Player Matchup

Raijin
Raijin
Diamond IV
픵Dako픵
Raijin
Diamond IV
Level 158
God Stats
0W - 2L
1,285 SR
Queue Stats
180W - 145L
1,944 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,285 SR
1,944 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,500 SR
1,823 MMR
Kuzenbo
Kuzenbo
Gold I
Mvhit
Kuzenbo
Gold I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
픵Dako픵
Raijin
20
3 / 5 / 0
17,786
936
16,053
29,327
25,450
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Bans
Ao KuangLancelotBaron SamediSetCliodhna

VS

Bans
GilgameshSkadiHou YiTsukuyomiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mvhit
Kuzenbo
20
5 / 3 / 0
19,238
1,013
23,682
25,313
26,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
5
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Mvhit
Kuzenbo
5
3
0
1.67
L
Raijin
픵Dako픵
Raijin
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,053
Damage
23,682
29,327
Taken
25,313
25,450
Mitigated
26,904
6,725
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Mvhit
Kuzenbo
23,682
7,274
0
6,706
25,313
26,904
2,950
16,382
8,931
128,098
6,740
L
Raijin
픵Dako픵
Raijin
16,053
1,212
0
6,725
29,327
25,450
0
23,299
6,028
125,458
2,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,786
Gold Earned
19,238
226
Minions Killed
202
5
Camps Cleared
13
295,054
Distance Traveled
356,642
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
19,238
1,013
202
11
13
356,642
2
L
Raijin
17,786
936
226
12
5
295,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role