,131 MMR
Party 1
Anhur
Anhur
Masters
Psvchο
Anhur
Masters
Level 144
God Stats
51W - 16L
1,899 SR
Queue Stats
260W - 89L
2,968 MMR
Party 1
Atlas
Atlas
Diamond IV
PÀNIC
Atlas
Diamond IV
Level 197
God Stats
11W - 6L
1,877 SR
Queue Stats
60W - 33L
2,212 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,883 SR
2,437 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,573 SR
1,750 MMR
Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Platinum II
 
Eset
Platinum II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Diamond V
CrazyBоy
Hun Batz
Diamond V
Level 69
God Stats
2W - 2L
1,718 SR
Queue Stats
78W - 53L
2,249 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Krąžyy
Cu Chulainn
13
0 / 2 / 5
8,186
682
10,342
12,069
11,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Psvchο
Anhur
15
5 / 1 / 2
9,463
789
10,669
13,387
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
PÀNIC
Atlas
15
2 / 0 / 5
8,799
733
10,694
12,947
13,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
Ne ZhaAchillesThothKuzenbo

VS

Bans
XbalanqueCharonPersephoneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 2
7,894
658
9,365
12,430
13,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
 
Eset
12
1 / 3 / 1
7,890
658
7,672
10,040
6,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hun Batz
CrazyBоy
Hun Batz
14
1 / 1 / 2
7,935
661
10,413
12,625
11,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
2
0.67
L
Eset
 
Eset
1
3
1
0.5
L
Hun Batz
CrazyBоy
Hun Batz
1
1
2
2
W
Cu Chulainn
Krąžyy
Cu Chulainn
0
2
5
1.25
W
Anhur
Psvchο
Anhur
5
1
2
6
W
Atlas
PÀNIC
Atlas
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,705
Damage
27,450
38,403
Taken
35,095
31,971
Mitigated
31,403
11,750
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,365
906
0
2,888
12,430
13,395
0
3,036
8,404
0
28,480
L
Eset
 
Eset
7,672
903
464
1,829
10,040
6,613
0
3,354
5,722
24,883
311
L
Hun Batz
CrazyBоy
Hun Batz
10,413
1,073
0
2,279
12,625
11,395
0
4,002
6,987
0
34,284
W
Cu Chulainn
Krąžyy
Cu Chulainn
10,342
830
0
3,299
12,069
11,244
512
2,758
8,027
2,191
34,581
W
Anhur
Psvchο
Anhur
10,669
7,824
0
6,030
13,387
6,816
2,353
1,727
10,672
0
48,794
W
Atlas
PÀNIC
Atlas
10,694
2,996
0
2,421
12,947
13,911
33
2,199
9,871
19,478
1,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
23,719
162
Minions Killed
140
0
Camps Cleared
0
662,508
Distance Traveled
655,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,894
658
42
4
0
223,885
0
L
Eset
7,890
658
51
4
0
196,016
0
L
Hun Batz
7,935
661
47
4
0
235,633
0
W
Cu Chulainn
8,186
682
39
3
0
233,118
0
W
Anhur
9,463
789
90
8
0
200,306
0
W
Atlas
8,799
733
33
3
0
229,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role