Player Matchup

Chang'e
Chang'e
Platinum V
HeavyDragoon20
Chang'e
Platinum V
Level 222
God Stats
48W - 29L
1,929 SR
Queue Stats
765W - 772L
1,742 MMR
Solo
Horus
Horus
Gold III
HorusGeyBaby
Horus
Gold III
Level 143
God Stats
7W - 11L
1,546 SR
Queue Stats
18W - 15L
1,573 MMR
Party 1
Sol
Sol
Gold IV
Mykull8
Sol
Gold IV
Level 157
God Stats
2W - 1L
1,313 SR
Queue Stats
19W - 19L
1,438 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
TBM_ENVY562
Cu Chulainn
Gold IV
Level 155
God Stats
9W - 13L
1,613 SR
Queue Stats
151W - 154L
1,480 MMR
Solo
Susano
Susano
Platinum IV
Victor0132
Susano
Platinum IV
Level 144
God Stats
18W - 25L
1,570 SR
Queue Stats
564W - 565L
1,749 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 164
1,594 SR
1,596 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,700 SR
1,601 MMR
Ne Zha
Ne Zha
Gold II
ARROW5HOT
Ne Zha
Gold II
Level 147
God Stats
8W - 4L
1,753 SR
Queue Stats
59W - 52L
1,716 MMR
Solo
Cerberus
Cerberus
Gold III
I-Jerry-Edmonds
Cerberus
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 124L
1,582 MMR
Party 2
Hera
Hera
Platinum V
Jungle-Solo
Hera
Platinum V
Level 152
God Stats
24W - 6L
1,917 SR
Queue Stats
365W - 353L
1,842 MMR
Party 2
Odin
Odin
Gold IV
Pain Astro
Odin
Gold IV
Level 189
God Stats
3W - 3L
1,461 SR
Queue Stats
359W - 354L
1,477 MMR
Solo
Danzaburou
Danzaburou
Silver II
playboyeedior
Danzaburou
Silver II
Level 147
God Stats
6W - 4L
1,871 SR
Queue Stats
162W - 166L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
6,692
669
3,526
5,465
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 5
5,988
599
3,920
6,457
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
12
7 / 0 / 0
6,882
688
9,643
7,435
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
TBM_ENVY562
Cu Chulainn
11
0 / 1 / 0
6,381
638
4,403
9,239
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Victor0132
Susano
12
3 / 1 / 2
6,077
608
4,727
7,774
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Bake KujiraThanatosAresBellona

VS

Bans
AgniSkadiThorCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ARROW5HOT
Ne Zha
12
2 / 3 / 0
6,008
601
4,464
10,869
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
10
1 / 0 / 2
6,124
612
6,243
9,179
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 3 / 1
5,333
533
4,031
4,349
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 1
4,336
434
3,947
9,447
6,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
playboyeedior
Danzaburou
5
0 / 5 / 0
4,439
444
2,724
7,094
2,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
3
3
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ARROW5HOT
Ne Zha
2
3
0
0.67
W
3
0
3
4.5
W
2
1
5
4.5
L
Cerberus
1
0
2
2
L
0
3
1
0.17
W
Sol
7
0
0
7
L
0
4
1
0.13
W
Cu Chulainn
TBM_ENVY562
Cu Chulainn
0
1
0
0
W
Susano
Victor0132
Susano
3
1
2
4
L
Danzaburou
playboyeedior
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,219
Damage
21,409
36,370
Taken
40,938
15,069
Mitigated
21,298
15,849
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ARROW5HOT
Ne Zha
4,464
1,731
0
4,845
10,869
4,302
0
2,247
8,510
0
45,635
W
3,526
377
449
2,216
5,465
1,877
0
3,098
2,367
43,964
0
W
3,920
2,045
288
1,739
6,457
3,123
993
387
6,070
194
26,962
L
Cerberus
6,243
267
0
3,686
9,179
6,854
0
34
9,145
36,700
1,083
L
4,031
977
0
510
4,349
1,420
0
1,924
2,183
41,750
0
W
Sol
9,643
5,195
0
4,490
7,435
2,490
783
0
7,435
51,546
4,650
L
3,947
1,295
0
1,161
9,447
6,476
0
4,583
4,836
0
15,242
W
Cu Chulainn
TBM_ENVY562
Cu Chulainn
4,403
838
0
2,831
9,239
4,909
0
4,190
4,317
0
52,547
W
Susano
Victor0132
Susano
4,727
1,117
0
3,836
7,774
2,670
578
1,540
6,074
0
44,506
L
Danzaburou
playboyeedior
Danzaburou
2,724
1,023
0
1,600
7,094
2,246
0
3,614
3,480
0
20,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,020
Gold Earned
26,240
405
Minions Killed
341
0
Camps Cleared
0
1,082,547
Distance Traveled
972,398
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,008
601
93
9
0
225,841
0
W
Chang'e
6,692
669
100
10
0
210,785
2
W
Horus
5,988
599
40
4
0
226,685
0
L
Cerberus
6,124
612
102
10
0
215,664
0
L
Hera
5,333
533
86
9
0
187,802
0
W
Sol
6,882
688
104
10
0
188,875
0
L
Odin
4,336
434
20
2
0
198,415
2
W
Cu Chulainn
6,381
638
92
9
0
206,417
2
W
Susano
6,077
608
69
7
0
249,785
0
L
Danzaburou
4,439
444
40
4
0
144,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role