Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CrazyMonkeyii
Tiamat
Level 77
God Stats
5W - 8L
1,411 SR
Queue Stats
262W - 271L
1,527 Elo+
Solo
Fenrir
Fenrir
FornBorn
Fenrir
Level 88
God Stats
4W - 5L
1,441 SR
Queue Stats
24W - 23L
1,454 Elo+
Solo
Susano
Susano
poupouxxx
Susano
Level 61
God Stats
4W - 1L
1,611 SR
Queue Stats
133W - 134L
1,441 Elo+
Solo
Team Averages
Level 73
1,493 SR
1,484 Elo+

VS

Team Averages
Level 87
1,513 SR
1,457 Elo+
Horus
Horus
 
Horus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
CtrlAltDestroyz
Martichoras
Level 60
God Stats
1W - 4L
1,325 SR
Queue Stats
62W - 81L
1,406 Elo+
Party 1
Baba Yaga
Baba Yaga
JibAjut
Baba Yaga
Level 100
God Stats
0W - 1L
1,636 SR
Queue Stats
148W - 137L
1,514 Elo+
Solo
Surtr
Surtr
Jmoneyy_Official
Surtr
Level 85
God Stats
31W - 13L
1,714 SR
Queue Stats
66W - 50L
1,462 Elo+
Solo
Thanatos
Thanatos
JuuLeeus
Thanatos
Level 89
God Stats
7W - 14L
1,390 SR
Queue Stats
63W - 75L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 1 / 4
7,325
563
4,885
10,243
6,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
 
Heimdallr
13
0 / 2 / 4
6,822
525
7,353
9,873
4,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 3
6,820
525
5,231
6,788
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
FornBorn
Fenrir
12
4 / 1 / 1
6,683
514
4,270
8,906
6,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
poupouxxx
Susano
9
1 / 2 / 1
5,533
426
3,224
9,742
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 1
8,022
617
3,755
6,141
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
CtrlAltDestroyz
Martichoras
8
0 / 1 / 0
4,804
370
1,452
3,323
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baba Yaga
JibAjut
Baba Yaga
12
0 / 3 / 3
6,846
527
3,896
6,872
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 4 / 0
5,822
448
4,946
12,423
11,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
JuuLeeus
Thanatos
10
2 / 2 / 1
6,243
480
4,991
12,513
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
5
6
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
4
6
W
Heimdallr
 
Heimdallr
0
2
4
1
L
Horus
 
Horus
2
1
1
2.5
W
2
0
3
3.5
L
Martichoras
CtrlAltDestroyz
Martichoras
0
1
0
0
W
Fenrir
FornBorn
Fenrir
4
1
1
4.5
L
Baba Yaga
JibAjut
Baba Yaga
0
3
3
0.5
L
1
4
0
0.25
L
Thanatos
JuuLeeus
Thanatos
2
2
1
1.25
W
Susano
poupouxxx
Susano
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,963
Damage
19,040
45,552
Taken
41,272
24,174
Mitigated
25,418
17,867
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,885
610
1,566
3,070
10,243
6,091
0
51
10,148
39,126
1,340
W
Heimdallr
 
Heimdallr
7,353
5,116
0
3,764
9,873
4,667
229
80
9,793
0
58,182
L
Horus
 
Horus
3,755
1,253
80
3,014
6,141
3,696
300
691
5,148
0
52,623
W
5,231
151
0
3,829
6,788
4,130
0
2,316
4,050
39,460
1,129
L
Martichoras
CtrlAltDestroyz
Martichoras
1,452
387
0
545
3,323
1,398
0
1,455
1,868
0
19,080
W
Fenrir
FornBorn
Fenrir
4,270
953
0
1,755
8,906
6,260
0
328
8,189
0
28,606
L
Baba Yaga
JibAjut
Baba Yaga
3,896
309
0
1,220
6,872
2,887
0
3,164
3,632
36,621
2,599
L
4,946
1,663
0
3,273
12,423
11,646
0
3,015
9,367
324
21,610
L
Thanatos
JuuLeeus
Thanatos
4,991
1,031
0
6,229
12,513
5,791
0
1,379
11,045
0
39,760
W
Susano
poupouxxx
Susano
3,224
654
0
3,883
9,742
3,026
255
550
9,022
0
29,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,183
Gold Earned
31,737
339
Minions Killed
288
0
Camps Cleared
0
1,231,754
Distance Traveled
1,276,877
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,325
563
57
4
0
269,131
0
W
Heimdallr
6,822
525
105
8
0
225,322
0
L
Horus
8,022
617
98
8
0
273,766
0
W
Tiamat
6,820
525
77
6
0
261,463
3
L
Martichoras
4,804
370
27
2
0
185,077
0
W
Fenrir
6,683
514
48
4
0
241,006
4
L
Baba Yaga
6,846
527
74
6
0
243,972
0
L
Surtr
5,822
448
22
2
0
254,401
0
L
Thanatos
6,243
480
67
5
0
319,661
0
W
Susano
5,533
426
52
4
0
234,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role