Player Matchup

Medusa
Medusa
Balton6910
Medusa
Level 67
God Stats
3W - 7L
1,458 SR
Queue Stats
248W - 263L
1,455 Elo+
Party 1
Shiva
Shiva
Sabino2022
Shiva
Level 65
God Stats
116W - 78L
1,695 SR
Queue Stats
223W - 226L
1,558 Elo+
Party 1
Ares
Ares
Tavares09
Ares
Level 86
God Stats
5W - 7L
1,311 SR
Queue Stats
31W - 28L
1,460 Elo+
Party 3
Mercury
Mercury
VettenFRK
Mercury
Level 61
God Stats
13W - 6L
1,582 SR
Queue Stats
56W - 51L
1,506 Elo+
Solo
Hel
Hel
eu20ferrar
Hel
Level 153
God Stats
1W - 1L
1,651 SR
Queue Stats
47W - 39L
1,521 Elo+
Party 3
Team Averages
Level 86
1,540 SR
1,500 Elo+

VS

Team Averages
Level 99
1,402 SR
1,502 Elo+
Thoth
Thoth
 
Thoth
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FedeGalmes
Bacchus
Level 117
God Stats
0W - 4L
1,291 SR
Queue Stats
77W - 76L
1,492 Elo+
Party 2
Osiris
Osiris
Sebitax442
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 110L
1,522 Elo+
Party 2
Camazotz
Camazotz
martinucin
Camazotz
Level 123
God Stats
0W - 2L
1,217 SR
Queue Stats
78W - 81L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Balton6910
Medusa
8
3 / 1 / 0
4,706
588
4,666
5,322
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
9
3 / 0 / 0
5,543
693
5,176
6,983
5,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
8
0 / 0 / 3
4,631
579
2,310
5,784
3,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
VettenFRK
Mercury
9
1 / 1 / 1
4,483
560
1,869
5,959
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 0 / 0
5,332
667
2,944
3,013
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 0 / 1
4,972
622
1,715
4,234
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
 
Hachiman
7
0 / 3 / 0
3,950
494
3,633
5,060
1,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
FedeGalmes
Bacchus
7
0 / 0 / 0
4,208
526
3,356
7,351
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Sebitax442
Osiris
8
0 / 3 / 0
4,332
542
3,519
8,911
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Camazotz
martinucin
Camazotz
6
1 / 1 / 0
4,088
511
1,313
4,508
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
1
0.5
L
Hachiman
 
Hachiman
0
3
0
0
W
Medusa
Balton6910
Medusa
3
1
0
3
L
Bacchus
FedeGalmes
Bacchus
0
0
0
0
W
Shiva
3
0
0
3
L
Osiris
Sebitax442
Osiris
0
3
0
0
W
Ares
0
0
3
1.5
W
Mercury
VettenFRK
Mercury
1
1
1
1.5
W
0
0
0
0
L
Camazotz
martinucin
Camazotz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,965
Damage
13,536
27,061
Taken
30,064
13,087
Mitigated
16,277
9,127
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,715
171
0
810
4,234
1,061
0
2,603
1,631
38,373
0
L
Hachiman
 
Hachiman
3,633
1,733
0
1,298
5,060
1,477
36
926
4,134
0
21,623
W
Medusa
Balton6910
Medusa
4,666
1,931
0
1,990
5,322
1,874
0
1,119
4,203
0
28,361
L
Bacchus
FedeGalmes
Bacchus
3,356
514
0
2,787
7,351
5,132
0
1,138
6,213
16,613
0
W
Shiva
5,176
1,037
0
1,602
6,983
5,070
0
0
6,983
0
36,050
L
Osiris
Sebitax442
Osiris
3,519
1,159
0
1,842
8,911
7,231
0
0
8,911
0
26,947
W
Ares
2,310
203
0
1,551
5,784
3,310
0
1,916
3,868
13,947
0
W
Mercury
VettenFRK
Mercury
1,869
818
0
2,196
5,959
1,927
0
514
5,445
0
30,415
W
2,944
0
279
1,509
3,013
906
0
1,522
1,491
44,588
985
L
Camazotz
martinucin
Camazotz
1,313
336
0
662
4,508
1,376
0
517
3,991
0
16,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,695
Gold Earned
21,550
266
Minions Killed
203
0
Camps Cleared
0
840,257
Distance Traveled
761,624
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,972
622
68
9
0
157,381
1
L
Hachiman
3,950
494
21
3
0
139,196
0
W
Medusa
4,706
588
41
5
0
157,815
2
L
Bacchus
4,208
526
26
3
0
176,826
5
W
Shiva
5,543
693
62
8
0
157,851
2
L
Osiris
4,332
542
47
6
0
156,244
0
W
Ares
4,631
579
22
3
0
162,575
0
W
Mercury
4,483
560
55
7
0
196,395
4
W
Hel
5,332
667
86
11
0
165,621
0
L
Camazotz
4,088
511
41
5
0
131,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role