Player Matchup

Achilles
Achilles
Darkk0ala
Achilles
Level 104
God Stats
29W - 21L
1,641 SR
Queue Stats
106W - 102L
1,563 Elo+
Party 1
Poseidon
Poseidon
Je-fume-clopes
Poseidon
Level 8
God Stats
6W - 4L
1,742 SR
Queue Stats
50W - 50L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
Kazakhstarn
Cthulhu
Level 103
God Stats
19W - 13L
1,501 SR
Queue Stats
60W - 50L
1,553 Elo+
Party 1
Team Averages
Level 72
1,628 SR
1,557 Elo+

VS

Team Averages
Level 102
1,448 SR
1,563 Elo+
Mercury
Mercury
BossinUpGwop PR
Mercury
Level 69
God Stats
0W - 3L
1,296 SR
Queue Stats
10W - 8L
1,525 Elo+
Party 2
King Arthur
King Arthur
Br1ansLegacy
King Arthur
Level 112
God Stats
0W - 5L
1,407 SR
Queue Stats
29W - 24L
1,563 Elo+
Party 2
Agni
Agni
sonykdark
Agni
Level 126
God Stats
4W - 1L
1,642 SR
Queue Stats
115W - 109L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Darkk0ala
Achilles
14
3 / 0 / 6
9,662
743
7,821
9,519
12,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
14
1 / 2 / 6
9,054
696
11,494
8,005
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Kazakhstarn
Cthulhu
16
5 / 0 / 4
10,784
830
12,446
13,415
13,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,083
622
3,619
18,315
10,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Br1ansLegacy
King Arthur
13
0 / 4 / 1
8,186
630
8,560
17,346
12,816
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
7
0 / 0 / 0
7,049
542
1,519
1,741
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
King Arthur
Br1ansLegacy
King Arthur
0
4
1
0.13
W
Achilles
Darkk0ala
Achilles
3
0
6
6
W
Poseidon
1
2
6
2
W
Cthulhu
Kazakhstarn
Cthulhu
5
0
4
7
L
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,761
Damage
13,698
30,939
Taken
37,402
28,047
Mitigated
23,625
5,694
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,619
1,533
0
1,236
18,315
10,344
0
10,436
6,480
0
22,788
L
King Arthur
Br1ansLegacy
King Arthur
8,560
1,418
0
2,490
17,346
12,816
0
9,886
6,160
0
31,046
W
Achilles
Darkk0ala
Achilles
7,821
1,579
0
1,799
9,519
12,004
917
457
8,686
0
16,863
W
Poseidon
11,494
1,337
0
725
8,005
2,853
1,821
778
7,106
35,026
1,627
W
Cthulhu
Kazakhstarn
Cthulhu
12,446
346
687
2,483
13,415
13,190
175
289
12,837
46,252
1,261
L
Agni
1,519
60
0
500
1,741
465
0
578
891
10,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
23,318
165
Minions Killed
98
0
Camps Cleared
0
784,433
Distance Traveled
598,513
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,083
622
31
2
0
256,590
0
L
King Arthur
8,186
630
43
3
0
252,970
0
W
Achilles
9,662
743
30
2
0
273,395
1
W
Poseidon
9,054
696
44
3
0
235,993
1
W
Cthulhu
10,784
830
91
7
0
275,045
0
L
Agni
7,049
542
24
2
0
88,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role