Player Matchup

Sylvanus
Sylvanus
IDark Sirius
Sylvanus
Level 157
God Stats
34W - 22L
1,552 SR
Queue Stats
648W - 660L
1,482 Elo+
Solo
Thanatos
Thanatos
TralhaqjogaLOL
Thanatos
Level 166
God Stats
9W - 1L
1,836 SR
Queue Stats
17W - 6L
1,626 Elo+
Solo
Agni
Agni
YoloxDolox
Agni
Level 123
God Stats
7W - 5L
1,904 SR
Queue Stats
108W - 107L
1,609 Elo+
Solo
Apollo
Apollo
lJulianO
Apollo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 71L
1,518 Elo+
Solo
Sol
Sol
oBRANCAo
Sol
Level 147
God Stats
3W - 3L
1,260 SR
Queue Stats
225W - 213L
1,520 Elo+
Solo
Team Averages
Level 143
1,610 SR
1,551 Elo+

VS

Team Averages
Level 131
1,527 SR
1,518 Elo+
Geb
Geb
 
Geb
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alt772air
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 187L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
MaxiEdeny
Ah Puch
Level 144
God Stats
90W - 68L
1,545 SR
Queue Stats
408W - 412L
1,479 Elo+
Solo
Artemis
Artemis
PinoLegend
Artemis
Level 120
God Stats
25W - 15L
1,591 SR
Queue Stats
147W - 121L
1,540 Elo+
Party 1
Hachiman
Hachiman
rivunero
Hachiman
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 114L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IDark Sirius
Sylvanus
10
0 / 1 / 3
6,031
603
2,041
9,241
5,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
12
5 / 0 / 1
6,358
636
4,219
8,090
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 1
5,546
555
4,821
4,479
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
lJulianO
Apollo
12
1 / 0 / 1
6,484
648
4,335
8,460
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
6,469
647
3,753
7,071
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 1 / 0
5,459
546
2,568
8,183
6,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Alt772air
Fenrir
11
0 / 2 / 0
5,197
520
1,697
9,803
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
MaxiEdeny
Ah Puch
11
0 / 0 / 0
5,812
581
3,030
4,161
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
PinoLegend
Artemis
10
0 / 2 / 1
5,630
563
5,651
6,608
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
rivunero
Hachiman
10
0 / 2 / 0
5,509
551
4,968
7,065
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
0
1
L
Fenrir
Alt772air
Fenrir
0
2
0
0
W
Sylvanus
IDark Sirius
Sylvanus
0
1
3
1.5
L
Ah Puch
MaxiEdeny
Ah Puch
0
0
0
0
L
Artemis
PinoLegend
Artemis
0
2
1
0.25
W
Thanatos
5
0
1
5.5
W
0
0
1
0.5
W
Apollo
lJulianO
Apollo
1
0
1
1.5
W
1
0
1
1.5
L
Hachiman
rivunero
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,169
Damage
17,914
37,341
Taken
35,820
16,498
Mitigated
16,468
19,967
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,568
542
0
1,389
8,183
6,217
0
2,424
5,663
17,825
0
L
Fenrir
Alt772air
Fenrir
1,697
285
0
3,536
9,803
3,833
0
568
9,235
0
43,604
W
Sylvanus
IDark Sirius
Sylvanus
2,041
767
2,005
2,915
9,241
5,855
162
1,263
7,978
19,650
1,409
L
Ah Puch
MaxiEdeny
Ah Puch
3,030
184
0
1,850
4,161
1,616
0
2,551
1,563
53,230
0
L
Artemis
PinoLegend
Artemis
5,651
1,842
0
837
6,608
2,433
0
1,092
5,516
0
39,557
W
Thanatos
4,219
1,397
0
5,933
8,090
3,547
0
702
7,388
0
40,501
W
4,821
513
0
520
4,479
1,488
0
2,047
2,432
41,362
0
W
Apollo
lJulianO
Apollo
4,335
2,389
0
4,137
8,460
3,408
1,008
1,217
7,243
0
54,287
W
3,753
1,353
0
4,457
7,071
2,200
638
369
6,702
38,608
9,826
L
Hachiman
rivunero
Hachiman
4,968
2,384
0
2,943
7,065
2,369
52
3,492
3,573
0
41,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
27,607
346
Minions Killed
336
0
Camps Cleared
0
1,049,486
Distance Traveled
1,011,567
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,459
546
24
2
0
230,127
1
L
Fenrir
5,197
520
68
7
0
223,959
0
W
Sylvanus
6,031
603
31
3
0
202,043
1
L
Ah Puch
5,812
581
105
11
0
206,843
4
L
Artemis
5,630
563
75
8
0
174,078
0
W
Thanatos
6,358
636
74
7
0
227,255
0
W
Agni
5,546
555
68
7
0
223,175
2
W
Apollo
6,484
648
91
9
0
200,652
0
W
Sol
6,469
647
82
8
0
196,361
3
L
Hachiman
5,509
551
64
6
0
176,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role