Player Matchup

Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold III
Aqua_Sprites
Agni
Gold III
Level 148
God Stats
12W - 16L
1,526 SR
Queue Stats
521W - 528L
1,425 MMR
Solo
Awilix
Awilix
Gold III
Bbk1ng
Awilix
Gold III
Level 129
God Stats
3W - 2L
1,333 SR
Queue Stats
185W - 187L
1,382 MMR
Solo
Apollo
Apollo
Gold IV
JahjoBlahdahbo
Apollo
Gold IV
Level 98
God Stats
36W - 29L
1,549 SR
Queue Stats
605W - 612L
1,398 MMR
Solo
Cthulhu
Cthulhu
Gold V
MrD-iIdoBaggins
Cthulhu
Gold V
Level 128
God Stats
5W - 2L
1,774 SR
Queue Stats
104W - 114L
1,390 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,536 SR
1,419 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,544 SR
1,398 MMR
King Arthur
King Arthur
Silver III
IIIExiledIlI
King Arthur
Silver III
Level 85
God Stats
0W - 4L
1,488 SR
Queue Stats
6W - 13L
1,420 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
LeoGamer034YT
Sun Wukong
Silver II
Level 145
God Stats
4W - 2L
1,840 SR
Queue Stats
25W - 28L
1,400 MMR
Solo
Bastet
Bastet
Bronze III
OwO_ZeN
Bastet
Bronze III
Level 69
God Stats
0W - 1L
1,558 SR
Queue Stats
8W - 15L
1,400 MMR
Solo
Jing Wei
Jing Wei
Gold V
TheChickenHatch
Jing Wei
Gold V
Level 56
God Stats
38W - 36L
1,587 SR
Queue Stats
103W - 106L
1,393 MMR
Solo
Chang'e
Chang'e
Gold IV
кαмυι
Chang'e
Gold IV
Level 73
God Stats
0W - 2L
1,248 SR
Queue Stats
163W - 175L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
2 / 0 / 3
11,115
585
14,346
16,062
17,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 0 / 5
9,879
520
10,593
10,988
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Bbk1ng
Awilix
17
7 / 2 / 4
9,890
521
11,623
15,466
6,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

18
0 / 1 / 8
10,226
538
11,972
14,865
7,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 4
10,238
539
8,179
14,748
16,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThorRavanaXing TianBellonaLoki

VS

Bans
ArachneJanusBake KujiraAo KuangAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IIIExiledIlI
King Arthur
16
0 / 3 / 0
9,587
505
7,368
17,312
16,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
LeoGamer034YT
Sun Wukong
14
0 / 4 / 2
8,461
445
6,494
18,189
16,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
OwO_ZeN
Bastet
12
1 / 5 / 0
7,521
396
4,368
15,619
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
17
2 / 4 / 0
10,190
536
7,775
17,407
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
кαмυι
Chang'e
17
1 / 0 / 0
9,652
508
9,323
14,567
6,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
4
4
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
3
3.5
W
2
0
5
4.5
W
Awilix
Bbk1ng
Awilix
7
2
4
4.5
L
King Arthur
IIIExiledIlI
King Arthur
0
3
0
0
W
0
1
8
4
L
Sun Wukong
LeoGamer034YT
Sun Wukong
0
4
2
0.25
W
5
1
4
7
L
Bastet
OwO_ZeN
Bastet
1
5
0
0.2
L
Jing Wei
2
4
0
0.5
L
Chang'e
кαмυι
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,713
Damage
35,328
72,129
Taken
83,094
53,211
Mitigated
53,922
24,462
Healing
19,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
14,346
4,257
0
4,745
16,062
17,514
419
1,634
14,248
5,453
76,285
W
10,593
515
0
1,558
10,988
4,711
829
2,375
8,214
102,323
0
W
Awilix
Bbk1ng
Awilix
11,623
3,960
0
5,862
15,466
6,894
0
2,952
11,953
0
81,372
L
King Arthur
IIIExiledIlI
King Arthur
7,368
437
0
500
17,312
16,459
330
1,415
14,820
7,302
82,784
W
11,972
7,201
0
9,141
14,865
7,482
1,941
852
13,670
0
111,217
L
Sun Wukong
LeoGamer034YT
Sun Wukong
6,494
1,813
0
2,061
18,189
16,317
272
6,435
11,703
0
57,850
W
8,179
122
114
3,042
14,748
16,610
771
1,238
13,030
45,533
522
L
Bastet
OwO_ZeN
Bastet
4,368
1,074
0
1,984
15,619
6,931
0
3,345
12,043
0
35,459
L
Jing Wei
7,775
6,783
0
4,755
17,407
7,877
1,006
4,022
13,333
0
83,544
L
Chang'e
кαмυι
Chang'e
9,323
591
1,220
9,244
14,567
6,338
0
4,303
10,264
78,276
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,348
Gold Earned
45,411
651
Minions Killed
595
0
Camps Cleared
0
2,115,193
Distance Traveled
1,950,661
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,115
585
144
8
0
392,697
4
W
Agni
9,879
520
152
8
0
442,273
0
W
Awilix
9,890
521
113
6
0
470,531
0
L
King Arthur
9,587
505
142
7
0
380,396
0
W
Apollo
10,226
538
167
9
0
375,698
0
L
Sun Wukong
8,461
445
104
5
0
385,275
4
W
Cthulhu
10,238
539
75
4
0
433,994
2
L
Bastet
7,521
396
44
2
0
413,635
4
L
Jing Wei
10,190
536
146
8
0
379,991
0
L
Chang'e
9,652
508
159
8
0
391,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role